コード例 #1
0
  private void spawnMob() {
    // TODO Check how many mobs are in the local area and don't spawn if > configurable amount

    @SuppressWarnings("unchecked")
    Iterator<EntityEggInfo> iterator = EntityList.entityEggs.values().iterator();
    List<Integer> ids = new ArrayList<Integer>();
    while (iterator.hasNext()) {
      EntityEggInfo entityegginfo = iterator.next();
      ids.add(entityegginfo.spawnedID);
    }
    // shuffle and pick from IDs
    Collections.shuffle(ids);
    int id = ids.get(0);
    Entity entity = null;
    entity = EntityList.createEntityByID(id, worldObj);

    if (entity != null && entity instanceof EntityLivingBase) {
      EntityLiving entityliving = (EntityLiving) entity;
      entity.setLocationAndAngles(
          xCoord + 2 + MathHelper.randomDoubleInRange(0, xLength - 3),
          yCoord + 1.0,
          zCoord + 2 + MathHelper.randomDoubleInRange(0, zLength - 3),
          net.minecraft.util.MathHelper.wrapAngleTo180_float(worldObj.rand.nextFloat() * 360.0f),
          0.0f);
      worldObj.spawnEntityInWorld(entity);
      entityliving.playLivingSound();
    }
  }
コード例 #2
0
 @SuppressWarnings("unchecked")
 private void pop() {
   List<EntityLivingBase> ents =
       worldObj.getEntitiesWithinAABB(
           EntityLivingBase.class,
           AxisAlignedBB.getBoundingBox(
               xCoord + 1.0,
               yCoord + 1.0,
               zCoord + 1.0,
               xCoord + xLength - 1,
               yCoord + 3.0,
               zCoord + zLength - 1));
   for (EntityLivingBase ent : ents) {
     if (ent instanceof EntityPlayer) {
       EntityPlayerMP player = (EntityPlayerMP) ent;
       if (!player.capabilities.isCreativeMode) {
         player.playerNetServerHandler.sendPacket(
             new S12PacketEntityVelocity(
                 player.getEntityId(), 0.0, MathHelper.randomDoubleInRange(0.5, 2), 0.0));
       }
     } else {
       if (!ent.isDead) {
         ent.addVelocity(0.0, MathHelper.randomDoubleInRange(0.5, 2), 0);
       }
     }
   }
 }
コード例 #3
0
 private void spawnLightning() {
   int ran = MathHelper.randomIntInRange(1, 5);
   for (int i = 0; i < ran; i++) {
     worldObj.addWeatherEffect(
         new EntityLightningBolt(
             worldObj,
             xCoord + 2 + MathHelper.randomDoubleInRange(0, xLength - 3),
             yCoord + 1.0,
             zCoord + 2 + MathHelper.randomDoubleInRange(0, zLength - 3)));
   }
 }
コード例 #4
0
  @SuppressWarnings("unchecked")
  private void potion() {
    List<EntityLivingBase> ents =
        worldObj.getEntitiesWithinAABB(
            EntityLivingBase.class,
            AxisAlignedBB.getBoundingBox(
                xCoord + 1.0,
                yCoord + 1.0,
                zCoord + 1.0,
                xCoord + xLength - 1,
                yCoord + 3.0,
                zCoord + zLength - 1));
    if (ents != null && ents.size() > 0) {
      Potion potion = null;
      // Try and find a potion, 15 times max
      for (int i = 0; i < 15; i++) {
        potion = Potion.potionTypes[worldObj.rand.nextInt(Potion.potionTypes.length)];
        if (potion != null) break;
      }

      if (potion == null) return;

      EntityLivingBase ent = ents.get(worldObj.rand.nextInt(ents.size()));
      ent.addPotionEffect(
          new PotionEffect(potion.id, MathHelper.randomIntInRange(3, 10), 1, false));
    }
  }
コード例 #5
0
  private void spawnItem() {
    // TODO check how many EntityItem's are in local are and don't spawn if > configurable amount
    /*OLD METHOD - Spawns any possible item (including ones we don't want such as blocks of portal / non meta items
    Object[] list = GameData.getItemRegistry().getKeys().toArray();
    int rand = worldObj.rand.nextInt(list.length);
    Item item = (Item)GameData.getItemRegistry().getObject(list[rand]);
    ItemStack newStack = new ItemStack(item);
    worldObj.spawnEntityInWorld(new EntityItem(worldObj, xCoord + 2 + MathHelper.randomDoubleInRange(0, xLength - 3),
    		yCoord + 1.0,
    		zCoord + 2 + MathHelper.randomDoubleInRange(0, zLength - 3), newStack));*/

    ItemStack oneItem = ChestGenHooks.getOneItem(ChestGenHooks.DUNGEON_CHEST, worldObj.rand);
    worldObj.spawnEntityInWorld(
        new EntityItem(
            worldObj,
            xCoord + 2 + MathHelper.randomDoubleInRange(0, xLength - 3),
            yCoord + 1.0,
            zCoord + 2 + MathHelper.randomDoubleInRange(0, zLength - 3),
            oneItem));
  }
コード例 #6
0
 @Override
 public void updateEntity() {
   super.updateEntity();
   if (isMaster) {
     count++;
     if (count >= delay) {
       act();
       // Reset
       count = 0;
       delay = MathHelper.randomIntInRange(ACTIONDELAY_MIN, ACTIONDELAY_MAX);
     }
   }
 }