public ItemStack transferStackInSlot(EntityPlayer player, int slotID) { ItemStack stack = null; Slot slot = (Slot) this.inventorySlots.get(slotID); if (slot != null && slot.getHasStack()) { ItemStack slotStack = slot.getStack(); stack = slotStack.copy(); if (slotID < logic.getSizeInventory()) { if (!this.mergeItemStack( slotStack, logic.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(slotStack, 0, logic.getSizeInventory(), false)) { return null; } if (slotStack.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } } return stack; }
public void updateProgressBar(int i, int j) { if (i == 0) { logic.progress = j; } if (i == 1) { logic.fuel = j; } if (i == 2) { logic.fuelGague = j; } }
@Override public boolean canInteractWith(EntityPlayer entityplayer) { return logic.isUseableByPlayer(entityplayer); }