public void setToOrigin(TransMatrix kToOrigin) { m_kToOrigin = convertTo4D(kToOrigin); m_kToOriginInv.Inverse(m_kToOrigin); }
public void setFromOrigin(TransMatrix kFromOrigin) { m_kFromOrigin = convertTo4D(kFromOrigin); m_kFromOriginInv.Inverse(m_kFromOrigin); }