/** Called to update the entity's position/logic. */ public void onUpdate() { if (this.isEntityAlive()) { this.lastActiveTime = this.timeSinceIgnited; int var1 = this.getCreeperState(); if (var1 > 0 && this.timeSinceIgnited == 0) { this.worldObj.playSoundAtEntity(this, "random.fuse", 1.0F, 0.5F); } this.timeSinceIgnited += var1; if (this.timeSinceIgnited < 0) { this.timeSinceIgnited = 0; } if (this.timeSinceIgnited >= 30) { this.timeSinceIgnited = 30; if (!this.worldObj.isRemote) { if (this.getPowered()) { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 6.0F); } else { this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 3.0F); } this.setDead(); } } } super.onUpdate(); }
/** Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if (!this.worldObj.isRemote) { this.setBesideClimbableBlock(this.isCollidedHorizontally); } }
public void onUpdate() { lastActiveTime = timeSinceIgnited; if (worldObj.multiplayerWorld) { int i = getCreeperState(); if (i > 0 && timeSinceIgnited == 0) { worldObj.playSoundAtEntity(this, "random.fuse", 1.0F, 0.5F); } timeSinceIgnited += i; if (timeSinceIgnited < 0) { timeSinceIgnited = 0; } if (timeSinceIgnited >= 30) { timeSinceIgnited = 30; } } super.onUpdate(); if (entityToAttack == null && timeSinceIgnited > 0) { setCreeperState(-1); timeSinceIgnited--; if (timeSinceIgnited < 0) { timeSinceIgnited = 0; } } }