public void BuildComponents() { pawnEdit.setDrawShade(true); pawnEdit.setShadeColor(new Color(221, 20, 20)); TooltipManager.addTooltip(RRButton, "Clears map of all raiders"); TooltipManager.addTooltip( CRButton, "Converts all raiders to colonists. This is unstable use at own risk"); TooltipManager.addTooltip(CEButton, "Not completed, minimal features implemented"); createBorder(); app.add(pawnEdit); app.add(RRButton); app.add(CRButton); app.add(CEButton); pawnEdit.setBounds(260, 225, 80, 25); RRButton.setBounds(260, 250, 100, 25); CRButton.setBounds(360, 250, 100, 25); CEButton.setBounds(260, 275, 140, 25); RRButton.addActionListener(rrl); CRButton.addActionListener(crl); CEButton.addActionListener(cel); }