/** resets hand and buttons */ public void resetDraftingPhase() { needHand = true; cardsInHand.clear(); cardsInHand = null; // draftLayout.getHand().newTurn(); draftLayout.getActionButtons().resetActionButtons(); }
/** Method which switches the which phase of the game is being displayed on the GUI */ public void switchScenes() { if (currentRoot == draftLayout) { primaryStage.getScene().setRoot(votingLayout); currentRoot = votingLayout; draftingPhase = false; // votingLayout.onResize(); chatNode = votingLayout.getChatNode(); tickerReel = votingLayout.getTickerReel(); } else { primaryStage.getScene().setRoot(draftLayout); currentRoot = draftLayout; draftingPhase = true; draftLayout.getHand().onResize(); chatNode = draftLayout.getChatNode(); tickerReel = draftLayout.getTickerReel(); } }
/** basic initializing of things that only need to be called once */ public void initGame() { chatNode = draftLayout.getChatNode(); tickerReel = draftLayout.getTickerReel(); if (client != null) { cardsInHand = client.getHand(); assignedRegion = client.getRegion(); } if (testing) { CardDeck cardDeck = new CardDeck(EnumRegion.USA_MOUNTAIN); EnumPolicy[] deck = cardDeck.drawCards(); draftLayout.getHand().setPolicies(deck); System.out.println(Arrays.deepToString(deck)); } if (cardsInHand != null) { getDraftLayout() .getHand() .setPolicies(cardsInHand.toArray(new EnumPolicy[cardsInHand.size()])); } System.out.println(assignedRegion); getDraftLayout().getSummaryBar().setRegion(assignedRegion); }
private void initTimer() { java.util.Timer timer = new java.util.Timer(); ChatNode chatNodeDraft = draftLayout.getChatNode(); ChatNode chatNodeVote = votingLayout.getChatNode(); ChatManager chatManager = client.getChatManager(); HandNode hand = getDraftLayout().getHand(); TimerTask timerTask = new TimerTask() { boolean flag = false; @Override public void run() { Platform.runLater( () -> { chatNodeDraft.setChatMessages(chatManager.getChat()); chatNodeVote.setChatMessages(chatManager.getChat()); if (needsHand() && client.getHand() != null && !client.getHand().isEmpty()) { setCardsInHand(client.getHand()); cardsInHand = client.getHand(); hand.setPolicies(client.getHand().toArray(new EnumPolicy[cardsInHand.size()])); System.out.println( "please work " + Arrays.toString(hand.getPolicies()) + Platform.isFxApplicationThread()); } if (getDraftLayout().getHand().getPolicies() != null) { chatNodeDraft.setHand(getDraftLayout().getHand().getPolicies()); chatNodeVote.setHand(getDraftLayout().getHand().getPolicies()); } if (isDraftingPhase() && client.getServerState().equals(GameState.VOTING)) { resetDraftingPhase(); switchScenes(); } if (!isDraftingPhase() && (client.getServerState().equals(GameState.DRAFTING) || client.getServerState().equals(GameState.DRAWING))) { resetVotingPhase(); switchScenes(); } // if (client.getVotingCards() != null && // !getVotingLayout().hasReceivedCards()) // getVotingLayout().updateCardSpaces(client.getVotingCards()); }); } }; timer.schedule(timerTask, 100, 1000); }
public void updateState() { draftLayout.update(); }