@SuppressWarnings("deprecation") public void shoutingMessages() { x = Main.getServer() .getScheduler() .scheduleAsyncRepeatingTask( Main, new Runnable() { public void run() { Boss b; for (int i = 0; i < Main.Bosses.size(); i++) { b = Main.Bosses.get(i); if (b.getSkeleton() != null) { if (!b.getSkeleton().isDead()) { Damageable skHealth = (Damageable) b.getSkeleton(); if (skHealth.getHealth() != 0 && !b.getSentences().isEmpty()) { if (skHealth.getHealth() < b.getMaxHealth()) { Random r = new Random(); int j = r.nextInt(5); for (Entity en : b.getSkeleton().getNearbyEntities(30, 30, 30)) { if (en instanceof Player) ((Player) en) .sendMessage( "§8[" + b.getName() + "§8] §f" + b.getSentences().get(j)); } } } } } } } }, 0, 500L); }
public boolean pay(Player p) { if (!plugin.useVault) { return true; } Economy econ; RegisteredServiceProvider<Economy> rsp = plugin.getServer().getServicesManager().getRegistration(Economy.class); if (rsp == null) { return true; // No Vault found } econ = rsp.getProvider(); if (econ == null) { return true; // No Vault found } int money = plugin.warpCreatePrice; if (money == 0) { return true; } if (!econ.has(p.getName(), money)) { p.sendMessage("You do not have enough money! You need " + econ.format(money) + "!"); return false; } econ.withdrawPlayer(p.getName(), money); p.sendMessage("Withdrawing " + econ.format(money) + " from your account!"); return true; }
@SuppressWarnings("deprecation") public void SmashAttack() { n = Main.getServer() .getScheduler() .scheduleAsyncRepeatingTask( Main, new Runnable() { public void run() { Boss b; for (int i = 0; i < Main.Bosses.size(); i++) { b = Main.Bosses.get(i); if (b.getSkeleton() != null && b.getSmashAttack()) { if (!b.getSkeleton().isDead() && b.getStage() > 0 && b.getStage() >= b.getSmashAttackStage()) { Damageable skHealth = (Damageable) b.getSkeleton(); if (skHealth.getHealth() != 0 && (skHealth.getHealth() < b.getMaxHealth())) { ArrayList<String> aroundPlayers = new ArrayList<String>(); int r = b.getSmashAttackRadius(); for (Entity en : b.getSkeleton().getNearbyEntities(r, 10, r)) { if (en instanceof Player) aroundPlayers.add(((Player) en).getName()); } if (!aroundPlayers.isEmpty()) { Collections.shuffle(aroundPlayers); Player p = null; OfflinePlayer op = Bukkit.getOfflinePlayer(aroundPlayers.get(0)); if (op.isOnline()) { p = (Player) op; double dX = p.getLocation().getX() - b.getSkeleton().getLocation().getX(); double dY = p.getLocation().getY() - b.getSkeleton().getLocation().getY(); double dZ = p.getLocation().getZ() - b.getSkeleton().getLocation().getZ(); double yaw = Math.atan2(dZ, dX); double pitch = Math.atan2(Math.sqrt(dZ * dZ + dX * dX), dY) + Math.PI; double X = Math.sin(pitch) * Math.cos(yaw) + 0.6; double Y = Math.sin(pitch) * Math.sin(yaw) + 0.6; double Z = Math.cos(pitch) + 0.6; Vector vector = new Vector(X, Z, Y); p.setVelocity(vector); p.setFireTicks(120); } } } } } } } }, 0, 100L); }
public void mainTask() { int delay = plugin.getConfig().getInt("settings.task-delay (min)"); plugin .getServer() .getScheduler() .scheduleAsyncRepeatingTask( plugin, new Runnable() { public void run() { MySQL mysql = TaskManager.this.mysql; mysql.openConnection(); mysql.updatePlayers(); mysql.stopConnection(); } }, delay * 1200, delay * 1200); }
@SuppressWarnings("deprecation") public void showHealthTimer() { z = Main.getServer() .getScheduler() .scheduleAsyncRepeatingTask( Main, new Runnable() { public void run() { Boss b; for (int i = 0; i < Main.Bosses.size(); i++) { b = Main.Bosses.get(i); if (b.getSkeleton() != null) { if (!b.getSkeleton().isDead()) { Damageable skHealth = (Damageable) b.getSkeleton(); if (skHealth.getHealth() != 0) { if (b.getStage() == 1) b.getSkeleton() .setCustomName(b.getName() + " §a" + (int) skHealth.getHealth()); else if (b.getStage() == 2) b.getSkeleton() .setCustomName(b.getName() + " §6" + (int) skHealth.getHealth()); else b.getSkeleton() .setCustomName(b.getName() + " §c" + (int) skHealth.getHealth()); if (b.getSpider().getTarget() == null && b.getSkeleton().getTarget() != null) b.getSpider().setTarget(b.getSkeleton().getTarget()); } } } } } }, 0, 10L); }
@SuppressWarnings("deprecation") public void lightningStrike() { l = Main.getServer() .getScheduler() .scheduleAsyncRepeatingTask( Main, new Runnable() { public void run() { Boss b; for (int i = 0; i < Main.Bosses.size(); i++) { b = Main.Bosses.get(i); if (b.getSkeleton() != null && b.getLightningStrike()) { if (!b.getSkeleton().isDead() && b.getStage() > 0 && b.getStage() >= b.getLightningStrikeStage()) { Damageable skHealth = (Damageable) b.getSkeleton(); if (skHealth.getHealth() != 0) { if (skHealth.getHealth() < b.getMaxHealth()) { int r = b.getLightningStrikeRadius(); for (Entity en : b.getSkeleton().getNearbyEntities(r, 10, r)) { if (en instanceof Player) b.getSkeleton() .getWorld() .strikeLightning(((Player) en).getLocation()); } } } } } } } }, 0, 80L); }
@SuppressWarnings("deprecation") public void witherEffect() { w = Main.getServer() .getScheduler() .scheduleAsyncRepeatingTask( Main, new Runnable() { public void run() { Boss b; for (int i = 0; i < Main.Bosses.size(); i++) { b = Main.Bosses.get(i); if (b.getSkeleton() != null && b.getWitherEffect()) { if (!b.getSkeleton().isDead() && b.getStage() > 0 && b.getStage() >= b.getWitherEffectStage()) { Damageable skHealth = (Damageable) b.getSkeleton(); if (skHealth.getHealth() != 0) { if (skHealth.getHealth() < b.getMaxHealth()) { int r = b.getWitherEffectRadius(); for (Entity en : b.getSkeleton().getNearbyEntities(r, 10, r)) { if (en instanceof Player) ((Player) en) .addPotionEffect( new PotionEffect(PotionEffectType.WITHER, 60, 0)); } } } } } } } }, 0, 20L); }
private void setup() { plugin.getServer().getPluginManager().registerEvents(this, plugin); }
public Weather(Main plugin) { plugin.getServer().getPluginManager().registerEvents(this, plugin); }
@SuppressWarnings("deprecation") public void spawnMinion() { m = Main.getServer() .getScheduler() .scheduleAsyncRepeatingTask( Main, new Runnable() { public void run() { Boss b; for (int i = 0; i < Main.Bosses.size(); i++) { b = Main.Bosses.get(i); if (b.getSkeleton() != null && b.getSpawnSkelleton()) { if (!b.getSkeleton().isDead() && b.getStage() > 0 && b.getStage() >= b.getSpawnSkelletonStage()) { Damageable skHealth = (Damageable) b.getSkeleton(); if (skHealth.getHealth() != 0) { if (skHealth.getHealth() < b.getMaxHealth()) { Random r = new Random(); int j; int radius = b.getSpawnSkelletonRadius(); for (int k = 0; k < (r.nextInt(2) + 1); k++) { Skeleton skM = (Skeleton) b.getSpawnLocation() .getWorld() .spawnCreature( b.getSkeleton() .getLocation() .add( (Math.round(Math.random()) * 2 - 1) * (r.nextInt(radius) + 1), 0, (Math.round(Math.random()) * 2 - 1) * (r.nextInt(radius) + 1)), EntityType.SKELETON); skM.setCustomName("Skelly Minion"); skM.addPotionEffect( new PotionEffect(PotionEffectType.SPEED, 2147483647, 0)); j = r.nextInt(4) + 1; if (j == 1) skM.getEquipment() .setHelmet(new ItemStack(Material.DIAMOND_HELMET)); if (j == 2) skM.getEquipment().setHelmet(new ItemStack(Material.IRON_HELMET)); if (j == 3) skM.getEquipment().setHelmet(new ItemStack(Material.GOLD_HELMET)); if (j == 4) skM.getEquipment() .setHelmet(new ItemStack(Material.CHAINMAIL_HELMET)); j = r.nextInt(4) + 1; if (j == 1) skM.getEquipment() .setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE)); if (j == 2) skM.getEquipment() .setChestplate(new ItemStack(Material.IRON_CHESTPLATE)); if (j == 3) skM.getEquipment() .setChestplate(new ItemStack(Material.GOLD_CHESTPLATE)); if (j == 4) skM.getEquipment() .setChestplate(new ItemStack(Material.CHAINMAIL_CHESTPLATE)); j = r.nextInt(4) + 1; if (j == 1) skM.getEquipment() .setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS)); if (j == 2) skM.getEquipment() .setLeggings(new ItemStack(Material.IRON_LEGGINGS)); if (j == 3) skM.getEquipment() .setLeggings(new ItemStack(Material.GOLD_LEGGINGS)); if (j == 4) skM.getEquipment() .setLeggings(new ItemStack(Material.CHAINMAIL_LEGGINGS)); j = r.nextInt(4) + 1; if (j == 1) skM.getEquipment() .setBoots(new ItemStack(Material.DIAMOND_BOOTS)); if (j == 2) skM.getEquipment().setBoots(new ItemStack(Material.IRON_BOOTS)); if (j == 3) skM.getEquipment().setBoots(new ItemStack(Material.GOLD_BOOTS)); if (j == 4) skM.getEquipment() .setBoots(new ItemStack(Material.CHAINMAIL_BOOTS)); int r2 = (int) (Math.round(Math.random()) * 2 - 1); if (r2 > 0) skM.getEquipment() .setItemInHand(new ItemStack(Material.IRON_SWORD)); skM.getEquipment().setHelmetDropChance(0); skM.getEquipment().setChestplateDropChance(0); skM.getEquipment().setLeggingsDropChance(0); skM.getEquipment().setBootsDropChance(0); skM.getWorld().createExplosion(skM.getLocation().add(0, 2, 0), 1); } } } } } } } }, 0, 110L); }