예제 #1
0
 public void complete() {
   /* if this animation is interrupted, mObject becomes null */
   if (mObject != null) {
     mObject.setXY(mEndX, mEndY);
     mObject.setAngle(mEndAngle);
   }
   super.complete();
 }
예제 #2
0
 public void bindGLObject(GLObject object) {
   super.bindGLObject(object);
   mStartX = mObject.getX();
   mStartY = mObject.getY();
   setDestination(mEndX, mEndY);
   float angle = mObject.getAngle();
   Log.i(TAG, "Reset angle while binding object:" + mObject.getId());
   setAngle(mObject.getAngle(), mObject.getAngle());
 }