/** * called every time a setting is changed saves settings file to * .minecraft/mods/$backendname/guiconfig.properties coming soon: set name of config file * * @param context The context to save. */ @SuppressWarnings("rawtypes") public void save(String context) { if (!settingsLoaded) { return; } try { File path = ModSettings.getAppDir( "/" + ModSettings.contextDatadirs.get(context) + "/" + backendname + "/"); ModSettings.dbgout( "saving context " + context + " (" + path.getAbsolutePath() + " [" + ModSettings.contextDatadirs.get(context) + "])"); if (!path.exists()) { path.mkdirs(); } File file = new File(path, "guiconfig.properties"); Properties p = new Properties(); for (int i = 0; i < Settings.size(); i++) { Setting z = Settings.get(i); p.put(z.backendName, z.toString(context)); } FileOutputStream out = new FileOutputStream(file); p.store(out, ""); } catch (Exception e) { e.printStackTrace(); } }
/** * must be called after all settings are added for loading/saving to work. loads from * .minecraft/mods/$backendname/guiconfig.properties if it exists. coming soon: set name of config * file * * @param context The context to load from. */ @SuppressWarnings("rawtypes") public void load(String context) { for (; ; ) { try { if (ModSettings.contextDatadirs.get(context) == null) { break; } File path = ModSettings.getAppDir( "/" + ModSettings.contextDatadirs.get(context) + "/" + backendname + "/"); if (!path.exists()) { break; } File file = new File(path, "guiconfig.properties"); if (!file.exists()) { break; } Properties p = new Properties(); p.load(new FileInputStream(file)); for (int i = 0; i < Settings.size(); i++) { ModSettings.dbgout("setting load"); Setting z = Settings.get(i); if (p.containsKey(z.backendName)) { ModSettings.dbgout("setting " + (String) p.get(z.backendName)); z.fromString((String) p.get(z.backendName), context); } } break; } catch (Exception e) { System.out.println(e); break; } } }