public void setFrameRate(float fps) { if (animator != null) { animator.stop(); animator.setFPS((int) fps); pgl.setFps(fps); animator.start(); } }
protected void initGL() { // System.out.println("*******************************"); if (profile == null) { if (PJOGL.profile == 2) { try { profile = GLProfile.getGL2ES2(); } catch (GLException ex) { profile = GLProfile.getMaxProgrammable(true); } } else if (PJOGL.profile == 3) { try { profile = GLProfile.getGL2GL3(); } catch (GLException ex) { profile = GLProfile.getMaxProgrammable(true); } if (!profile.isGL3()) { PGraphics.showWarning("Requested profile GL3 but is not available, got: " + profile); } } else if (PJOGL.profile == 4) { try { profile = GLProfile.getGL4ES3(); } catch (GLException ex) { profile = GLProfile.getMaxProgrammable(true); } if (!profile.isGL4()) { PGraphics.showWarning("Requested profile GL4 but is not available, got: " + profile); } } else throw new RuntimeException(PGL.UNSUPPORTED_GLPROF_ERROR); } // Setting up the desired capabilities; GLCapabilities caps = new GLCapabilities(profile); caps.setAlphaBits(PGL.REQUESTED_ALPHA_BITS); caps.setDepthBits(PGL.REQUESTED_DEPTH_BITS); caps.setStencilBits(PGL.REQUESTED_STENCIL_BITS); // caps.setPBuffer(false); // caps.setFBO(false); pgl.reqNumSamples = PGL.smoothToSamples(graphics.smooth); caps.setSampleBuffers(true); caps.setNumSamples(pgl.reqNumSamples); caps.setBackgroundOpaque(true); caps.setOnscreen(true); pgl.capabilities = caps; }
public void placePresent(int stopColor) { // if (presentMode) { // System.err.println("Present mode"); // System.err.println("WILL USE FBO"); presentMode = pgl.presentMode = true; offsetX = pgl.offsetX = 0.5f * (screenRect.width - sketchWidth); offsetY = pgl.offsetY = 0.5f * (screenRect.height - sketchHeight); pgl.requestFBOLayer(); window.setSize(screenRect.width, screenRect.height); PApplet.hideMenuBar(); window.setTopLevelPosition(sketchX + screenRect.x, sketchY + screenRect.y); // window.setTopLevelPosition(0, 0); window.setFullscreen(true); placedWindow = true; if (requestedStart) startThread(); // } }
public void setSmooth(int level) { pgl.reqNumSamples = level; GLCapabilities caps = new GLCapabilities(profile); caps.setAlphaBits(PGL.REQUESTED_ALPHA_BITS); caps.setDepthBits(PGL.REQUESTED_DEPTH_BITS); caps.setStencilBits(PGL.REQUESTED_STENCIL_BITS); caps.setSampleBuffers(true); caps.setNumSamples(pgl.reqNumSamples); caps.setBackgroundOpaque(true); caps.setOnscreen(true); NativeSurface target = window.getNativeSurface(); MutableGraphicsConfiguration config = (MutableGraphicsConfiguration) target.getGraphicsConfiguration(); config.setChosenCapabilities(caps); }