public void build() { if (currentBuilder != null) { if (currentBuilder.buildNextSlot(worldObj, this, xCoord, yCoord, zCoord)) { updateRequirements(); } } }
@Override public void updateEntity() { super.updateEntity(); if (worldObj.isRemote) { return; } if ((currentBuilder == null || currentBuilder.isDone(this)) && box.isInitialized()) { box.reset(); sendNetworkUpdate(); return; } iterateBpt(false); if (mode != Mode.Off) { if (getWorldObj().getWorldInfo().getGameType() == GameType.CREATIVE) { build(); } else if (getBattery().getEnergyStored() > POWER_ACTIVATION) { build(); } } if (!isBuilding && this.isBuildingBlueprint()) { updateRequirements(); } isBuilding = this.isBuildingBlueprint(); if (done) { return; } else if (getBattery().getEnergyStored() < 25) { return; } }
public void iterateBpt(boolean forceIterate) { if (getStackInSlot(0) == null || !(getStackInSlot(0).getItem() instanceof ItemBlueprint)) { if (box.isInitialized()) { if (currentBuilder != null) { currentBuilder = null; } if (box.isInitialized()) { box.reset(); } if (currentPathIterator != null) { currentPathIterator = null; } updateRequirements(); sendNetworkUpdate(); return; } } if (currentBuilder == null || (currentBuilder.isDone(this) || forceIterate)) { if (path != null && path.size() > 1) { if (currentPathIterator == null) { Iterator<BlockIndex> it = path.iterator(); BlockIndex start = it.next(); currentPathIterator = new PathIterator( start, it, ForgeDirection.values()[worldObj.getBlockMetadata(xCoord, yCoord, zCoord)] .getOpposite()); } if (currentBuilder != null && currentBuilder.isDone(this)) { currentBuilder.postProcessing(worldObj); } currentBuilder = currentPathIterator.next(); if (currentBuilder != null) { box.reset(); box.initialize(currentBuilder); sendNetworkUpdate(); } if (currentBuilder == null) { currentPathIterator = currentPathIterator.iterate(); } if (currentPathIterator == null) { done = true; } else { done = false; } updateRequirements(); } else { if (currentBuilder != null && currentBuilder.isDone(this)) { currentBuilder.postProcessing(worldObj); currentBuilder = recursiveBuilder.nextBuilder(); updateRequirements(); } else { BlueprintBase bpt = instanciateBlueprint(); if (bpt != null) { recursiveBuilder = new RecursiveBlueprintBuilder( bpt, worldObj, xCoord, yCoord, zCoord, ForgeDirection.values()[worldObj.getBlockMetadata(xCoord, yCoord, zCoord)] .getOpposite()); currentBuilder = recursiveBuilder.nextBuilder(); updateRequirements(); } } if (currentBuilder == null) { done = true; } else { box.initialize(currentBuilder); sendNetworkUpdate(); done = false; } } } if (done && getStackInSlot(0) != null) { boolean dropBlueprint = true; for (int i = 1; i < getSizeInventory(); ++i) { if (getStackInSlot(i) == null) { setInventorySlotContents(i, getStackInSlot(0)); dropBlueprint = false; break; } } if (dropBlueprint) { InvUtils.dropItems(getWorldObj(), getStackInSlot(0), xCoord, yCoord, zCoord); } setInventorySlotContents(0, null); box.reset(); } }