public void onDraw(Canvas canvas) { // 검정색 배경으로 지운다. 빈 화면이면 지우기만 하고 리턴 canvas.drawColor(Color.BLACK); if (status == BLANK) { return; } // 도형 목록을 순회하면서 도형 정보대로 출력한다. int idx; for (idx = 0; idx < arShape.size(); idx++) { Paint Pnt = new Paint(); Pnt.setAntiAlias(true); Pnt.setColor(arShape.get(idx).color); Rect rt = arShape.get(idx).rt; switch (arShape.get(idx).what) { case Shape.RECT: canvas.drawRect(rt, Pnt); break; case Shape.CIRCLE: canvas.drawCircle( rt.left + rt.width() / 2, rt.top + rt.height() / 2, rt.width() / 2, Pnt); break; case Shape.TRIANGLE: Path path = new Path(); path.moveTo(rt.left + rt.width() / 2, rt.top); path.lineTo(rt.left, rt.bottom); path.lineTo(rt.right, rt.bottom); canvas.drawPath(path, Pnt); break; } } }
protected void onDraw(Canvas cs) { super.onDraw(cs); // 描画方法の設定 Paint p = new Paint(); p.setColor(Color.BLACK); p.setStyle(Paint.Style.FILL); p.setStrokeWidth(8); // 円の描画 cs.drawCircle(x, y, 50, p); }
// 그리기 void Draw(Canvas canvas) { Paint pnt = new Paint(); pnt.setAntiAlias(true); int r; int alpha; for (r = rad, alpha = 1; r > 4; r--, alpha += 5) { pnt.setColor(Color.argb(alpha, Color.red(color), Color.green(color), Color.blue(color))); canvas.drawCircle(x, y, r, pnt); } }
public void onDraw(Canvas canvas) { Paint p = new Paint(); p.setColor(Color.GREEN); canvas.drawCircle(x, y, 16, p); }