@Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_VOLUME_UP) { AppState.soundValue = player.getCurrentSoundVolume() + 1; } if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { AppState.soundValue = player.getCurrentSoundVolume() - 1; } return super.onKeyDown(keyCode, event); }
public static void main(String[] args) { try { SoundPlayer player = new SoundPlayer(); player.play("gong.wav"); } catch (SoundException e) { System.out.println("Sound file cannot be played"); } }
/** Metoda uruchamiana przez watek, odpowiedzialna za przerysowywanie ekranu */ public void run() { int loopCount = 0; displayLogo(); Runtime.getRuntime().gc(); // setFullScreenMode(false); while (true) { updateState(); // sprawdzenie stanu przyciskow updateScreen(); // wyswietlenie nowej zawartosci ekranu loopCount++; if (loopCount > 200) { Runtime.getRuntime().gc(); loopCount = 0; } try { Thread.sleep(50); } catch (InterruptedException e) { soundPlayer.play(SoundPlayer.ERROR_SOUND); System.out.println("Praca watku przerysowujacego zawartosc ekranu zostala przerwana!"); } } }
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_submenu); player = SoundPlayer.getReference(); player.loadPlayList(this); if (AppState.timeRest == 0) { button1 = (Button) findViewById(R.id.submenuActivityButton1); // button1.setEnabled(false); } else { if (AppState.reachedLevel < 2) { button2 = (Button) findViewById(R.id.submenuActivityButton2); // button2.setEnabled(false); // } } }
public void update() { repaint(); System.out.println("Updated " + progressPercent); if (shouldUseScare) { if (fakeInstUse == 2 || fakeInstUse == 3) { progressPercent += 0.0625; } else if (fakeInstUse == 4) { progressPercent += 0.5; progressPercent2 += 0.5; } else { progressPercent += 0.25; } } else { progressPercent += 0.25; } if (progressPercent >= 100 || progressPercent2 >= 100) { progressPercent2 = 100; progressPercent = 100; } if (("" + progressPercent).endsWith(".25") || ("" + progressPercent).endsWith(".75")) { progressPercent2 += 0.5; } if (progressPercent >= 100) { fakeInstUse = 7; } else if (progressPercent >= 90) { fakeInstUse = 6; } else if (progressPercent >= 80) { fakeInstUse = 5; } else if (progressPercent >= 70) { fakeInstUse = 4; } else if (progressPercent >= 60) { fakeInstUse = 3; } else if (progressPercent >= 40) { fakeInstUse = 2; } else if (progressPercent >= 20) { fakeInstUse = 1; } else if (progressPercent >= 0) { fakeInstUse = 0; } if (progressPercent >= 100) { try { Thread.sleep(500); sp.playSound2("troll_1.wav"); Thread.sleep(1500); } catch (Exception e) { } paintState = true; FakeVTroll.started = false; repaint(); } }
static synchronized void shutdown(LContext lcontext) { if (lcontext != null) { LogoCommandRunner.stopLogoThread(lcontext); ((LContext) lcontext).canvas.clearall(lcontext); } SoundPlayer.stopSoundsForApplet(lcontext); sensorValues = new int[16]; for (int i = 3; i < 8; i++) sensorValues[i] = 1000; }
/** * Konstruktor * * @see PlayerShot */ public ShotHeatseek1(GameRenderer gr, Player owner, int x, int y) { super(gr, "ShotHeatseek1", owner, x, y, 0); _damage = 3; if (gr.layers[gr.LAYER_ENEMY].size() > 0) { _target = (GameObject) (_gameRenderer.layers[gr.LAYER_ENEMY].get( (int) (Math.random() * _gameRenderer.layers[gr.LAYER_ENEMY].size()))); } SoundPlayer.getInstance().play("heatseek.wav"); _xSpeed = 3; _target = null; }
static synchronized LContext startup(String string, String string_0_, Container container, boolean bool) { LContext lcontext = new LContext(); Logo.setupPrims(primclasses, lcontext); ((LContext) lcontext).codeBase = string; ((LContext) lcontext).projectURL = string_0_; ((LContext) lcontext).autostart = bool; PlayerCanvas playercanvas = new PlayerCanvas(); ((PlayerCanvas) playercanvas).lc = lcontext; ((LContext) lcontext).canvas = playercanvas; Skin.readSkin(playercanvas); SoundPlayer.startPlayer(); container.add(playercanvas, "Center"); LogoCommandRunner.startLogoThread("load \"startup startup", lcontext); return lcontext; }
/** Metoda sprawdzajaca stan klawiszy i aktualizujaca zmienne odpowiedzialne za stan gry */ public void updateState() { int keys = getKeyStates(); if (bluetoothPlayer.getIsConnectedToServer() == true) { if (displayedScreen == PLAYER_SCREEN) { // jesli wyswietlany jest ekran odtwarzacza // jesli przycisk 'Play / Pause' jest wcisniety, a pozostale nie sa wcisniete if (((keys & FIRE_PRESSED) != 0) && (nextPressed == false) && (previousPressed == false)) { if (playPauseSprite.getFrame() == PLAY_ICON) { playPauseSprite.setFrame(PLAY_ICON_PRESSED); } else if (playPauseSprite.getFrame() == PAUSE_ICON) { playPauseSprite.setFrame(PAUSE_ICON_PRESSED); } if (firePressed == false) soundPlayer.play(SoundPlayer.CLICK_SOUND); firePressed = true; } // przycisk zostal zwolniony else if (((keys & FIRE_PRESSED) == 0) && (firePressed == true)) { if (playPauseSprite.getFrame() == PLAY_ICON_PRESSED) { // zmiana stanu przycisku bluetoothPlayer.play(); playPauseSprite.setFrame(PAUSE_ICON); } else if (playPauseSprite.getFrame() == PAUSE_ICON_PRESSED) { bluetoothPlayer.pause(); playPauseSprite.setFrame(PLAY_ICON); } firePressed = false; } // jesli przycisk 'Next' jest wcisniety, a pozostale nie sa wcisniete if (((keys & RIGHT_PRESSED) != 0) && (firePressed == false) && (previousPressed == false)) { if (nextSprite.getFrame() == NEXT_ICON) nextSprite.setFrame(NEXT_ICON_PRESSED); if (nextPressed == false) { soundPlayer.play(SoundPlayer.CLICK_SOUND); } nextPressed = true; } // przycisk zostal zwolniony else if (((keys & RIGHT_PRESSED) == 0) && (nextPressed == true)) { if (nextSprite.getFrame() == NEXT_ICON_PRESSED) nextSprite.setFrame(NEXT_ICON); bluetoothPlayer.addCommandToProcess(BluetoothPlayer.COMMAND_NEXT); nextPressed = false; if (bluetoothPlayer.getTotalTime() != 0) // jesli utwor jest odtwarzany lub zapauzowany playPauseSprite.setFrame(PAUSE_ICON); } // jesli przycisk 'Previous' jest wcisniety, a pozostale nie sa wcisniete if (((keys & LEFT_PRESSED) != 0) && (nextPressed == false) && (firePressed == false)) { if (previousSprite.getFrame() == PREVIOUS_ICON) previousSprite.setFrame(PREVIOUS_ICON_PRESSED); if (previousPressed == false) { soundPlayer.play(SoundPlayer.CLICK_SOUND); } previousPressed = true; } // przycisk zostal zwolniony else if (((keys & LEFT_PRESSED) == 0) && (previousPressed == true)) { if (previousSprite.getFrame() == PREVIOUS_ICON_PRESSED) previousSprite.setFrame(PREVIOUS_ICON); bluetoothPlayer.addCommandToProcess(BluetoothPlayer.COMMAND_PREV); previousPressed = false; if (bluetoothPlayer.getTotalTime() != 0) // jesli utwor jest odtwarzany lub zapauzowany playPauseSprite.setFrame(PAUSE_ICON); } // jesli przycisk 'Up' jest wcisniety, a pozostale nie sa wcisniete if (((keys & UP_PRESSED) != 0) && (previousPressed == false) && (nextPressed == false) && (firePressed == false)) { if (previousPressed == false) { soundPlayer.play(SoundPlayer.CLICK_SOUND); } bluetoothPlayer.volumeUp(); } // jesli przycisk 'Down' jest wcisniety, a pozostale nie sa wcisniete if (((keys & DOWN_PRESSED) != 0) && (previousPressed == false) && (nextPressed == false) && (firePressed == false)) { if (previousPressed == false) { soundPlayer.play(SoundPlayer.CLICK_SOUND); } bluetoothPlayer.volumeDown(); } } } // jesli wyswietlany jest ekran biblioteki muzycznej if (displayedScreen == MEDIA_LIBRARY_SCREEN) { // jesli przycisk akcji jest wcisniety, a pozostale nie sa wcisniete if (((keys & FIRE_PRESSED) != 0) && (nextPressed == false) && (previousPressed == false)) { buttonPressedInARowCount = 0; if (firePressed == false) soundPlayer.play(SoundPlayer.CLICK_SOUND); firePressed = true; } // przycisk zostal zwolniony else if (((keys & FIRE_PRESSED) == 0) && (firePressed == true)) { buttonPressedInARowCount = 0; firePressed = false; } // jesli przycisk 'Down' jest wcisniety, a pozostale nie sa wcisniete if (((keys & DOWN_PRESSED) != 0) && (firePressed == false) && (previousPressed == false)) { if (nextPressed == true) buttonPressedInARowCount++; else buttonPressedInARowCount = 0; nextPressed = true; } // button was released or hold down for more than MAX_BUTTON_PRESSED_IN_A_ROW_COUNT clicks if ((((keys & DOWN_PRESSED) == 0) && (nextPressed == true)) || (((keys & DOWN_PRESSED) != 0) && (buttonPressedInARowCount >= MAX_BUTTON_PRESSED_IN_A_ROW_COUNT))) { // jesli wybrany utwor nie byl ostatni na liscie if (bluetoothPlayer.getMediaLibrary().selectItemInMediaLibrary(NEXT_ITEM) == true) { if (mediaLibrarySelectedItemOnScreen < mediaLibraryItemsNumberOnScreen - 1) mediaLibrarySelectedItemOnScreen++; } // nextPressed is set to false only if button was released if ((((keys & DOWN_PRESSED) != 0) && (buttonPressedInARowCount >= MAX_BUTTON_PRESSED_IN_A_ROW_COUNT)) == false) nextPressed = false; } // jesli przycisk 'Previous' jest wcisniety, a pozostale nie sa wcisniete if (((keys & UP_PRESSED) != 0) && (nextPressed == false) && (firePressed == false)) { if (previousPressed == true) buttonPressedInARowCount++; else buttonPressedInARowCount = 0; previousPressed = true; } // button was released or hold down for more than MAX_BUTTON_PRESSED_IN_A_ROW_COUNT clicks if ((((keys & UP_PRESSED) == 0) && (previousPressed == true)) || (((keys & UP_PRESSED) != 0) && (buttonPressedInARowCount >= MAX_BUTTON_PRESSED_IN_A_ROW_COUNT))) { // jesli wybrany utwor nie byl pierwszy na liscie if (bluetoothPlayer.getMediaLibrary().selectItemInMediaLibrary(PREVIOUS_ITEM) == true) { if (mediaLibrarySelectedItemOnScreen > 0) mediaLibrarySelectedItemOnScreen--; } // previousPressed is set to false only if button was released if ((((keys & UP_PRESSED) != 0) && (buttonPressedInARowCount >= MAX_BUTTON_PRESSED_IN_A_ROW_COUNT)) == false) previousPressed = false; } } // if volume level has changed if (volumeLevel != bluetoothPlayer.getVolumeLevel()) { showVolume = 15; volumeLevel = bluetoothPlayer.getVolumeLevel(); } if (bluetoothPlayer.getIsConnectedToServer() == false) { if (buttonsLocation < 70) buttonsLocation += 5; } if ((bluetoothPlayer.getIsConnectedToServer() == true) && (buttonsLocation > 0)) { buttonsLocation -= 5; } if (bluetoothPlayer.getStateChanged()) { String state = bluetoothPlayer.getPlayingState(); if (state != null) { if (state.equals("PLAY") || state.equals("OTHER")) { playPauseSprite.setFrame(PAUSE_ICON); } else if (state.equals("PAUSE") || state.equals("STOP")) playPauseSprite.setFrame(PLAY_ICON); } soundPlayer.play(SoundPlayer.POPUP_SOUND); } }
/** Metoda odpowiedzialna za wyswietlenie i animacje trojwymiarowego logo */ public void displayLogo() { try { int keys; int frames = 0; float angle = 10.0f; // kat o jaki obraca sie logo w animacji Graphics3D g3d = Graphics3D.getInstance(); Graphics g = getGraphics(); // setFullScreenMode(true); Thread.sleep(100); // zaladowanie obiektu zapisanego w pliku m3g Object3D[] objects = Loader.load("/res/blue_logo.m3g"); scene = (World) objects[0]; Camera camera = new Camera(); camera.setPerspective(30.0f, (float) getWidth() / (float) getHeight(), 1.0f, 1000.0f); camera.setTranslation(0.0f, 0.0f, 24.0f); scene.addChild(camera); scene.setActiveCamera(camera); scene.getChild(0).preRotate(180.0f, 1.0f, 0.0f, 0.0f); keys = getKeyStates(); while (((keys & FIRE_PRESSED) == 0) && (frames < 36)) { // oczekiwanie na nacisniecie klawisza g3d.bindTarget(g); scene.getChild(0).preRotate(angle, 0.0f, 0.7f, 1.0f); // wyrenderowanie sceny g3d.render(scene); // zwolnienie kontekstu graficznego g3d.releaseTarget(); flushGraphics(); Thread.sleep(30); // uspienie watku na 30ms keys = getKeyStates(); frames++; } while (((getKeyStates() & FIRE_PRESSED) != 0) && (frames < 36)) {} // oczekiwanie na zwolnienie przycisku fire if ((keys & FIRE_PRESSED) == 0) // jesli przycisk nie zostal wcisniety, tylko animacja dobiegla konca Thread.sleep(1000); } catch (InterruptedException e) { soundPlayer.play(SoundPlayer.ERROR_SOUND); System.out.println("Praca watku przerysowujacego zawartosc ekranu zostala przerwana!"); e.printStackTrace(); } catch (IOException e) { soundPlayer.play(SoundPlayer.ERROR_SOUND); System.out.println("Blad podczas wczytywania pliku z zasobow!"); e.printStackTrace(); } catch (Exception e) { soundPlayer.play(SoundPlayer.ERROR_SOUND); System.out.println("Nieznany wyjatek"); e.printStackTrace(); } }
private void interpolSpectre(List<Spectre> spectres) { InterpolSpectres interpol = new InterpolSpectres(); List<Spectre> interpoledSPectres = interpol.getInterpolledSpectres(spectres); SoundPlayer player = new SoundPlayer(); player.playSpectres(this, interpoledSPectres); }
public void submenuActivityButton2Click(View view) { player.play("buttonMenu"); startActivity(new Intent(SubmenuActivity.this, LevelSelectActivity.class)); }
public void submenuActivityButton1Click(View view) { player.play("theButtonToPlay"); AppState.levelContinuation = true; startActivity(new Intent(SubmenuActivity.this, GamingActivity.class)); finish(); }