@Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX() - CENTER_X; float y = event.getY() - CENTER_Y; boolean inCenter = java.lang.Math.sqrt(x * x + y * y) <= CENTER_RADIUS; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_MOVE: if (!inCenter) { float angle = (float) java.lang.Math.atan2(y, x); // need to turn angle [-PI ... PI] into unit [0....1] float unit = angle / (2 * PI); if (unit < 0) { unit += 1; } int color = interpColor(mColors, unit); mCenterPaint.setColor(color); this.setColor(color); invalidate(); } break; } return true; }
@SuppressLint("FloatMath") @Override public boolean onTouchEvent(MotionEvent event) { float x = event.getX() - CENTER_X; float y = event.getY() - CENTER_Y; boolean inCenter = java.lang.Math.sqrt(x * x + y * y) <= CENTER_RADIUS; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mTrackingCenter = inCenter; if (inCenter) { mHighlightCenter = true; invalidate(); break; } case MotionEvent.ACTION_MOVE: if (mTrackingCenter) { if (mHighlightCenter != inCenter) { mHighlightCenter = inCenter; invalidate(); } } else { float angle = (float) java.lang.Math.atan2(y, x); // need to turn angle [-PI ... PI] into unit [0....1] float unit = angle / (2 * PI); if (unit < 0) { unit += 1; } mCenterPaint.setColor(interpColor(mColors, unit)); invalidate(); } break; case MotionEvent.ACTION_UP: if (mTrackingCenter) { if (inCenter) { mListener.colorChanged(mCenterPaint.getColor()); } mTrackingCenter = false; // so we draw w/o halo invalidate(); } break; } return true; }
private int floatToByte(float x) { int n = java.lang.Math.round(x); return n; }
private int ave(int s, int d, float p) { return s + java.lang.Math.round(p * (d - s)); }
public boolean onTouchEvent(MotionEvent ev) { if (mapThreadRunning) return false; // no updates when download is running if (gestureDetector.onTouchEvent(ev)) return true; final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: { mLastTouchX = ev.getX(); mLastTouchY = ev.getY(); mActivePointerId = ev.getPointerId(0); break; } case MotionEvent.ACTION_POINTER_DOWN: { mLastTouchX2 = ev.getX(); mLastTouchY2 = ev.getY(); if (ev.getPointerCount() > 1) mActivePointerId2 = ev.getPointerId(1); break; } case MotionEvent.ACTION_MOVE: { int pointerIndex; float x = 0.0f, y = 0.0f; try { if ((mActivePointerId != INVALID_POINTER_ID) || (mActivePointerId2 != INVALID_POINTER_ID)) { pointerIndex = ev.findPointerIndex(mActivePointerId); x = ev.getX(pointerIndex); y = ev.getY(pointerIndex); } if ((mActivePointerId != INVALID_POINTER_ID) && (mActivePointerId2 != INVALID_POINTER_ID)) { double d1, d2; pointerIndex = ev.findPointerIndex(mActivePointerId2); if (pointerIndex < 0) return false; float x2 = ev.getX(pointerIndex); float y2 = ev.getY(pointerIndex); d1 = java.lang.Math.sqrt((x - x2) * (x - x2) + (y - y2) * (y - y2)); d2 = java.lang.Math.sqrt( (mLastTouchX - mLastTouchX2) * (mLastTouchX - mLastTouchX2) + (mLastTouchY - mLastTouchY2) * (mLastTouchY - mLastTouchY2)); /* if ((Math.abs(d1)>300) || (Math.abs(d2)>300)) { int i=0; i=i; }*/ if ((d1 > 0) && (d2 > 0)) { float w, h, s; s = (float) (d1 / d2); mScaleFactor *= s; matrix.postScale(s, s); w = scrWidth / 2.0f; h = scrHeight / 2.0f; matrix.postTranslate(w, h); imgOffsetX += w; imgOffsetY += h; } mLastTouchX2 = x2; mLastTouchY2 = y2; } else if (mScaleFactor == 1.0) { mScaleFactor = 1.0f; imgOffsetX += (x - mLastTouchX); imgOffsetY += (y - mLastTouchY); matrix.setTranslate(imgOffsetX, imgOffsetY); } if ((mActivePointerId != INVALID_POINTER_ID) || (mActivePointerId2 != INVALID_POINTER_ID)) { mLastTouchX = x; mLastTouchY = y; } } catch (Exception e) { // can be caused by // pointerIndex= ev.findPointerIndex(mActivePointerId); // x= ev.getX(pointerIndex); // above which seems to be a Android bug } invalidate(); break; } case MotionEvent.ACTION_UP: case MotionEvent.ACTION_POINTER_UP: { breakMapThread = true; mActivePointerId = INVALID_POINTER_ID; mActivePointerId2 = INVALID_POINTER_ID; restartMap(); break; } } return true; }