예제 #1
0
 /**
  * Called when the activity will start interacting with the user. At this point your activity is
  * at the top of the activity stack, with user input going to it.
  */
 void onResume() {
   Log.v(TAG, "onResume");
   mRotationSensor.onResume();
 }
예제 #2
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 /** The final call you receive before your activity is destroyed. */
 void onDestroy() {
   Log.v(TAG, "onDestroy");
   mRotationSensor.onDestroy();
   mInputManager.close();
 }
예제 #3
0
 /**
  * Called when the system is about to start resuming a previous activity. This is typically used
  * to commit unsaved changes to persistent data, stop animations and other things that may be
  * consuming CPU, etc. Implementations of this method must be very quick because the next activity
  * will not be resumed until this method returns.
  */
 void onPause() {
   Log.v(TAG, "onPause");
   mRotationSensor.onPause();
 }