예제 #1
0
  /** Initialize the game */
  public void run() {

    // Get ready
    getReady();
    vx = 0;
    vy = 0;
    num_brick_left = NUM_BRICK_ROW * NUM_BRICK_COL;

    // Add label at the bottom
    mylabel = new GLabel("Developed by Teng Zhong");
    add(mylabel, (getWidth() - mylabel.getWidth()) / 2, (getHeight() - 300));

    // Start game playing
    while (!gameover()) {
      moveBall();
      checkRebounce();
      pause(DELAY);
    }

    // When game is over
    remove(ball);
    GLabel lab = new GLabel("Game Over!");
    lab.setFont("SansSerif-28");
    lab.setColor(Color.RED);
    add(lab, (getWidth() - lab.getWidth()) / 2, (getHeight() - lab.getHeight()) / 2);
  }
  private void AddLabel() {

    GLabel label = new GLabel("Flag of Mali");
    label.setFont("Verdana-18");
    double x = getWidth() - label.getWidth();
    double y = getHeight() - label.getDescent();
    add(label, x, y);
  }
 /** Draws the inscription in the lower-right corner */
 private void drawInscription() {
   GLabel label = new GLabel("Flag of Luxembourg");
   label.setFont("Courier New");
   label.setColor(Color.BLACK);
   double x = getWidth() - label.getWidth();
   double y = getHeight() - label.getDescent();
   add(label, x, y);
 }
예제 #4
0
 private GLabel prompt(String endGame) {
   GLabel prompt = new GLabel(endGame);
   prompt.setFont("Times-Bold-50");
   double x = (WIDTH - prompt.getWidth()) / 2;
   double y = HEIGHT * 4.0 / 5.0;
   prompt.setLocation(x, y);
   return prompt;
 }
  public void showMessage(String message) {
    pausePlay();

    gameMessage.setLabel(message);
    gameMessage.setLocation(
        WIDTH / 2 - gameMessage.getWidth() / 2, HEIGHT / 2 - gameMessage.getHeight() / 2);

    add(gameMessage);
  }
 private void paint_label() {
   /*  Write an inscription in the lower right corner of the window
    *  From the window width and subtract the width of the label we get the start
    *  point of the X inscription. (similar to height)
    */
   GLabel label = new GLabel("Flag of " + COUNTRY, FLAG_WIDTH, getHeight());
   label.setFont(new Font("Tamoha", Font.BOLD, 18));
   label.setLocation((getWidth() - label.getWidth()), (getHeight() - label.getHeight() / 2));
   add(label);
 }
 /** The method accepts a string and displays the green text in the center of the screen */
 private GLabel createMessage(String message) {
   GLabel text = new GLabel(message);
   text.setFont("Arial Black-20");
   text.setColor(Color.GREEN);
   double x = (WIDTH - text.getWidth()) / 2;
   double y = (HEIGHT - text.getDescent()) / 2;
   text.setLocation(x, y);
   add(text);
   return text;
 }
 /** Displays the amount of points on the screen in text form */
 private GLabel createScore(String score) {
   GLabel text = new GLabel(score);
   text.setFont("Arial Black-12");
   text.setColor(Color.black);
   double x = (WIDTH - text.getWidth()) / 2;
   double y = HEIGHT - text.getDescent();
   text.setLocation(x, y);
   add(text);
   return text;
 }
예제 #9
0
 public void startApp() {
   waitForClick();
   getVelocity();
   while (true) {
     moveBall();
     // delay time, reduced as the player is about to end the game to increases it's difficult
     pause(delay + reakCounter / 25);
     if (reakCounter == 0) {
       GLabel win = new GLabel("YOU WIN!!");
       add(win, (getWidth() - win.getWidth()) / 2, HEIGHT / 2);
     }
   }
 }
예제 #10
0
 public GLabel makeLetterLabel(int numDivs) {
   boolean get = randgen.nextBoolean();
   String ga;
   if (get) ga = "G";
   else ga = "A";
   GLabel getOrAvoid = new GLabel(ga);
   getOrAvoid.setFont(new Font("Cambria", Font.BOLD, 24));
   double locx = randgen.nextDouble(INDENT, getWidth() - getOrAvoid.getWidth());
   int whichdiv = randgen.nextInt(1, numDivs);
   double locy = whichdiv * getHeight() / numDivs;
   getOrAvoid.setLocation(locx, locy);
   return getOrAvoid;
 }
  public void restartGame() {
    getGCanvas().removeAll();

    lives = NTURNS;
    bricksRemaining = NBRICK_ROWS * NBRICKS_PER_ROW;

    Color[] colors = {Color.RED, Color.ORANGE, Color.YELLOW, Color.GREEN, Color.CYAN};

    int xOffset = BRICK_SEP / 2;
    int yOffset = BRICK_Y_OFFSET;

    for (int row = 0; row < NBRICK_ROWS; row++) {
      Color color = colors[(int) ((double) colors.length / (double) NBRICK_ROWS * row)];

      for (int col = 0; col < NBRICKS_PER_ROW; col++) {
        BreakoutBrick rect =
            new BreakoutBrick(
                col * BRICK_WIDTH + col * BRICK_SEP + xOffset,
                row * BRICK_HEIGHT + row * BRICK_SEP + yOffset,
                BRICK_WIDTH,
                BRICK_HEIGHT);
        rect.setColor(color);
        rect.setFilled(true);

        add(rect);
      }
    }

    paddle =
        new BreakoutPaddle(
            WIDTH / 2 - PADDLE_WIDTH / 2,
            HEIGHT - PADDLE_HEIGHT - PADDLE_Y_OFFSET,
            PADDLE_WIDTH,
            PADDLE_HEIGHT);
    add(paddle);

    ball = new BreakoutBall(WIDTH / 2 - BALL_RADIUS, HEIGHT / 2 - BALL_RADIUS, BALL_RADIUS);
    add(ball);

    lifeDisplay.setLabel(String.format("Lives remaining: %d", lives));
    lifeDisplay.setLocation(WIDTH - lifeDisplay.getWidth() - 10, lifeDisplay.getHeight() + 10);
    add(lifeDisplay);

    resumePlay();
  }
예제 #12
0
  private void moveBall() {
    ball.move(vx, vy);
    /*
     * top side reflection
     */
    if (ball.getY() - ball.getHeight() / 2 < 0) {
      vy = -vy;

    }
    /*
     * sides reflect
     */
    else if (ball.getX() > WIDTH - ball.getHeight() || ball.getX() - ball.getHeight() / 2 < 0) {
      vx = -vx;

    }
    /*
     * ending game if ball goes beyond the paddle, with 3 tries
     *  and restarting it b4 the 3 tries
     */
    else if (ball.getY() > HEIGHT) {
      endtrying++;
      if (endtrying >= 3) {
        removeAll();
        GLabel end = new GLabel("YOU LOST!!");
        add(end, (getWidth() - end.getWidth()) / 2, getHeight() / 2);
      }
      // restart part
      else {
        removeAll();
        run();
      }
    }
    // getting what's on sides of the ball, and starting to handle it
    GObject row = collectSides();

    if (row == baddle) {
      /*
       * to test Y coordinates for ball and paddle
       * println( baddle.getY()+ "|" +  ball.getY());
       * turned out to be that there's 19 pixel between ball.y and paddle.y; fixing that with if
       */

      if (ball.getY() > baddle.getY() - BALL_RADIUS) {
        vy = -vy;
        bounceClip.play();
        /*
         * glue issue fix, move the ball above the paddle, so that it doesn't reverse again
         */
        if (row == baddle) {
          ball.move(0, -PADDLE_HEIGHT);
        }
      }

    }
    /* here removing object which is brick, then subtracting the counter, also checking if
     * bricks ended so it display final message "YOY WIN"
     */
    else if (row != null) {
      remove(row);
      reakCounter--;

      vy = -vy;
    }
  }
예제 #13
0
파일: GTest.java 프로젝트: boykodev/CS106A
 public void mouseMoved(MouseEvent e) {
   if (label != null) remove(label);
   label = new GLabel("X: " + e.getX() + " Y: " + e.getY());
   add(label, (getWidth() - label.getWidth()) / 2, (getHeight() - label.getHeight()) / 2);
 }
  public void run() {
    int x_center = getWidth() / 2;
    int y_center = getHeight() / 2;

    GRect top_rect =
        new GRect(
            x_center - (RECT_WIDTH / 2), y_center - (2 * RECT_HEIGHT), RECT_WIDTH, RECT_HEIGHT);
    add(top_rect);

    GRect bottom_left_rect =
        new GRect(
            (x_center - (RECT_WIDTH / 2)) - (RECT_WIDTH + 15), y_center, RECT_WIDTH, RECT_HEIGHT);
    add(bottom_left_rect);

    GRect bottom_middle_rect =
        new GRect(x_center - (RECT_WIDTH / 2), y_center, RECT_WIDTH, RECT_HEIGHT);
    add(bottom_middle_rect);

    GRect bottom_right_rect =
        new GRect(
            (x_center - (RECT_WIDTH / 2)) + (RECT_WIDTH + 15), y_center, RECT_WIDTH, RECT_HEIGHT);
    add(bottom_right_rect);

    GLine left_line =
        new GLine(x_center, y_center - RECT_HEIGHT, x_center - (RECT_WIDTH + 15), y_center);
    add(left_line);

    GLine right_line =
        new GLine(x_center, y_center - RECT_HEIGHT, x_center + (RECT_WIDTH + 15), y_center);
    add(right_line);

    GLine middle_line = new GLine(x_center, y_center - RECT_HEIGHT, x_center, y_center);
    add(middle_line);

    GLabel top_label =
        new GLabel(
            "Program", top_rect.getX() + (RECT_WIDTH / 2), top_rect.getY() + (RECT_HEIGHT / 2));
    top_label.move(-top_label.getWidth() / 2, top_label.getAscent() / 2);
    add(top_label);

    GLabel bottom_left_label =
        new GLabel(
            "GraphicsProgram",
            bottom_left_rect.getX() + (RECT_WIDTH / 2),
            bottom_left_rect.getY() + (RECT_HEIGHT / 2));
    bottom_left_label.move(-bottom_left_label.getWidth() / 2, bottom_left_label.getAscent() / 2);
    add(bottom_left_label);

    GLabel bottom_middle_label =
        new GLabel(
            "ConsoleProgram",
            bottom_middle_rect.getX() + (RECT_WIDTH / 2),
            bottom_middle_rect.getY() + (RECT_HEIGHT / 2));
    bottom_middle_label.move(
        -bottom_middle_label.getWidth() / 2, bottom_middle_label.getAscent() / 2);
    add(bottom_middle_label);

    GLabel bottom_right_label =
        new GLabel(
            "DialogProgram",
            bottom_right_rect.getX() + (RECT_WIDTH / 2),
            bottom_right_rect.getY() + (RECT_HEIGHT / 2));
    bottom_right_label.move(-bottom_right_label.getWidth() / 2, bottom_right_label.getAscent() / 2);
    add(bottom_right_label);
  }
예제 #15
0
  /*Place the labels on top */
  private void placeLabels() {
    /*Place label On Rent */
    GLabel onRentLabel = new GLabel("ON RENT");
    onRentLabel.setFont(new Font("Serif", Font.BOLD, BIGFONTSIZE));
    onRentLabel.setColor(FONTCOLOR);
    add(onRentLabel, RENTX + RENTWIDTH / 2 - onRentLabel.getWidth() / 2, RENTY - EQUIPHEIGHT);

    /*Place label Available */
    GLabel availForRentLabel = new GLabel("AVAILABLE FOR RENT");
    availForRentLabel.setFont(new Font("Serif", Font.BOLD, BIGFONTSIZE));
    availForRentLabel.setColor(FONTCOLOR);
    add(
        availForRentLabel,
        AVAILX + AVAILWIDTH / 2 - availForRentLabel.getWidth() / 2,
        AVAILY - EQUIPHEIGHT);

    /*Place label Shop */
    GLabel shopLabel = new GLabel("SHOP");
    shopLabel.setFont(new Font("Serif", Font.BOLD, BIGFONTSIZE));
    shopLabel.setColor(FONTCOLOR);
    add(shopLabel, SHOPX + SHOPWIDTH / 2 - shopLabel.getWidth() / 2, SHOPY - EQUIPHEIGHT * 14);

    /*Place the lost sales label */
    lostSalesLabel1 = new GLabel("Lost Sales HR = " + lostSales.get(0));
    lostSalesLabel2 = new GLabel("Lost Sales MR = " + lostSales.get(1));
    lostSalesLabel3 = new GLabel("Lost Sales LR = " + lostSales.get(2));
    lostSalesLabel1.setFont(new Font("Serif", Font.BOLD, BIGFONTSIZE));
    lostSalesLabel2.setFont(new Font("Serif", Font.BOLD, BIGFONTSIZE));
    lostSalesLabel3.setFont(new Font("Serif", Font.BOLD, BIGFONTSIZE));
    lostSalesLabel1.setColor(FONTCOLOR);
    lostSalesLabel2.setColor(FONTCOLOR);
    lostSalesLabel3.setColor(FONTCOLOR);
    add(lostSalesLabel1, START_X + 4 * EQUIPWIDTH, 4 * EQUIPHEIGHT);
    add(
        lostSalesLabel2,
        START_X + 4 * EQUIPWIDTH,
        4 * EQUIPHEIGHT + lostSalesLabel1.getHeight() * 1.5);
    add(
        lostSalesLabel3,
        START_X + 4 * EQUIPWIDTH,
        4 * EQUIPHEIGHT + lostSalesLabel2.getHeight() * 3);

    /*Place the days elapsed label */
    daysElapsed = 0;
    daysElapsedLabel = new GLabel("DAY" + daysElapsed);
    daysElapsedLabel.setFont(new Font("Serif", Font.BOLD, 24));
    daysElapsedLabel.setColor(Color.red.darker());
    add(daysElapsedLabel, APPLICATION_WIDTH / 2, START_Y / 2);

    /*Place the sales Label */
    sales = 0;
    salesLabel = new GLabel("SALES: $" + sales);
    salesLabel.setFont(new Font("Serif", Font.BOLD, 24));
    salesLabel.setColor(Color.GREEN.darker());
    add(salesLabel, APPLICATION_WIDTH / 2, daysElapsedLabel.getY() + daysElapsedLabel.getY());

    /*Place the capitalInvested Label */
    capitalInvested = 0;
    capitalLabel = new GLabel("Capital Invested: $" + capitalInvested);
    capitalLabel.setFont(new Font("Serif", Font.BOLD, 18));
    capitalLabel.setColor(Color.RED.darker());
    add(
        capitalLabel,
        lostSalesLabel1.getX(),
        lostSalesLabel3.getY() + lostSalesLabel3.getHeight() * 2);
  }