예제 #1
0
 @Override
 public int getSizeValue() {
   int temp = 0;
   for (Entity e : getBodyParts())
     if (((Fat) e).getBig() && ((Fat) e).getEdible()) temp += e.getSizeValue();
   return temp;
 }
예제 #2
0
 /**
  * Initialises a new controller
  *
  * @param entity the entity to control
  */
 public HostileAIController(Entity entity) {
   this.entity = entity;
   radarEntity = new Entity();
   radarEntity.setRadius(100 << 5);
   timer = new Timer();
   currTime = timer.milliTime();
   prevTime = timer.milliTime();
   timerrandom = new Random();
   TIMESTEP_MILLIS = (1000 * (timerrandom.nextInt(19) + 1));
   accumulator = TIMESTEP_MILLIS;
   rx = new Random();
   ry = new Random();
   rbooleanx = new Random();
   rbooleany = new Random();
   prevEntityValue = entity.getSizeValue();
 }
예제 #3
0
  /** Updates the enitities position depending on nearest food and attacking */
  public void update() {
    radarEntity.setX(entity.getX());
    radarEntity.setY(entity.getY());
    Entity target = entity.getWorld().getNearbyFood(radarEntity, entity);

    if (entity.getSizeValue() * entity.getBodyParts().size()
        < prevEntityValue * entity.getBodyParts().size()) runAway = true;

    if (!runAway) {
      if (target != null) {

        int xTarget = target.getX();
        int yTarget = target.getY();
        if (target.getType() < 3) {
          entity.setColor(Color.orange);
          entity.setVelocity(MAX_ATTACK_VELOCITY);
          entity.setAcceleration(MAX_ATTACK_ACCELERATION);
          entity.setDeceleration(MAX_ATTACK_ACCELERATION / 2);
          entity.setTarget(xTarget, yTarget);
        } else {
          entity.setColor(Color.white);
          entity.setVelocity(MAX_VELOCITY);
          entity.setAcceleration(MAX_ACCELERATION);
          entity.setDeceleration(MAX_ACCELERATION / 2);
          entity.setTarget(xTarget, yTarget);
        }
      } else {
        entity.setColor(Color.white);
        entity.setVelocity(MAX_VELOCITY);
        entity.setAcceleration(MAX_ACCELERATION);
        entity.setDeceleration(MAX_ACCELERATION / 2);
        currTime = timer.milliTime(); // get the time we are at
        accumulator += currTime - prevTime; // add time taken since last loop to accumulator

        prevTime = currTime; // set new previous time

        if (accumulator >= TIMESTEP_MILLIS) { // while there is an update rate in the accumulator

          boolean bx = rbooleanx.nextBoolean();
          boolean by = rbooleany.nextBoolean();

          int xTarget = entity.getX();
          int yTarget = entity.getY();

          if (bx == true) xTarget += rx.nextInt(RANGE);
          else xTarget += (rx.nextInt(RANGE)) * -1;

          if (by == true) yTarget += ry.nextInt(RANGE);
          else yTarget += (ry.nextInt(RANGE)) * -1;

          entity.setTarget(xTarget, yTarget);
          accumulator = 0;
        }
      }
      prevEntityValue = entity.getSizeValue();
    } else // we're running away
    {
      entity.setColor(Color.blue);
      entity.setVelocity(MAX_ATTACK_VELOCITY);
      entity.setAcceleration(MAX_ATTACK_ACCELERATION);
      currTime = timer.milliTime(); // get the time we are at
      accumulator += currTime - prevTime; // add time taken since last loop to accumulator
      runningTime += currTime - prevTime;
      prevTime = currTime; // set new previous time

      if (accumulator >= TIMESTEP_MILLIS) { // while there is an update rate in the accumulator

        int xTarget = entity.getX();
        int yTarget = entity.getY();

        if (xTarget < 0) xTarget -= FLEE_RANGE;
        else xTarget += FLEE_RANGE;

        if (yTarget < 0) yTarget -= FLEE_RANGE;
        else yTarget += FLEE_RANGE;

        entity.setTarget(xTarget, yTarget);
        accumulator = 0;
      }

      if (runningTime > 10000) {
        runAway = false;
        runningTime = 0;
        prevEntityValue = entity.getSizeValue();
        accumulator = TIMESTEP_MILLIS;
      }
    }
  }