public void setScaleY(float scaleY) { if (mScaleY != scaleY) { prepareForUpdate(); mScaleY = scaleY; invalidateAfterUpdate(); } }
public void setTranslationY(float translationY) { if (mTranslationY != translationY) { prepareForUpdate(); mTranslationY = translationY; invalidateAfterUpdate(); } }
public void setScaleX(float scaleX) { if (mScaleX != scaleX) { prepareForUpdate(); mScaleX = scaleX; invalidateAfterUpdate(); } }
public void setTranslationX(float translationX) { if (mTranslationX != translationX) { prepareForUpdate(); mTranslationX = translationX; invalidateAfterUpdate(); } }