protected Vec4 draw(DrawContext dc, Iterator<TrackPoint> trackPositions) { if (dc.getVisibleSector() == null) return null; SectorGeometryList geos = dc.getSurfaceGeometry(); if (geos == null) return null; if (!this.pipeShape.isInitialized) { this.pipeShape.initialize(dc); } if (!this.junctionShape.isInitialized) this.junctionShape.initialize(dc); int index = 0; List<Vec4> points = new ArrayList<Vec4>(); while (trackPositions.hasNext()) { TrackPoint tp = trackPositions.next(); if (index >= this.lowerLimit && index <= this.upperLimit) { Vec4 point = this.computeSurfacePoint(dc, tp); if (point != null) { points.add(point); } } if (++index >= this.upperLimit) break; } if (points.size() < 1) return null; this.begin(dc); { this.pipeMaterial.apply(dc.getGL(), GL.GL_FRONT); Vec4 p1 = points.get(0); for (int i = 1; i < points.size(); i++) { Vec4 p2 = points.get(i); this.pipeShape.render(dc, p1, p2, this.pipeRadius); p1 = p2; } this.junctionMaterial.apply(dc.getGL(), GL.GL_FRONT); for (Vec4 point : points) { this.junctionShape.render(dc, point, this.junctionShapeRadius); } } this.end(dc); return null; // TODO: return the last-drawn location }
protected void drawMany(DrawContext dc, Iterable<? extends WWIcon> icons, Layer layer) { if (dc == null) { String msg = Logging.getMessage("nullValue.DrawContextIsNull"); Logging.logger().severe(msg); throw new IllegalArgumentException(msg); } if (dc.getVisibleSector() == null) return; SectorGeometryList geos = dc.getSurfaceGeometry(); //noinspection RedundantIfStatement if (geos == null) return; if (icons == null) { String msg = Logging.getMessage("nullValue.IconIterator"); Logging.logger().severe(msg); throw new IllegalArgumentException(msg); } Iterator<? extends WWIcon> iterator = icons.iterator(); if (!iterator.hasNext()) return; double horizon = dc.getView().getHorizonDistance(); while (iterator.hasNext()) { WWIcon icon = iterator.next(); if (!isIconValid(icon, true)) { // Record feedback data for this WWIcon if feedback is enabled. if (icon != null) this.recordFeedback(dc, icon, null, null); continue; } if (!icon.isVisible()) { // Record feedback data for this WWIcon if feedback is enabled. this.recordFeedback(dc, icon, null, null); continue; } // Determine Cartesian position from the surface geometry if the icon is near the surface, // otherwise draw it from the globe. Position pos = icon.getPosition(); Vec4 iconPoint = null; if (pos.getElevation() < dc.getGlobe().getMaxElevation() && !this.isAlwaysUseAbsoluteElevation()) { iconPoint = dc.getSurfaceGeometry().getSurfacePoint(icon.getPosition()); } if (iconPoint == null) { Angle lat = pos.getLatitude(); Angle lon = pos.getLongitude(); double elevation = pos.getElevation(); if (!this.isAlwaysUseAbsoluteElevation()) elevation += dc.getGlobe().getElevation(lat, lon); iconPoint = dc.getGlobe().computePointFromPosition(lat, lon, elevation); } double eyeDistance = icon.isAlwaysOnTop() ? 0 : dc.getView().getEyePoint().distanceTo3(iconPoint); // X-PATCH Marjan // extracted skip conditions into an overrideable method if (!meetsRenderCriteria(dc, icon, iconPoint, eyeDistance)) { this.recordFeedback(dc, icon, iconPoint, null); continue; } // X-END // The icons aren't drawn here, but added to the ordered queue to be drawn back-to-front. dc.addOrderedRenderable(new OrderedIcon(icon, iconPoint, layer, eyeDistance, horizon)); if (icon.isShowToolTip()) this.addToolTip(dc, icon, iconPoint); } }