public void move() { int isChanged = 0; if (crrX + inputX >= 0 && crrX + inputX < 13) { crrX = crrX + inputX; pMain.crrX = crrX; isChanged++; } if (crrY + inputY >= 0 && crrY + inputY < 13) { crrY = crrY + inputY; pMain.crrY = crrY; // GameArea.crrY=crrY; isChanged++; } if (isChanged < 2) { count++; } gv.setpXY(crrX, crrY); inputX = 0; inputY = 0; System.out.println("move()"); }
public void setGamePlayer(int pNum, int dice) { pMain = p[pNum]; pMain.setNumCanGo(dice); crrX = pMain.crrX; crrY = pMain.crrY; count = dice; }