@Override public void dispose() { stage.dispose(); game.dispose(); skin.dispose(); batch.dispose(); }
@Override /** Dispose all the resources. */ public void dispose() { super.dispose(); for (Texture t : textureMap.values()) { t.dispose(); } textureMap.clear(); regionMap.clear(); for (BitmapFont f : fontMap.values()) { f.dispose(); } for (Sound s : soundMap.values()) { s.dispose(); } }
@Override public void dispose() { super.dispose(); AssetLoader.dispose(); }
@Override public void dispose() { super.dispose(); batch.dispose(); }
public void dispose() { super.dispose(); Assets.dispose(); }
@Override public void dispose() { super.dispose(); Assets.unload(); }