@Override public void onUpdate() { super.onUpdate(); if (powerProvider != null) { int received = (int) (powerProvider.useEnergy( 0, (float) ((tier.MAX_ELECTRICITY - electricityStored) * Mekanism.TO_BC), true) * Mekanism.FROM_BC); setJoules(electricityStored + received); } if (inventory[0] != null && electricityStored > 0) { setJoules( getJoules() - ElectricItemHelper.chargeItem(inventory[0], getJoules(), getVoltage())); if (Mekanism.hooks.IC2Loaded && inventory[0].getItem() instanceof IElectricItem) { double sent = ElectricItem.charge( inventory[0], (int) (electricityStored * Mekanism.TO_IC2), 3, false, false) * Mekanism.FROM_IC2; setJoules(electricityStored - sent); } } if (inventory[1] != null && electricityStored < tier.MAX_ELECTRICITY) { setJoules( getJoules() + ElectricItemHelper.dechargeItem( inventory[1], getMaxJoules() - getJoules(), getVoltage())); if (Mekanism.hooks.IC2Loaded && inventory[1].getItem() instanceof IElectricItem) { IElectricItem item = (IElectricItem) inventory[1].getItem(); if (item.canProvideEnergy()) { double gain = ElectricItem.discharge( inventory[1], (int) ((tier.MAX_ELECTRICITY - electricityStored) * Mekanism.TO_IC2), 3, false, false) * Mekanism.FROM_IC2; setJoules(electricityStored + gain); } } else if (inventory[1].itemID == Item.redstone.itemID && electricityStored + 1000 <= tier.MAX_ELECTRICITY) { setJoules(electricityStored + 1000); --inventory[1].stackSize; if (inventory[1].stackSize <= 0) { inventory[1] = null; } } } if (electricityStored > 0) { TileEntity tileEntity = VectorHelper.getTileEntityFromSide( worldObj, new Vector3(this), ForgeDirection.getOrientation(facing)); if (Mekanism.hooks.IC2Loaded) { if (electricityStored >= output) { EnergyTileSourceEvent event = new EnergyTileSourceEvent(this, output); MinecraftForge.EVENT_BUS.post(event); setJoules(electricityStored - (output - event.amount)); } } if (tileEntity != null) { if (isPowerReceptor(tileEntity)) { IPowerReceptor receptor = (IPowerReceptor) tileEntity; double electricityNeeded = Math.min( receptor.powerRequest(), receptor.getPowerProvider().getMaxEnergyStored() - receptor.getPowerProvider().getEnergyStored()) * Mekanism.FROM_BC; float transferEnergy = (float) Math.min(electricityStored, Math.min(electricityNeeded, output)); receptor .getPowerProvider() .receiveEnergy( (float) (transferEnergy * Mekanism.TO_BC), ForgeDirection.getOrientation(facing).getOpposite()); setJoules(electricityStored - transferEnergy); } } } if (!worldObj.isRemote) { ForgeDirection outputDirection = ForgeDirection.getOrientation(facing); ArrayList<IElectricityNetwork> inputNetworks = new ArrayList<IElectricityNetwork>(); for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS) { if (direction != outputDirection) { IElectricityNetwork network = ElectricityNetworkHelper.getNetworkFromTileEntity( VectorHelper.getTileEntityFromSide(worldObj, new Vector3(this), direction), direction); if (network != null) { inputNetworks.add(network); } } } TileEntity outputTile = VectorHelper.getTileEntityFromSide(worldObj, new Vector3(this), outputDirection); IElectricityNetwork outputNetwork = ElectricityNetworkHelper.getNetworkFromTileEntity(outputTile, outputDirection); if (outputNetwork != null && !inputNetworks.contains(outputNetwork)) { double outputWatts = Math.min(outputNetwork.getRequest().getWatts(), Math.min(getJoules(), 10000)); if (getJoules() > 0 && outputWatts > 0 && getJoules() - outputWatts >= 0) { outputNetwork.startProducing( this, Math.min(outputWatts, getJoules()) / getVoltage(), getVoltage()); setJoules(electricityStored - outputWatts); } else { outputNetwork.stopProducing(this); } } } }
@Override public void updateEntity() { if (CoreProxy.proxy.isRenderWorld(worldObj)) return; step(); init(); // Send the power to nearby pipes who requested it Arrays.fill(displayPower, (short) 0); for (int i = 0; i < 6; ++i) { if (internalPower[i] > 0) { double div = 0; for (int j = 0; j < 6; ++j) { if (j != i && powerQuery[j] > 0) if (tiles[j] instanceof TileGenericPipe || tiles[j] instanceof IPowerReceptor) { div += powerQuery[j]; } } double totalWatt = internalPower[i]; for (int j = 0; j < 6; ++j) { if (j != i && powerQuery[j] > 0) { double watts = (totalWatt / div * powerQuery[j]); if (tiles[j] instanceof TileGenericPipe) { TileGenericPipe nearbyTile = (TileGenericPipe) tiles[j]; PipeTransportPower nearbyTransport = (PipeTransportPower) nearbyTile.pipe.transport; nearbyTransport.receiveEnergy( ForgeDirection.VALID_DIRECTIONS[j].getOpposite(), watts); displayPower[j] += (short) Math.ceil(watts * DISPLAY_POWER_FACTOR); displayPower[i] += (short) Math.ceil(watts * DISPLAY_POWER_FACTOR); internalPower[i] -= watts; } else if (tiles[j] instanceof IPowerReceptor) { IPowerReceptor pow = (IPowerReceptor) tiles[j]; IPowerProvider prov = pow.getPowerProvider(); if (prov != null) { prov.receiveEnergy((float) watts, ForgeDirection.VALID_DIRECTIONS[j].getOpposite()); displayPower[j] += (short) Math.ceil(watts * DISPLAY_POWER_FACTOR); displayPower[i] += (short) Math.ceil(watts * DISPLAY_POWER_FACTOR); internalPower[i] -= watts; } } } } } } double highestPower = 0; for (int i = 0; i < 6; i++) { if (internalPower[i] > highestPower) { highestPower = internalPower[i]; } displayPower[i] = (short) Math.max(displayPower[i], Math.ceil(internalPower[i] * DISPLAY_POWER_FACTOR)); displayPower[i] = (short) Math.min(displayPower[i], MAX_DISPLAY); } overload = highestPower > OVERLOAD_LIMIT; // Compute the tiles requesting energy that are not pipes for (int i = 0; i < 6; ++i) { if (tiles[i] instanceof IPowerReceptor && !(tiles[i] instanceof TileGenericPipe)) { IPowerReceptor receptor = (IPowerReceptor) tiles[i]; int request = receptor.powerRequest(); if (request > 0) { requestEnergy(ForgeDirection.VALID_DIRECTIONS[i], request); } } } // Sum the amount of energy requested on each side int transferQuery[] = {0, 0, 0, 0, 0, 0}; for (int i = 0; i < 6; ++i) { transferQuery[i] = 0; for (int j = 0; j < 6; ++j) { if (j != i) { transferQuery[i] += powerQuery[j]; } } } // Transfer the requested energy to nearby pipes for (int i = 0; i < 6; ++i) { if (transferQuery[i] != 0) { if (tiles[i] != null) { TileEntity entity = tiles[i]; if (entity instanceof TileGenericPipe) { TileGenericPipe nearbyTile = (TileGenericPipe) entity; if (nearbyTile.pipe == null) { continue; } PipeTransportPower nearbyTransport = (PipeTransportPower) nearbyTile.pipe.transport; nearbyTransport.requestEnergy( ForgeDirection.VALID_DIRECTIONS[i].getOpposite(), transferQuery[i]); } } } } if (tracker.markTimeIfDelay(worldObj, 2 * BuildCraftCore.updateFactor)) { PacketPowerUpdate packet = new PacketPowerUpdate(xCoord, yCoord, zCoord); packet.displayPower = displayPower; packet.overload = overload; CoreProxy.proxy.sendToPlayers( packet.getPacket(), worldObj, xCoord, yCoord, zCoord, DefaultProps.PIPE_CONTENTS_RENDER_DIST); } }