public void input() { if (player.isPlaying()) if (Keys.isPressed(Keys.ESCAPE) || Keys.isPressed(Keys.ENTER)) gsm.setPaused(true); if (!eventCaught && !eventDead && !eventClear) { if (Keys.isPressed(Keys.UP)) { player.setUp(); npc.setUp(); } if (Keys.isPressed(Keys.DOWN)) { player.setDown(); npc.setDown(); } if (Keys.isPressed(Keys.SPACE)) player.setJumping(); if (Keys.isPressed(Keys.RIGHT)) player.setAccelerating(); } if (eventCaught) { if (Keys.isPressed(Keys.ENTER)) { AudioPlayer.stop("levelfailcaught"); gsm.setState(GameStateManager.MENU); ImagesLoader.removeImages("nivel3_imagenes.txt"); ImagesLoader.removeImages("player_imagenes.txt"); ImagesLoader.removeImages("npc_imagenes.txt"); ImagesLoader.removeImages("hud_imagenes.txt"); ImagesLoader.removeImages("nivel_efectosvisuales_imagenes.txt"); AudioLoader.removeAudio("nivel3_sonido.txt"); } } if (eventDead) { if (Keys.isPressed(Keys.ENTER)) { AudioPlayer.stop("levelfaildead"); gsm.setState(GameStateManager.MENU); ImagesLoader.removeImages("nivel3_imagenes.txt"); ImagesLoader.removeImages("player_imagenes.txt"); ImagesLoader.removeImages("npc_imagenes.txt"); ImagesLoader.removeImages("hud_imagenes.txt"); ImagesLoader.removeImages("nivel_efectosvisuales_imagenes.txt"); AudioLoader.removeAudio("nivel3_sonido.txt"); } } if (eventClear) { if (Keys.isPressed(Keys.ENTER)) { if (!showResults) { showResults = true; resultsStartTime = System.nanoTime(); return; } if (ticksResults > 65) { eventPoints = true; if (nextLevel) { AudioPlayer.play("menu_skip"); AudioPlayer.stop("levelclear"); ImagesLoader.removeImages("nivel3_imagenes.txt"); AudioLoader.removeAudio("nivel3_sonido.txt"); gsm.setState(nextState); } } } /* if(Keys.isPressed(Keys.ENTER)) { AudioPlayer.stop("levelclear"); gsm.setState(GameStateManager.Level3); } */ } }
public void init() { // LEVEL SPEED levelSpeed = 8; // AudioPlayer init AudioLoader.loadFromFile("nivel3_sonido.txt"); // images loading ImagesLoader.loadFromFile("nivel3_imagenes.txt"); ImagesLoader.loadFromFile("nivel_efectosvisuales_imagenes.txt"); ImagesLoader.loadFromFile("food_imagenes.txt"); // food appearance probability if (difficulty == OptionsState.EASY) foodprobability = 0.8; if (difficulty == OptionsState.NORMAL) foodprobability = 0.88; if (difficulty == OptionsState.HARD) foodprobability = 0.94; fooddelays = new int[6]; fooddelays[0] = 100; fooddelays[1] = 600; fooddelays[2] = 100; fooddelays[3] = 500; fooddelays[4] = 100; fooddelays[5] = 400; // Events init eventIntro = true; eventClear = eventDead = eventCaught = false; txtAnimation = new TextAnimation(); camera = new Camera(); cameraPoint = new Camera(); levelStart = false; levelIntroTimer = System.nanoTime(); levelIntroDelay = 10000; foodTimer = System.nanoTime(); foodDelay = 3000; // load fonts Text.loadFont("yummyFont.png"); Text.loadFont("leishoFont.png"); player = new Player(); npc = new NPC(player); dishes = new ArrayList<>(); hud = new HUD(player); // difficulty difficulty = OptionsData.getDifficulty(); // rails init rails = new Rail[3]; // title init titleIntroA = new Title(levelName, Title.INTROANIMATIONA); titleIntroB = new Title("EMPIEZA", Title.INTROANIMATIONB); titleClear = new Title("GANASTE", Title.CLEARANIMATION); titleDead = new Title("MORISTE", Title.CAUGHTANIMATION); titleCaught = new Title("ATRAPADO", Title.CAUGHTANIMATION); titleIntroA.start(); // background creation // individual creation bgKitchen = new Background(0, 0, ImagesLoader.getImage("3_background"), Background.MOVELEFT); heartAttack = new BackgroundAnimation( ImagesLoader.getImage("heartsolo"), BackgroundAnimation.HEARTATTACK); warning = new BackgroundAnimation(ImagesLoader.getImage("warning"), BackgroundAnimation.WARNING); /* bgSky = new Background(0, 0, ImagesLoader.getImage("nivel1_clouds")); bgSoil = new Background(0, GamePanel.HEIGHT - (ImagesLoader.getHeight("nivel1_soil")), ImagesLoader.getImage("nivel1_soil")); */ numbers = new ArrayList<>(); explosions = new ArrayList<>(); powerup = new ArrayList<>(); player.init(dishes, numbers, explosions, powerup); // setting the score for the player player.setScore(PlayerData.getScore()); foodValues = new HashMap<>(); foodList = new ArrayList<>(); powerList = new ArrayList<>(); loadFoodFile("archivoComida.txt"); powerList.add("FREEZEPOWER"); powerList.add("DOUBLESCOREPOWER"); powerList.add("DOUBLESPEEDPOWER"); powerList.add("HALFSPEEDPOWER"); // set position // debugging player.setPositionInRail(playerxscreen, player.getCurrentRail()); cameraPoint.setPosition(playerxscreen, 0); // player.setVector(levelSpeed, 0); // parameters to be given: dx, dy, moveSpeed, jumpStart, fallSpeed player.setSpeed(levelSpeed, 0, 3.6, -28.8, 1.8); cameraPoint.setVector(levelSpeed, 0); npc.setPositionInRail(-npc.getWidth() / 2, npc.getCurrentRail()); // npc.setVector(levelSpeed, 0); // parameters to be given: dx, dy, moveSpeed npc.setSpeed(levelSpeed, 0, 3.6); player.setCamera(camera); npc.setCamera(camera); // results stuff init squarewidth = 5; squareheight = 1; resultsDelay = 600; ticksResults = 0; // AudioPlayer volume setting // AudioPlayer.setVolume("musicFnm", -5.0f); AudioPlayer.setVolume("increasescore", -25.0f); // AudioPlayer bg play AudioPlayer.playAndLoop(musicFnm); }