public NetServerHandler( MinecraftServer par1MinecraftServer, NetworkManager par2NetworkManager, EntityPlayerMP par3EntityPlayerMP) { this.mcServer = par1MinecraftServer; this.netManager = par2NetworkManager; par2NetworkManager.setNetHandler(this); this.playerEntity = par3EntityPlayerMP; par3EntityPlayerMP.playerNetServerHandler = this; }
public NetServerHandler( MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayerMP entityplayermp) { connectionClosed = false; hasMoved = true; field_10_k = new HashMap(); mcServer = minecraftserver; netManager = networkmanager; networkmanager.setNetHandler(this); playerEntity = entityplayermp; entityplayermp.playerNetServerHandler = this; }
public NetServerHandler( MinecraftServer par1MinecraftServer, NetworkManager par2NetworkManager, EntityPlayerMP par3EntityPlayerMP) { serverShuttingDown = false; chatSpamThresholdCount = 0; creativeItemCreationSpamThresholdTally = 0; field_72587_r = true; field_72586_s = new IntHashMap(); mcServer = par1MinecraftServer; theNetworkManager = par2NetworkManager; par2NetworkManager.setNetHandler(this); playerEntity = par3EntityPlayerMP; par3EntityPlayerMP.serverForThisPlayer = this; }