예제 #1
0
파일: BoardView.java 프로젝트: ktn/Iter2
  /** recursively renders a network of spaces */
  protected void renderNetworkRecursive(
      Graphics g, AbstractCollection<Tile> finished, Tile origin, int x, int y, Color hilight) {
    int dummyHeight = 0;

    if (x >= 0 && x < boardWidth && y >= 0 && y < boardHeight) {
      dummyHeight = spaceHeights[x][y];
    }
    renderSpace(g, origin, dummyHeight, x, y);
    g.setColor(hilight);
    g.fillRect((x + 1) * TILE_WIDTH, (y + 1) * TILE_HEIGHT, TILE_WIDTH, TILE_HEIGHT);
    if (x >= 0 && x < boardWidth && y >= 0 && y < boardHeight) {
      renderText(
          g,
          Integer.toString(spaceHeights[x][y]),
          (x + 1) * TILE_WIDTH,
          (y + 1) * TILE_HEIGHT + g.getFont().getSize());
    }
    if (origin.getJoined(Grid.LEFT) != null && !finished.contains(origin.getJoined(Grid.LEFT))) {
      finished.add(origin.getJoined(Grid.LEFT));
      renderNetworkRecursive(g, finished, origin.getJoined(Grid.LEFT), x - 1, y, hilight);
    }
    if (origin.getJoined(Grid.RIGHT) != null && !finished.contains(origin.getJoined(Grid.RIGHT))) {
      finished.add(origin.getJoined(Grid.RIGHT));
      renderNetworkRecursive(g, finished, origin.getJoined(Grid.RIGHT), x + 1, y, hilight);
    }
    if (origin.getJoined(Grid.TOP) != null && !finished.contains(origin.getJoined(Grid.TOP))) {
      finished.add(origin.getJoined(Grid.TOP));
      renderNetworkRecursive(g, finished, origin.getJoined(Grid.TOP), x, y - 1, hilight);
    }
    if (origin.getJoined(Grid.BOTTOM) != null
        && !finished.contains(origin.getJoined(Grid.BOTTOM))) {
      finished.add(origin.getJoined(Grid.BOTTOM));
      renderNetworkRecursive(g, finished, origin.getJoined(Grid.BOTTOM), x, y + 1, hilight);
    }
  }
예제 #2
0
파일: BoardView.java 프로젝트: ktn/Iter2
 /**
  * recursively renders the given space at it's given location, along with all of the spaces
  * connected to it.
  */
 public void renderNetwork(Tile origin, int x, int y, Color hilight) {
   ArrayList<Tile> alreadyRendered = new ArrayList<Tile>();
   renderNetworkRecursive(cachedGraphics, alreadyRendered, origin, x, y, hilight);
   getParent().repaint();
 }