예제 #1
0
 /**
  * Removes an object from the server's list, i.e. it doesn't exist on the client any longer.
  *
  * @param lo the object to remove
  * @param ci the client info
  */
 public void removeObject(LocalObject lo, ClientInfo ci) {
   LocalObjectList lol = getLocalObjectList(ci);
   boolean ok = lol.remove(lo);
   if (ok) {
     NetLogger.log(
         "Server: Removed an object ("
             + lo.getObjectID()
             + ") of client "
             + ci.getID()
             + "! Client's object count is now: "
             + lol.size());
   } else {
     NetLogger.log("Server: Failed to remove object of client " + ci);
   }
 }
예제 #2
0
 /**
  * Takes the input transmitted by a client and creates or updates the local instances that
  * represent the objects on the client.
  *
  * @param ec the container with the client's objects
  */
 public void setOrUpdate(ExtendedDataContainer ec) {
   ClientInfo ci = ec.getClientInfo();
   LocalObjectList lol = getLocalObjectList(ci);
   LocalObject lo = new LocalObject(ci.getID(), true);
   ec.fillLocalObject(lo);
   boolean found = false;
   for (Iterator<LocalObject> itty = lol.iterator(); itty.hasNext(); ) {
     LocalObject lot = itty.next();
     if (lot.equals(lo)) {
       lot.copyFrom(lo);
       found = true;
       break;
     }
   }
   if (!found) {
     lol.add(lo);
     NetLogger.log(
         "Server: Added an object of client "
             + ci.getID()
             + "! Client's object count is now: "
             + lol.size());
   }
 }
예제 #3
0
 public void reset() {
   NetLogger.log("Server: Resetting the server's object state!");
   client2LocalObj = new HashMap<ClientInfo, LocalObjectList>();
 }