예제 #1
0
  /** 목록에 아이템을 복수개 정리해 추가한다. */
  public S_InvList(L1PcInstance pc) {
    List<L1ItemInstance> items = pc.getInventory().getItems();

    for (L1ItemInstance item : items) {
      if (item.getItemId() == L1ItemId.DRAGON_KEY) {
        if (System.currentTimeMillis() > item.getEndTime().getTime()) {
          pc.getInventory().deleteItem(item);
        }
      }
    }
    writeC(Opcodes.S_OPCODE_INVLIST);
    writeC(items.size());
    byte[] status = null;
    for (L1ItemInstance item : items) {
      writeD(item.getId());
      writeC(item.getItem().getUseType());
      writeC(0);
      writeH(item.get_gfxid());
      writeC(item.getBless());
      writeD(item.getCount());
      writeC((item.isIdentified()) ? 1 : 0);
      writeS(item.getViewName());
      if (!item.isIdentified()) {
        // 미감정의 경우 스테이터스를 보낼 필요는 없다
        writeC(0);
      } else {
        status = item.getStatusBytes();
        writeC(status.length);
        for (byte b : status) {
          writeC(b);
        }
      }
    }
  }
예제 #2
0
 private void DragonkeyTimeCheck(L1PcInstance pc, int count) {
   long nowtime = System.currentTimeMillis();
   if (count == 1) {
     L1ItemInstance item = pc.getInventory().findItemId(L1ItemId.DRAGON_KEY);
     if (nowtime > item.getEndTime().getTime()) pc.getInventory().removeItem(item);
   } else {
     L1ItemInstance[] itemList = pc.getInventory().findItemsId(L1ItemId.DRAGON_KEY);
     for (int i = 0; i < itemList.length; i++) {
       if (nowtime > itemList[i].getEndTime().getTime()) pc.getInventory().removeItem(itemList[i]);
     }
   }
 }
예제 #3
0
  public void regenMp() {
    int baseMpr = 1;
    int wis = _pc.getAbility().getTotalWis();
    if (wis == 15 || wis == 16) {
      baseMpr = 2;
    } else if (wis >= 17) {
      baseMpr = 3;
    }

    // 베이스 WIS 회복 보너스
    int baseStatMpr = CalcStat.calcBaseMpr(_pc.getType(), _pc.getAbility().getBaseWis());

    if (_pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.STATUS_BLUE_POTION) == true) {
      if (wis < 11) {
        wis = 11;
      }
      baseMpr += wis - 10;
    }
    if (_pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.STATUS_BLUE_POTION2) == true) {
      if (wis < 11) {
        wis = 11;
      }
      baseMpr += wis - 8;
    }
    if (_pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.STATUS_BLUE_POTION3) == true) {
      baseMpr += 3;
    }
    if (_pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.MEDITATION) == true) {
      baseMpr += 5;
    }
    if (_pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.CONCENTRATION) == true) {
      baseMpr += 2;
    }
    if (L1HouseLocation.isInHouse(_pc.getX(), _pc.getY(), _pc.getMapId())) {
      baseMpr += 3;
    }
    if (isInn(_pc)) {
      baseMpr += 3;
    }
    if (L1HouseLocation.isRegenLoc(_pc, _pc.getX(), _pc.getY(), _pc.getMapId())) {
      baseMpr += 3;
    }

    int itemMpr = _pc.getInventory().mpRegenPerTick();
    itemMpr += _pc.getMpr();

    if (_pc.get_food() < 24 || isOverWeight(_pc)) {
      baseMpr = 0;
      baseStatMpr = 0;
      if (itemMpr > 0) {
        itemMpr = 0;
      }
    }
    int mpr = baseMpr + itemMpr + baseStatMpr;
    int newMp = _pc.getCurrentMp() + mpr;

    _pc.setCurrentMp(newMp);
  }
예제 #4
0
  private boolean isOverWeight(L1PcInstance pc) {

    if (pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.EXOTIC_VITALIZE)
        || pc.getSkillEffectTimerSet().hasSkillEffect(L1SkillId.ADDITIONAL_FIRE)) {
      return false;
    }

    if (isInn(pc)) {
      return false;
    }

    return (120 <= pc.getInventory().getWeight240()) ? true : false;
  }
예제 #5
0
  public void run() {
    System.out.println(PremiumAinThread.class.getName() + " 시작");
    while (true) {
      try {
        for (L1PcInstance _client : L1World.getInstance().getAllPlayers()) {
          if (_client == null || _client.getNetConnection() == null) {
            continue;
          } else {
            try {
              int tc = _client.getTimeCount();
              if (tc >= 11) giveFeather(_client);
              else _client.setTimeCount(tc + 1);

              if (_client.getLevel() >= 49) {
                int sc = _client.getSafeCount();
                if (CharPosUtil.getZoneType(_client) == 1 && !_client.isPrivateShop()) {
                  if (sc >= 14) {
                    if (_client.getAinHasad() <= 1999999) _client.calAinHasad(10000 * 2);
                    _client.setSafeCount(0);
                  } else {
                    _client.setSafeCount(sc + 1);
                  }
                } else {
                  if (sc > 0) _client.setSafeCount(0);
                }
              }

              if (_client.getMapId() >= 53 && _client.getMapId() <= 56) // 기란던전
              GungeonTimeCheck(_client);

              int keycount = _client.getInventory().countItems(L1ItemId.DRAGON_KEY);
              if (keycount > 0) DragonkeyTimeCheck(_client, keycount);

            } catch (Exception e) {
              _log.warning("Primeum give failure.");
              _log.log(Level.SEVERE, e.getLocalizedMessage(), e);
              throw e;
            }
          }
        }
        Thread.sleep(60000);
      } catch (Exception e) {
        _log.log(Level.SEVERE, e.getLocalizedMessage(), e);
        // cancel();
      }
    }
  }
예제 #6
0
 @Override
 public void clickItem(L1Character cha, ClientBasePacket packet) {
   if (cha instanceof L1PcInstance) {
     L1PcInstance pc = (L1PcInstance) cha;
     L1ItemInstance useItem = pc.getInventory().getItem(this.getId());
     int itemId = this.getItemId();
     L1ItemInstance l1iteminstance1 = pc.getInventory().getItem(packet.readD());
     if (itemId == 50020) { // 봉인줌서
       if (l1iteminstance1.getBless() >= 0 && l1iteminstance1.getBless() <= 3) {
         int Bless = 0;
         switch (l1iteminstance1.getBless()) {
           case 0:
             Bless = 128;
             break; // 축
           case 1:
             Bless = 129;
             break; // 보통
           case 2:
             Bless = 130;
             break; // 저주
           case 3:
             Bless = 131;
             break; // 미확인
         }
         l1iteminstance1.setBless(Bless);
         pc.getInventory().updateItem(l1iteminstance1, L1PcInventory.COL_BLESS);
         pc.getInventory().saveItem(l1iteminstance1, L1PcInventory.COL_BLESS);
         pc.getInventory().removeItem(useItem, 1);
       } else pc.sendPackets(new S_ServerMessage(79)); // \f1 아무것도 일어나지 않았습니다.
     } else if (itemId == 50021) { // 봉인해제줌서
       if (l1iteminstance1.getBless() >= 128 && l1iteminstance1.getBless() <= 131) {
         int Bless = 0;
         switch (l1iteminstance1.getBless()) {
           case 128:
             Bless = 0;
             break;
           case 129:
             Bless = 1;
             break;
           case 130:
             Bless = 2;
             break;
           case 131:
             Bless = 3;
             break;
         }
         l1iteminstance1.setBless(Bless);
         pc.getInventory().updateItem(l1iteminstance1, L1PcInventory.COL_BLESS);
         pc.getInventory().saveItem(l1iteminstance1, L1PcInventory.COL_BLESS);
         pc.getInventory().removeItem(useItem, 1);
       } else pc.sendPackets(new S_ServerMessage(79)); // \f1 아무것도 일어나지 않았습니다.	
     }
   }
 }
예제 #7
0
 @Override
 public void execute(L1PcInstance pc, String cmdName, String arg) {
   try {
     StringTokenizer st = new StringTokenizer(arg);
     int gfxid = Integer.parseInt(st.nextToken(), 10);
     int count = Integer.parseInt(st.nextToken(), 10);
     L1ItemInstance item = null;
     for (int i = 0; i < count; i++) {
       item = ItemTable.getInstance().createItem(40005);
       item.getItem().setGfxId(gfxid + i);
       item.getItem().setName(String.valueOf(gfxid + i));
       item.getItem().setNameId(String.valueOf(gfxid + i));
       pc.getInventory().storeItem(item);
     }
   } catch (Exception exception) {
     pc.sendPackets(new S_SystemMessage(cmdName + " [id] [출현시키는 수]로 입력해 주세요. "));
   }
 }
예제 #8
0
  private void giveFeather(L1PcInstance pc) {

    pc.setTimeCount(0);
    int featherCount = 0;

    if (Config.GAME_SERVER_TYPE == 1) {
      featherCount = 600;
    } else {
      if (pc.isPrivateShop()) {
        featherCount = 1;
      } else {
        featherCount = 18;
      }
    }
    featherCount *= pc.getadFeature();

    pc.getInventory().storeItem(41159, featherCount); // 신비한 날개깃털 지급
    pc.sendPackets(new S_ServerMessage(403, "$5116 (" + featherCount + ")"));
  }
예제 #9
0
  private void buttonPolyClicked(MouseEvent evt) {

    String kname1 = 닉네임.getText();

    for (L1PcInstance pc : L1World.getInstance().getAllPlayers()) {

      if (pc.getName().equalsIgnoreCase(kname1)) {

        int Polyid = Integer.parseInt(변신번호.getText());
        pc.setTempCharGfxAtDead(Polyid);
        pc.sendPackets(new S_ChangeShape(pc.getId(), Polyid));
        // pc.broadcastPacket(this, new S_ChangeShape(pc.getId(), 0));
        pc.getInventory().takeoffEquip(Polyid);
        bone.LogServerAppend("변신 시켜 주었습니다..", "확인바람");
      } else if (!pc.getName().equalsIgnoreCase(kname1)) {

        bone.LogServerAppend("변신실패 했습니다...", "확인바람");
      }
    }
  }