public static BitmapDrawable createCheckerBoard(Resources res, int size) { size *= res.getDisplayMetrics().density; BitmapShader shader = new BitmapShader( Bitmap.createBitmap( new int[] {0xFFFFFFFF, 0xFFCCCCCC, 0xFFCCCCCC, 0xFFFFFFFF}, 2, 2, Bitmap.Config.RGB_565), BitmapShader.TileMode.REPEAT, BitmapShader.TileMode.REPEAT); Matrix matrix = new Matrix(); matrix.setScale(size, size); shader.setLocalMatrix(matrix); Paint paint = new Paint(); paint.setStyle(Paint.Style.FILL); paint.setShader(shader); Bitmap bm2 = Bitmap.createBitmap(size * 2, size * 2, Bitmap.Config.RGB_565); new Canvas(bm2).drawPaint(paint); BitmapDrawable drawable = new BitmapDrawable(res, bm2); drawable.setTileModeXY(BitmapShader.TileMode.REPEAT, BitmapShader.TileMode.REPEAT); return drawable; }
@Override public Bitmap transform(Bitmap source) { int size = Math.min(source.getWidth(), source.getHeight()); int width = (source.getWidth() - size) / 2; int height = (source.getHeight() - size) / 2; Bitmap bitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); BitmapShader shader = new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP); if (width != 0 || height != 0) { // source isn't square, move viewport to center Matrix matrix = new Matrix(); matrix.setTranslate(-width, -height); shader.setLocalMatrix(matrix); } paint.setShader(shader); paint.setAntiAlias(true); float r = size / 2f; canvas.drawCircle(r, r, r, paint); source.recycle(); return bitmap; }
void updateDstRect() { if (mApplyGravity) { if (mIsCircular) { final int minDimen = Math.min(mBitmapWidth, mBitmapHeight); gravityCompatApply(mGravity, minDimen, minDimen, getBounds(), mDstRect); // inset the drawing rectangle to the largest contained square, // so that a circle will be drawn final int minDrawDimen = Math.min(mDstRect.width(), mDstRect.height()); final int insetX = Math.max(0, (mDstRect.width() - minDrawDimen) / 2); final int insetY = Math.max(0, (mDstRect.height() - minDrawDimen) / 2); mDstRect.inset(insetX, insetY); mCornerRadius = 0.5f * minDrawDimen; } else { gravityCompatApply(mGravity, mBitmapWidth, mBitmapHeight, getBounds(), mDstRect); } mDstRectF.set(mDstRect); if (mBitmapShader != null) { // setup shader matrix mShaderMatrix.setTranslate(mDstRectF.left, mDstRectF.top); mShaderMatrix.preScale( mDstRectF.width() / mBitmap.getWidth(), mDstRectF.height() / mBitmap.getHeight()); mBitmapShader.setLocalMatrix(mShaderMatrix); mPaint.setShader(mBitmapShader); } mApplyGravity = false; } }
@Override public void draw(Canvas canvas) { if (mRebuildShader) { mBitmapShader = new BitmapShader(mBitmap, mTileModeX, mTileModeY); if (mTileModeX == Shader.TileMode.CLAMP && mTileModeY == Shader.TileMode.CLAMP) { mBitmapShader.setLocalMatrix(mShaderMatrix); } mBitmapPaint.setShader(mBitmapShader); mRebuildShader = false; } if (mOval) { if (mBorderWidth > 0) { canvas.drawOval(mDrawableRect, mBitmapPaint); canvas.drawOval(mBorderRect, mBorderPaint); } else { canvas.drawOval(mDrawableRect, mBitmapPaint); } } else { if (mBorderWidth > 0) { canvas.drawRoundRect( mDrawableRect, Math.max(mCornerRadius, 0), Math.max(mCornerRadius, 0), mBitmapPaint); canvas.drawRoundRect(mBorderRect, mCornerRadius, mCornerRadius, mBorderPaint); } else { canvas.drawRoundRect(mDrawableRect, mCornerRadius, mCornerRadius, mBitmapPaint); } } }
@Override protected void onBoundsChange(Rect bounds) { super.onBoundsChange(bounds); mRect.set(0, 0, bounds.width(), bounds.height()); radius = Math.min(bounds.width(), bounds.height()) / 2; mStrokeRadius = radius - mStrokeWidth / 2; Matrix shaderMatrix = new Matrix(); shaderMatrix.setRectToRect(mBitmapRect, mRect, Matrix.ScaleToFit.FILL); mShader.setLocalMatrix(shaderMatrix); }
/** 计算bItmap的大小 */ private void computeBitmapShaderSize() { Rect bounds = getBounds(); if (bounds == null) return; // 选择缩放比较多的缩放,这样图片就不会有图片拉伸失衡 Matrix matrix = new Matrix(); float scaleX = bounds.width() / (float) mBitmap.getWidth(); float scaleY = bounds.height() / (float) mBitmap.getHeight(); float scale = scaleX < scaleY ? scaleX : scaleY; // float scale = Math.min(scaleX , scaleY); matrix.setScale(scale, scale); bitmapShader.setLocalMatrix(matrix); }
protected void onDraw(Canvas canvas) { super.onDraw(canvas); if (getBackground() != null) { if (mShader != null && mShaderMatrix != null) { int i = mShaderWidth / 2; int l = getPositionFromValue(mCurrentValue); mShaderMatrix.setTranslate(l - i, 0.0F); mShader.setLocalMatrix(mShaderMatrix); canvas.drawRect(mEdgeOffset, 0.0F, (float)getWidth() - mEdgeOffset, getHeight(), mLinesPaint); } canvas.translate(0.0F, mHeightDiff); mShadowBottom.draw(canvas); canvas.translate(0.0F, -mHeightDiff); if (debugPaint != null) { debugPaint.setColor(-1); debugPaint.setAlpha(127); canvas.drawLine(mMinX, 0.0F, mMinX, getHeight(), debugPaint); canvas.drawLine(mMaxX, 0.0F, mMaxX, getHeight(), debugPaint); canvas.drawLine(getWidth() / 2, 0.0F, getWidth() / 2, getHeight(), debugPaint); } if (mEdgeLeft != null) { if (!mEdgeLeft.isFinished()) { int j = canvas.save(); canvas.concat(mEdgeMatrixLeft); if (mEdgeLeft.draw(canvas)) { postInvalidate(); } canvas.restoreToCount(j); } if (!mEdgeRight.isFinished()) { int k = canvas.save(); canvas.concat(mEdgeMatrixRight); if (mEdgeRight.draw(canvas)) { postInvalidate(); } canvas.restoreToCount(k); return; } } } }
private void createShader(int i, int j) { Bitmap bitmap = Bitmap.createBitmap((int)((float)i * 2.1F), mLinesSingle.getIntrinsicHeight(), android.graphics.Bitmap.Config.ARGB_8888); BitmapShader bitmapshader = new BitmapShader(((BitmapDrawable)mLinesSingle).getBitmap(), android.graphics.Shader.TileMode.REPEAT, android.graphics.Shader.TileMode.CLAMP); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(7); paint.setShader(bitmapshader); int k = bitmap.getWidth() / 2; int l = mLinesIndicator.getIntrinsicWidth(); j = k - l / 2; k += l / 2; double d = j % mLineWidth; Matrix matrix = new Matrix(); matrix.setTranslate((float)d, 0.0F); bitmapshader.setLocalMatrix(matrix); canvas.drawRect(0.0F, 0.0F, j, bitmap.getHeight(), paint); mLinesIndicator.setBounds(j, 0, k, bitmap.getHeight()); mLinesIndicator.draw(canvas); bitmapshader.setLocalMatrix(null); canvas.drawRect(k, 0.0F, bitmap.getWidth(), bitmap.getHeight(), paint); mShader = new BitmapShader(bitmap, android.graphics.Shader.TileMode.CLAMP, android.graphics.Shader.TileMode.CLAMP); mLinesPaint.setShader(mShader); mShaderMatrix = new Matrix(); mShaderWidth = bitmap.getWidth(); j = (int)(0.55172413793103448D * (double)bitmap.getHeight()); k = (int)(9F * mScaledDensity); mEdgeMatrixLeft.reset(); mEdgeMatrixLeft.postRotate(-90F); mEdgeMatrixLeft.postTranslate(k, j); mEdgeMatrixLeft.postTranslate(0.0F, mHeightDiff - 3); mEdgeLeft.setSize(j, k * 2); mEdgeMatrixRight.reset(); mEdgeMatrixRight.postRotate(90F); mEdgeMatrixRight.postTranslate(i - k, 0.0F); mEdgeMatrixRight.postTranslate(0.0F, mHeightDiff - 3); mEdgeRight.setSize(j, k * 2); }
private void updateMatrix() { if (mBitmap == null) return; Rect bounds = getBounds(); if (bounds.width() == 0 || bounds.height() == 0) return; mMatrix.reset(); float scale = bounds.height() / (float) Math.min(mBitmap.getWidth(), mBitmap.getHeight()); mMatrix.setScale(scale, scale, 0, 0); mMatrix.postTranslate( bounds.exactCenterX() - mBitmap.getWidth() * scale / 2, bounds.exactCenterY() - mBitmap.getHeight() * scale / 2); mBitmapShader.setLocalMatrix(mMatrix); }
public Paint getDefaultOuterRimPaint() { // Use a linear gradient to create the 3D effect final LinearGradient verticalGradient = new LinearGradient( mOuterRimRect.left, mOuterRimRect.top, mOuterRimRect.left, mOuterRimRect.bottom, Color.rgb(255, 255, 255), Color.rgb(84, 90, 100), TileMode.REPEAT); // Use a Bitmap shader for the metallic style final Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.light_alu); final BitmapShader aluminiumTile = new BitmapShader(bitmap, TileMode.REPEAT, TileMode.REPEAT); final Matrix matrix = new Matrix(); matrix.setScale(1.0f / bitmap.getWidth(), 1.0f / bitmap.getHeight()); aluminiumTile.setLocalMatrix(matrix); final Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); paint.setShader(new ComposeShader(verticalGradient, aluminiumTile, PorterDuff.Mode.MULTIPLY)); paint.setFilterBitmap(true); return paint; }
public void setImage(Bitmap bm) { if (mBitmap != bm) { mBitmap = bm; if (mBitmap != null) { mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mMatrix.reset(); float scale = mHeight / (float) Math.min(mBitmap.getWidth(), mBitmap.getHeight()); mMatrix.setScale(scale, scale, 0, 0); mMatrix.postTranslate( (mHeight - mBitmap.getWidth() * scale) / 2, (mHeight - mBitmap.getHeight() * scale) / 2); mBitmapShader.setLocalMatrix(mMatrix); } } }
private float calculateMatrix(Bitmap source) { float scale = 1.0f; // 拿到bitmap宽或高的小值 int size = Math.min(source.getWidth(), source.getHeight()); scale = (mWidth - mBorderWidth / 2) * 1.0f / size; mMatrix.setScale(scale, scale); /*移动距离等于mBorderOffset =mBorderPaint.getStrokeWidth() / 2 */ mMatrix.postTranslate(mBorderWidth / 4, mBorderWidth / 4); mBitmapShader.setLocalMatrix(mMatrix); Log.e(TAG, "scale:" + scale); return scale; }
public void onDraw(Canvas canvas) { if (getVisibility() != VISIBLE) { return; } if (bmp != null) { float scaleY = ViewProxy.getScaleY(this); canvas.save(); if (needRadius) { roundRect.set(0, 0, getWidth(), getHeight()); shaderMatrix.reset(); shaderMatrix.setRectToRect(bitmapRect, roundRect, Matrix.ScaleToFit.FILL); bitmapShader.setLocalMatrix(shaderMatrix); canvas.drawRoundRect(roundRect, radius, radius, roundPaint); } else { if (orientation == 90 || orientation == 270) { drawRect.set(-getHeight() / 2, -getWidth() / 2, getHeight() / 2, getWidth() / 2); matrix.setRectToRect(bitmapRect, drawRect, Matrix.ScaleToFit.FILL); matrix.postRotate(orientation, 0, 0); matrix.postTranslate(getWidth() / 2, getHeight() / 2); } else if (orientation == 180) { drawRect.set(-getWidth() / 2, -getHeight() / 2, getWidth() / 2, getHeight() / 2); matrix.setRectToRect(bitmapRect, drawRect, Matrix.ScaleToFit.FILL); matrix.postRotate(orientation, 0, 0); matrix.postTranslate(getWidth() / 2, getHeight() / 2); } else { drawRect.set(0, 0, getWidth(), getHeight()); matrix.setRectToRect(bitmapRect, drawRect, Matrix.ScaleToFit.FILL); } canvas.clipRect( clipLeft / scaleY, clipTop / scaleY, getWidth() - clipRight / scaleY, getHeight() - clipBottom / scaleY); try { canvas.drawBitmap(bmp, matrix, paint); } catch (Exception e) { FileLog.e("tmessages", e); } } canvas.restore(); } }
private void updateShaderMatrix() { float scale; float dx = 0; float dy = 0; mShaderMatrix.set(null); if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) { scale = mDrawableRect.height() / (float) mBitmapHeight; dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f; } else { scale = mDrawableRect.width() / (float) mBitmapWidth; dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f; } mShaderMatrix.setScale(scale, scale); mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth); mBitmapShader.setLocalMatrix(mShaderMatrix); }
public RoundedDrawable(Bitmap bitmap) { mBitmapWidth = bitmap.getWidth(); mBitmapHeight = bitmap.getHeight(); mBitmapRect.set(0, 0, mBitmapWidth, mBitmapHeight); mBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mBitmapShader.setLocalMatrix(mShaderMatrix); mBitmapPaint = new Paint(); mBitmapPaint.setStyle(Paint.Style.FILL); mBitmapPaint.setAntiAlias(true); mBitmapPaint.setShader(mBitmapShader); mBorderPaint = new Paint(); mBorderPaint.setStyle(Paint.Style.STROKE); mBorderPaint.setAntiAlias(true); mBorderPaint.setColor(mBorderColor.getColorForState(getState(), DEFAULT_BORDER_COLOR)); mBorderPaint.setStrokeWidth(mBorderWidth); }
private void updateShaderMatrix() { float scale; float dx = 0; float dy = 0; shaderMatrix.set(null); if (bitmapWidth * drawableRect.height() > drawableRect.width() * bitmapHeight) { scale = drawableRect.height() / (float) bitmapHeight; dx = (drawableRect.width() - bitmapWidth * scale) * 0.5f; } else { scale = drawableRect.width() / (float) bitmapWidth; dy = (drawableRect.height() - bitmapHeight * scale) * 0.5f; } shaderMatrix.setScale(scale, scale); shaderMatrix.postTranslate( (int) (dx + 0.5f) + drawableRect.left, (int) (dy + 0.5f) + drawableRect.top); bitmapShader.setLocalMatrix(shaderMatrix); }
public SampleView(Context context) { super(context); dstB = createDst(W, H); srcB = createSrc(W, H); paint = new Paint(); Bitmap bm = Bitmap.createBitmap( new int[] {0xFFFFFFFF, 0xFFCCCCCC, 0xFFCCCCCC, 0xFFFFFFFF}, 2, 2, Bitmap.Config.RGB_565); bg = new BitmapShader(bm, TileMode.REPEAT, TileMode.REPEAT); Matrix matrix = new Matrix(); matrix.setScale(6, 6); bg.setLocalMatrix(matrix); labelP = new Paint(Paint.ANTI_ALIAS_FLAG); labelP.setTextAlign(Align.CENTER); }
RoundedDrawable(Bitmap bitmap, float cornerRadius, int border, int borderColor) { mBorderWidth = border; mBorderColor = borderColor; mBitmapWidth = bitmap.getWidth(); mBitmapHeight = bitmap.getHeight(); mBitmapRect.set(0, 0, mBitmapWidth, mBitmapHeight); mCornerRadius = cornerRadius; mBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mBitmapShader.setLocalMatrix(mShaderMatrix); mBitmapPaint = new Paint(); mBitmapPaint.setAntiAlias(true); mBitmapPaint.setShader(mBitmapShader); mBorderPaint = new Paint(); mBorderPaint.setAntiAlias(true); mBorderPaint.setColor(mBorderColor); mBorderPaint.setStrokeWidth(border); }
private void drawDrawable(Canvas canvas, Drawable drawable, int alpha) { if (drawable instanceof BitmapDrawable) { BitmapDrawable bitmapDrawable = (BitmapDrawable) drawable; Paint paint = bitmapDrawable.getPaint(); boolean hasFilter = paint != null && paint.getColorFilter() != null; if (hasFilter && !isPressed) { bitmapDrawable.setColorFilter(null); } else if (!hasFilter && isPressed) { bitmapDrawable.setColorFilter( new PorterDuffColorFilter(0xffdddddd, PorterDuff.Mode.MULTIPLY)); } if (colorFilter != null) { bitmapDrawable.setColorFilter(colorFilter); } if (bitmapShader != null) { drawRegion.set(imageX, imageY, imageX + imageW, imageY + imageH); if (isVisible) { roundRect.set(drawRegion); shaderMatrix.reset(); shaderMatrix.setRectToRect(bitmapRect, roundRect, Matrix.ScaleToFit.FILL); bitmapShader.setLocalMatrix(shaderMatrix); roundPaint.setAlpha(alpha); canvas.drawRoundRect(roundRect, roundRadius, roundRadius, roundPaint); } } else { int bitmapW; int bitmapH; if (orientation == 90 || orientation == 270) { bitmapW = bitmapDrawable.getIntrinsicHeight(); bitmapH = bitmapDrawable.getIntrinsicWidth(); } else { bitmapW = bitmapDrawable.getIntrinsicWidth(); bitmapH = bitmapDrawable.getIntrinsicHeight(); } float scaleW = bitmapW / (float) imageW; float scaleH = bitmapH / (float) imageH; if (isAspectFit) { float scale = Math.max(scaleW, scaleH); canvas.save(); bitmapW /= scale; bitmapH /= scale; drawRegion.set( imageX + (imageW - bitmapW) / 2, imageY + (imageH - bitmapH) / 2, imageX + (imageW + bitmapW) / 2, imageY + (imageH + bitmapH) / 2); bitmapDrawable.setBounds(drawRegion); try { bitmapDrawable.setAlpha(alpha); bitmapDrawable.draw(canvas); } catch (Exception e) { if (bitmapDrawable == currentImage && currentKey != null) { ImageLoader.getInstance().removeImage(currentKey); currentKey = null; } else if (bitmapDrawable == currentThumb && currentThumbKey != null) { ImageLoader.getInstance().removeImage(currentThumbKey); currentThumbKey = null; } setImage( currentImageLocation, currentHttpUrl, currentFilter, currentThumb, currentThumbLocation, currentThumbFilter, currentSize, currentExt, currentCacheOnly); FileLog.e("tmessages", e); } canvas.restore(); } else { if (Math.abs(scaleW - scaleH) > 0.00001f) { canvas.save(); canvas.clipRect(imageX, imageY, imageX + imageW, imageY + imageH); if (orientation != 0) { if (centerRotation) { canvas.rotate(orientation, imageW / 2, imageH / 2); } else { canvas.rotate(orientation, 0, 0); } } if (bitmapW / scaleH > imageW) { bitmapW /= scaleH; drawRegion.set( imageX - (bitmapW - imageW) / 2, imageY, imageX + (bitmapW + imageW) / 2, imageY + imageH); } else { bitmapH /= scaleW; drawRegion.set( imageX, imageY - (bitmapH - imageH) / 2, imageX + imageW, imageY + (bitmapH + imageH) / 2); } if (orientation == 90 || orientation == 270) { int width = (drawRegion.right - drawRegion.left) / 2; int height = (drawRegion.bottom - drawRegion.top) / 2; int centerX = (drawRegion.right + drawRegion.left) / 2; int centerY = (drawRegion.top + drawRegion.bottom) / 2; bitmapDrawable.setBounds( centerX - height, centerY - width, centerX + height, centerY + width); } else { bitmapDrawable.setBounds(drawRegion); } if (isVisible) { try { bitmapDrawable.setAlpha(alpha); bitmapDrawable.draw(canvas); } catch (Exception e) { if (bitmapDrawable == currentImage && currentKey != null) { ImageLoader.getInstance().removeImage(currentKey); currentKey = null; } else if (bitmapDrawable == currentThumb && currentThumbKey != null) { ImageLoader.getInstance().removeImage(currentThumbKey); currentThumbKey = null; } setImage( currentImageLocation, currentHttpUrl, currentFilter, currentThumb, currentThumbLocation, currentThumbFilter, currentSize, currentExt, currentCacheOnly); FileLog.e("tmessages", e); } } canvas.restore(); } else { canvas.save(); if (orientation != 0) { if (centerRotation) { canvas.rotate(orientation, imageW / 2, imageH / 2); } else { canvas.rotate(orientation, 0, 0); } } drawRegion.set(imageX, imageY, imageX + imageW, imageY + imageH); if (orientation == 90 || orientation == 270) { int width = (drawRegion.right - drawRegion.left) / 2; int height = (drawRegion.bottom - drawRegion.top) / 2; int centerX = (drawRegion.right + drawRegion.left) / 2; int centerY = (drawRegion.top + drawRegion.bottom) / 2; bitmapDrawable.setBounds( centerX - height, centerY - width, centerX + height, centerY + width); } else { bitmapDrawable.setBounds(drawRegion); } if (isVisible) { try { bitmapDrawable.setAlpha(alpha); bitmapDrawable.draw(canvas); } catch (Exception e) { if (bitmapDrawable == currentImage && currentKey != null) { ImageLoader.getInstance().removeImage(currentKey); currentKey = null; } else if (bitmapDrawable == currentThumb && currentThumbKey != null) { ImageLoader.getInstance().removeImage(currentThumbKey); currentThumbKey = null; } setImage( currentImageLocation, currentHttpUrl, currentFilter, currentThumb, currentThumbLocation, currentThumbFilter, currentSize, currentExt, currentCacheOnly); FileLog.e("tmessages", e); } } canvas.restore(); } } } } else { drawRegion.set(imageX, imageY, imageX + imageW, imageY + imageH); drawable.setBounds(drawRegion); if (isVisible) { try { drawable.setAlpha(alpha); drawable.draw(canvas); } catch (Exception e) { FileLog.e("tmessages", e); } } } }
private void initDrawingTools() { rimRect = new RectF(0.1f, 0.1f, 0.9f, 0.9f); // the linear gradient is a bit skewed for realism rimPaint = new Paint(); rimPaint.setFlags(Paint.ANTI_ALIAS_FLAG); rimPaint.setShader( new LinearGradient( 0.40f, 0.0f, 0.60f, 1.0f, Color.rgb(0xf0, 0xf5, 0xf0), Color.rgb(0x30, 0x31, 0x30), Shader.TileMode.CLAMP)); rimCirclePaint = new Paint(); rimCirclePaint.setAntiAlias(true); rimCirclePaint.setStyle(Paint.Style.STROKE); rimCirclePaint.setColor(Color.argb(0x4f, 0x33, 0x36, 0x33)); rimCirclePaint.setStrokeWidth(0.005f); float rimSize = 0.02f; faceRect = new RectF(); faceRect.set( rimRect.left + rimSize, rimRect.top + rimSize, rimRect.right - rimSize, rimRect.bottom - rimSize); faceTexture = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.plastic); BitmapShader paperShader = new BitmapShader(faceTexture, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR); Matrix paperMatrix = new Matrix(); facePaint = new Paint(); facePaint.setFilterBitmap(true); paperMatrix.setScale(1.0f / faceTexture.getWidth(), 1.0f / faceTexture.getHeight()); paperShader.setLocalMatrix(paperMatrix); facePaint.setStyle(Paint.Style.FILL); facePaint.setShader(paperShader); rimShadowPaint = new Paint(); rimShadowPaint.setShader( new RadialGradient( 0.5f, 0.5f, faceRect.width() / 2.0f, new int[] {0x00000000, 0x00000500, 0x50000500}, new float[] {0.96f, 0.96f, 0.99f}, Shader.TileMode.MIRROR)); rimShadowPaint.setStyle(Paint.Style.FILL); scalePaint = new Paint(); scalePaint.setStyle(Paint.Style.STROKE); scalePaint.setColor(0x9f004d0f); scalePaint.setStrokeWidth(0.005f); scalePaint.setAntiAlias(true); scalePaint.setTextSize(0.045f); scalePaint.setTypeface(Typeface.SANS_SERIF); scalePaint.setTextScaleX(0.8f); scalePaint.setTextAlign(Paint.Align.CENTER); float scalePosition = 0.10f; scaleRect = new RectF(); scaleRect.set( faceRect.left + scalePosition, faceRect.top + scalePosition, faceRect.right - scalePosition, faceRect.bottom - scalePosition); titlePaint = new Paint(); titlePaint.setColor(0xaf946109); titlePaint.setAntiAlias(true); titlePaint.setTypeface(Typeface.DEFAULT_BOLD); titlePaint.setTextAlign(Paint.Align.CENTER); titlePaint.setTextSize(0.05f); titlePaint.setTextScaleX(0.8f); titlePath = new Path(); titlePath.addArc(new RectF(0.24f, 0.24f, 0.76f, 0.76f), -180.0f, -180.0f); logoPaint = new Paint(); logoPaint.setFilterBitmap(true); logo = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.psyduck2); logoMatrix = new Matrix(); logoScale = (1.0f / logo.getWidth()) * 0.3f; ; logoMatrix.setScale(logoScale, logoScale); handPaint = new Paint(); handPaint.setAntiAlias(true); handPaint.setColor(0xff392f2c); handPaint.setShadowLayer(0.01f, -0.005f, -0.005f, 0x7f000000); handPaint.setStyle(Paint.Style.FILL); handPath = new Path(); handPath.moveTo(0.5f, 0.5f + 0.2f); handPath.lineTo(0.5f - 0.010f, 0.5f + 0.2f - 0.007f); handPath.lineTo(0.5f - 0.002f, 0.5f - 0.32f); handPath.lineTo(0.5f + 0.002f, 0.5f - 0.32f); handPath.lineTo(0.5f + 0.010f, 0.5f + 0.2f - 0.007f); handPath.lineTo(0.5f, 0.5f + 0.2f); handPath.addCircle(0.5f, 0.5f, 0.025f, Path.Direction.CW); handScrewPaint = new Paint(); handScrewPaint.setAntiAlias(true); handScrewPaint.setColor(0xff493f3c); handScrewPaint.setStyle(Paint.Style.FILL); backgroundPaint = new Paint(); backgroundPaint.setFilterBitmap(true); }
private void updateShaderMatrix() { float scale; float dx; float dy; switch (mScaleType) { case CENTER: mBorderRect.set(mBounds); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.set(null); mShaderMatrix.setTranslate( (int) ((mBorderRect.width() - mBitmapWidth) * 0.5f + 0.5f), (int) ((mBorderRect.height() - mBitmapHeight) * 0.5f + 0.5f)); break; case CENTER_CROP: mBorderRect.set(mBounds); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.set(null); dx = 0; dy = 0; if (mBitmapWidth * mBorderRect.height() > mBorderRect.width() * mBitmapHeight) { scale = mBorderRect.height() / (float) mBitmapHeight; dx = (mBorderRect.width() - mBitmapWidth * scale) * 0.5f; } else { scale = mBorderRect.width() / (float) mBitmapWidth; dy = (mBorderRect.height() - mBitmapHeight * scale) * 0.5f; } mShaderMatrix.setScale(scale, scale); mShaderMatrix.postTranslate( (int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth); break; case CENTER_INSIDE: mShaderMatrix.set(null); if (mBitmapWidth <= mBounds.width() && mBitmapHeight <= mBounds.height()) { scale = 1.0f; } else { scale = Math.min( mBounds.width() / (float) mBitmapWidth, mBounds.height() / (float) mBitmapHeight); } dx = (int) ((mBounds.width() - mBitmapWidth * scale) * 0.5f + 0.5f); dy = (int) ((mBounds.height() - mBitmapHeight * scale) * 0.5f + 0.5f); mShaderMatrix.setScale(scale, scale); mShaderMatrix.postTranslate(dx, dy); mBorderRect.set(mBitmapRect); mShaderMatrix.mapRect(mBorderRect); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL); break; default: case FIT_CENTER: mBorderRect.set(mBitmapRect); mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.CENTER); mShaderMatrix.mapRect(mBorderRect); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL); break; case FIT_END: mBorderRect.set(mBitmapRect); mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.END); mShaderMatrix.mapRect(mBorderRect); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL); break; case FIT_START: mBorderRect.set(mBitmapRect); mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.START); mShaderMatrix.mapRect(mBorderRect); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL); break; case FIT_XY: mBorderRect.set(mBounds); mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2); mShaderMatrix.set(null); mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL); break; } mDrawableRect.set(mBorderRect); mBitmapShader.setLocalMatrix(mShaderMatrix); }
private void setMatrix() { mBorderRect.set(mBounds); mDrawableRect.set( 0 + mBorderWidth, 0 + mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth); float scale; float dx; float dy; switch (mScaleType) { case CENTER: // Log.d(TAG, "CENTER"); mBorderRect.set(mBounds); mDrawableRect.set( 0 + mBorderWidth, 0 + mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth); mShaderMatrix.set(null); mShaderMatrix.setTranslate( (int) ((mDrawableRect.width() - mBitmapWidth) * 0.5f + 0.5f), (int) ((mDrawableRect.height() - mBitmapHeight) * 0.5f + 0.5f)); break; case CENTER_CROP: // Log.d(TAG, "CENTER_CROP"); mBorderRect.set(mBounds); mDrawableRect.set( 0 + mBorderWidth, 0 + mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth); mShaderMatrix.set(null); dx = 0; dy = 0; if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) { scale = (float) mDrawableRect.height() / (float) mBitmapHeight; dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f; } else { scale = (float) mDrawableRect.width() / (float) mBitmapWidth; dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f; } mShaderMatrix.setScale(scale, scale); mShaderMatrix.postTranslate( (int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth); break; case CENTER_INSIDE: // Log.d(TAG, "CENTER_INSIDE"); mShaderMatrix.set(null); if (mBitmapWidth <= mBounds.width() && mBitmapHeight <= mBounds.height()) { scale = 1.0f; } else { scale = Math.min( (float) mBounds.width() / (float) mBitmapWidth, (float) mBounds.height() / (float) mBitmapHeight); } dx = (int) ((mBounds.width() - mBitmapWidth * scale) * 0.5f + 0.5f); dy = (int) ((mBounds.height() - mBitmapHeight * scale) * 0.5f + 0.5f); mShaderMatrix.setScale(scale, scale); mShaderMatrix.postTranslate(dx, dy); mBorderRect.set(mBitmapRect); mShaderMatrix.mapRect(mBorderRect); mDrawableRect.set( mBorderRect.left + mBorderWidth, mBorderRect.top + mBorderWidth, mBorderRect.right - mBorderWidth, mBorderRect.bottom - mBorderWidth); mShaderMatrix.setRectToRect(mBitmapRect, mDrawableRect, Matrix.ScaleToFit.FILL); break; case FIT_CENTER: mBorderRect.set(mBitmapRect); mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.CENTER); mShaderMatrix.mapRect(mBorderRect); mDrawableRect.set( mBorderRect.left + mBorderWidth, mBorderRect.top + mBorderWidth, mBorderRect.right - mBorderWidth, mBorderRect.bottom - mBorderWidth); mShaderMatrix.setRectToRect(mBitmapRect, mDrawableRect, Matrix.ScaleToFit.FILL); break; case FIT_END: mBorderRect.set(mBitmapRect); mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.END); mShaderMatrix.mapRect(mBorderRect); mDrawableRect.set( mBorderRect.left + mBorderWidth, mBorderRect.top + mBorderWidth, mBorderRect.right - mBorderWidth, mBorderRect.bottom - mBorderWidth); mShaderMatrix.setRectToRect(mBitmapRect, mDrawableRect, Matrix.ScaleToFit.FILL); break; case FIT_START: mBorderRect.set(mBitmapRect); mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.START); mShaderMatrix.mapRect(mBorderRect); mDrawableRect.set( mBorderRect.left + mBorderWidth, mBorderRect.top + mBorderWidth, mBorderRect.right - mBorderWidth, mBorderRect.bottom - mBorderWidth); mShaderMatrix.setRectToRect(mBitmapRect, mDrawableRect, Matrix.ScaleToFit.FILL); break; case FIT_XY: default: // Log.d(TAG, "DEFAULT TO FILL"); mBorderRect.set(mBounds); mDrawableRect.set( 0 + mBorderWidth, 0 + mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth); mShaderMatrix.set(null); mShaderMatrix.setRectToRect(mBitmapRect, mDrawableRect, Matrix.ScaleToFit.FILL); break; } mBitmapShader.setLocalMatrix(mShaderMatrix); }