/** * Test a critter {@code c1} BUD and create a new critter {@code c2} and the new critter has the * property as expected * * @throws IOException * @throws SyntaxError */ @Test public void testBud() throws IOException, SyntaxError { World w = World.loadWorld("txt/BudTest/world.txt", session_id); Critter c1 = w.order.get(0); Position posC1 = c1.getPosition(); w.printCoordinatesASCIIMap(); w.printASCIIMap(); // Critter c1 bud and create a new critter c2 behind it int c1Energy = c1.getMem(IDX.ENERGY); c1Energy -= Constant.BUD_COST * c1.getComplexity(); w.lapse(); assertTrue( "Critter c1 has decrease certain amount of energy", c1.getMem(IDX.ENERGY) == c1Energy); // c2 may turn into food if it bud again if (w.order.size() == 1) { assertTrue( "Critter c2 doesn't turn into food as expected", w.getElemAtPosition(posC1.getRelativePos(1, DIR.BACK)) .equals(new Food(Constant.FOOD_PER_SIZE * Constant.INIT_SIZE))); return; } assertTrue("Critter c2 has not been created", w.order.size() == 2); Critter c2 = w.order.get(1); assertTrue( "Critter c2 doesn't wait and gather energy in" + "the round it is created", c2.getMem(IDX.ENERGY) == Constant.INITIAL_ENERGY + 1); for (int i = 0; i < Constant.MIN_MEMORY; ++i) { if (i == IDX.ENERGY || i == IDX.SIZE || i == IDX.POSTURE || i == IDX.TAG) continue; assertTrue( "Critter c2 doesn't inherient it parent as expected", c1.getMem(i) == c2.getMem(i)); } }
/** * Test a critter {@code c1} TAG another critter {@code c2} * * @throws IOException * @throws SyntaxError */ @Test public void testTag() throws IOException, SyntaxError { World w = World.loadWorld("txt/TagTest/world.txt", session_id); Critter c1 = w.order.get(0); Critter c2 = w.order.get(1); final int TAGVAL = 23; w.printCoordinatesASCIIMap(); w.printASCIIMap(); // Critter c1 start to tag Critter c2 int c1Energy = c1.getMem(IDX.ENERGY); int c1Size = c1.getMem(IDX.SIZE); c1Energy -= c1Size; w.lapse(); assertTrue("Critter c2 has not been tag", c2.getMem(IDX.TAG) == TAGVAL); assertTrue("Critter c1 doesn't lose the energy to tag", c1.getMem(IDX.ENERGY) == c1Energy); // Critter c1 still try to tag some critter w.lapse(); c1Size = c1.getMem(IDX.SIZE); c1Energy -= c1Size; assertTrue( "Critter still lose energy although there is " + "no critter for it to tag", c1.getMem(IDX.ENERGY) == c1Energy); }
/** * Test a critter {@code c1} ATTACK another critter {@code c2} * * @throws IOException * @throws SyntaxError */ @Test public void testAttack() throws IOException, SyntaxError { World w = World.loadWorld("txt/AttackTest/world.txt", session_id); Critter c1 = w.order.get(0); Critter c2 = w.order.get(1); Position posC2 = c2.getPosition(); w.printCoordinatesASCIIMap(); w.printASCIIMap(); // Critter c1 start to attack Critter c2 int c1Energy = c1.getMem(IDX.ENERGY); int c2Energy = c2.getMem(IDX.ENERGY); int c1Size = c1.getMem(IDX.SIZE); int c2Size = c2.getMem(IDX.SIZE); c1Energy -= c1Size * Constant.ATTACK_COST; int da = (int) (Constant.BASE_DAMAGE * c1Size * game.utils.Formula.logistic( Constant.DAMAGE_INC * (c1Size * c1.getMem(IDX.OFFENSE) - c2Size * c2.getMem(IDX.DEFENSE)))); c2Energy -= da; c2Energy += c2Size * Constant.SOLAR_FLUX; w.lapse(); assertTrue("Critter c2 doesn't lose energy as expected", c2.getMem(IDX.ENERGY) == c2Energy); assertTrue("Critter c1 doesn't lose the energy to attack", c1.getMem(IDX.ENERGY) == c1Energy); // c1 keep attack c2, but c2 is still alive w.lapse(); c2Energy -= da; c2Energy += c2Size * Constant.SOLAR_FLUX; assertTrue("Critter c2 doesn't lose energy as expected", c2.getMem(IDX.ENERGY) == c2Energy); System.out.println(c2); w.lapse(); c2Energy -= da; c2Energy += c2Size * Constant.SOLAR_FLUX; assertTrue("Critter c2 doesn't lose energy as expected", c2.getMem(IDX.ENERGY) == c2Energy); w.lapse(); c2Energy -= da; c2Energy += c2Size * Constant.SOLAR_FLUX; assertTrue("Critter c2 doesn't lose energy as expected", c2.getMem(IDX.ENERGY) == c2Energy); w.lapse(); c2Energy -= da; c2Energy += c2Size * Constant.SOLAR_FLUX; assertTrue("Critter c2 doesn't lose energy as expected", c2.getMem(IDX.ENERGY) == c2Energy); // c2 is killed w.lapse(); assertTrue( "c2 has not been turn into food", w.getElemAtPosition(posC2).equals(new Food(c2Size * Constant.FOOD_PER_SIZE))); assertTrue( "c2 has not been removed from the list", w.order.size() == 1 && w.order.get(0).equals(c1)); }
/** * Test a single critter EAT food * * @throws SyntaxError * @throws IOException */ @Test public void testEat() throws IOException, SyntaxError { World w = World.loadWorld("txt/EatTest/world.txt", session_id); Critter c = w.order.get(0); // place some food in front of the critter Position pos1 = new Position(2, 2); Position pos2 = new Position(2, 3); Position pos3 = new Position(2, 4); final int INITENERGY = 100; final int FOODENERGY = 200; // the critter eat one piece of food in front of it assertTrue( "there is a food in front of the critter", w.getElemAtPosition(pos1).equals(new Food(FOODENERGY))); w.lapse(); assertTrue( "critter doesn't eat the food and increase energy", c.getMem(IDX.ENERGY) == INITENERGY + FOODENERGY - c.getMem(IDX.SIZE)); assertTrue("the food doesn't got removed", w.getElemAtPosition(pos1) == null); // the critter walk forward one step w.lapse(); assertTrue("critter doesn't move ahead", c.getPosition().equals(pos1)); // the critter eat one piece of food in front of it w.lapse(); assertTrue( "critter doesn't eat the food and increase energy", c.getMem(IDX.ENERGY) == INITENERGY + FOODENERGY * 2 - c.getMem(IDX.SIZE) * 2 - Constant.MOVE_COST * c.getMem(IDX.SIZE)); assertTrue("the food doesn't got removed", w.getElemAtPosition(pos2) == null); // the critter move forward one step w.lapse(); assertTrue("critter doesn't move ahead", c.getPosition().equals(pos2)); // the critter only eat a certain amount of food because it will reach // its max amount of energy it can have, // then it can't move because there is a the food in front of it w.lapse(); assertTrue("critter moved", c.getPosition().equals(pos2)); assertTrue( "there is a food in front of the critter", w.getElemAtPosition(pos3) .equals( new Food( FOODENERGY - 3 * c.getMem(IDX.SIZE) - 2 * Constant.MOVE_COST * c.getMem(IDX.SIZE)))); }
/** * Test single critter walking a spiral * * @throws SyntaxError * @throws IOException */ @Test public void testSpiralMove() throws IOException, SyntaxError { World w = World.loadWorld("txt/SpiralMoveTest/world.txt", session_id); Critter c = w.order.get(0); w.printCoordinatesASCIIMap(); w.printASCIIMap(); for (int i = 0; i < 100; ++i) { w.lapse(); w.printASCIIMap(); System.out.println("Critter energy: " + c.getMem(IDX.ENERGY)); } }
/** * Test single critter TURN left and right * * @throws SyntaxError * @throws IOException */ @Test public void testTurn() throws IOException, SyntaxError { World w = World.loadWorld("txt/TurnTest/world.txt", session_id); Critter c = w.order.get(0); final int INITENERGY = 7; // check the initial status of the critter assertTrue( "the critter dones't got initialized with expected energy", c.getMem(IDX.ENERGY) == INITENERGY); assertTrue( "the critter doesn't got initialized to the expected " + " position", c.getPosition().equals(new Position(2, 2))); // the critter keep turning right w.lapse(); assertTrue("the critter doesn't turn as expected", c.getDir() == DIR.RFRONT); assertTrue("the critter unexpectedly moved", c.getPosition().equals(new Position(2, 2))); assertTrue( "the last rule executed hasn't got set as expected", c.getLastRuleExe().toString().trim().equals("1 = 1 --> right;")); assertTrue( "the critter's energy doesn't changed as expected", c.getMem(IDX.ENERGY) == INITENERGY - c.getMem(IDX.SIZE)); w.lapse(); w.lapse(); assertTrue("the critter doesn't turn as expected", c.getDir() == DIR.BACK); // critter start to turn left w.lapse(); assertTrue("the critter doesn't turn as expected", c.getDir() == DIR.RBACK); assertTrue( "the last rule executed hasn't got set as expected", c.getLastRuleExe().toString().trim().equals("mem[4] <= 4 --> left;")); // the critter should die because of the turning w.lapse(); w.lapse(); w.lapse(); assertTrue("the critter doesn't die as expected", w.order.size() == 0); assertTrue( "Critter doesn't turn into expected amount of food at " + "expected position", ((Food) w.getElemAtPosition(new Position(2, 2))).getAmount() == 200); // try if the world can still lapse even if there are no critter w.lapse(); }
/** * Test single critter MOVE forward and backward * * @throws SyntaxError * @throws IOException */ @Test public void testMove() throws IOException, SyntaxError { World w = World.loadWorld("txt/MoveTest/world.txt", session_id); Critter c = w.order.get(0); final int INITENERGY = 13; // check the initial status of the critter assertTrue( "the critter dones't got initialized with expected energy", c.getMem(IDX.ENERGY) == INITENERGY); assertTrue( "the critter doesn't got initialized to the expected " + " position", c.getPosition().equals(new Position(2, 2))); // the critter start to keep moving forward w.lapse(); assertTrue("the critter doesn't moved as expected", c.getPosition().equals(new Position(2, 3))); assertTrue( "the last rule executed hasn't got set as expected", c.getLastRuleExe().toString().trim().equals("1 = 1 --> forward;")); assertTrue( "the critter's energy doesn't changed as expected", c.getMem(IDX.ENERGY) == INITENERGY - Constant.MOVE_COST * c.getMem(IDX.SIZE)); w.lapse(); w.lapse(); assertTrue("the critter doesn't moved as expected", c.getPosition().equals(new Position(2, 4))); // critter start to move backward w.lapse(); assertTrue("the critter doesn't moved as expected", c.getPosition().equals(new Position(2, 3))); assertTrue( "the last rule executed hasn't got set as expected", c.getLastRuleExe().toString().trim().equals("mem[4] <= 4 --> backward;")); // the critter should die because of the movement w.lapse(); assertTrue("the critter doesn't die as expected", w.order.size() == 0); assertTrue( "Critter doesn't turn into expected amount of food at " + "expected position", ((Food) w.getElemAtPosition(new Position(2, 3))).getAmount() == 200); // try if the world can still lapse even if there are no critter w.lapse(); }
/** * Test a single critter SERVE food to the hex in front of it * * @throws IOException * @throws SyntaxError */ @Test public void testServe() throws IOException, SyntaxError { World w = World.loadWorld("txt/ServeTest/world.txt", session_id); Critter c = w.order.get(0); Position pos1 = new Position(2, 2); final int INITENERGY = 100; final int SERVEENERGY = 10; final int FOODENERGY = 5; assertTrue("the initial energy of critter is wrong", c.getMem(IDX.ENERGY) == INITENERGY); // the critter serve some energy to the food in front of it w.lapse(); assertTrue( "the food doesn't got the energy", w.getElemAtPosition(pos1).equals(new Food(FOODENERGY + SERVEENERGY))); assertTrue( "the critter doesn't reduce its energy as expected", c.getMem(IDX.ENERGY) == INITENERGY - SERVEENERGY - c.getMem(IDX.SIZE)); // the hex on the right front of the critter would get served w.lapse(); w.lapse(); w.printASCIIMap(); assertTrue( "the food doesn't got the energy", w.getElemAtPosition(new Position(3, 2)).equals(new Food(SERVEENERGY))); assertTrue( "the critter doesn't reduce its energy as expected", c.getMem(IDX.ENERGY) == INITENERGY - SERVEENERGY * 2 - c.getMem(IDX.SIZE) * 3); // the critter serve the food to outside of the world // (the food will be destroyed and critter still lose energy) w.lapse(); w.lapse(); w.printASCIIMap(); assertTrue( "the critter doesn't reduce its energy as expected", c.getMem(IDX.ENERGY) == INITENERGY - SERVEENERGY * 3 - c.getMem(IDX.SIZE) * 5); }
/** * Test a single critter being update and can WAIT as expected some memory shouldn't be updated, * some memory has a limited range of valid value if no action happens, a critter will keep doing * update until it has finished 999 PASS * * @throws SyntaxError * @throws IOException */ @Test public void testUpdate() throws IOException, SyntaxError { final int POSTURE = 10; World w = World.loadWorld("txt/UpdateTest/world.txt", session_id); Critter c = w.order.get(0); // check the initial state of the critter int[] refMem = {9, 2, 3, 1, 100, 1, 0, 17, 0}; for (int i = 0; i < refMem.length; ++i) assertTrue("memory " + i + " doesn't get initialized as expected", c.getMem(i) == refMem[i]); w.lapse(); refMem[7] = POSTURE; refMem[4] += Constant.SOLAR_FLUX; // energy increase because of wait // the index of last rule being executed before came to the MAX_PASS refMem[8] = Constant.MAX_PASS % c.getProgram().getChildren().size(); // check the state of the critter changed as expected for (int i = 0; i < refMem.length; ++i) assertTrue("memory " + i + " doesn't get initialized as expected", c.getMem(i) == refMem[i]); }
/** * Test a single critter GROW * * @throws IOException * @throws SyntaxError */ @Test public void testGrow() throws IOException, SyntaxError { World w = World.loadWorld("txt/GrowTest/world.txt", session_id); Critter c = w.order.get(0); Position pos = c.getPosition(); final int INITENERGY = 200; assertTrue("the critter doesn't got initialized to expected size", c.getMem(IDX.SIZE) == 1); // the critter grow w.lapse(); assertTrue("the critter doesn't grow into expected size", c.getMem(IDX.SIZE) == 2); assertTrue( "the critter doesn't decrease it energy as expected", c.getMem(IDX.ENERGY) == INITENERGY - (c.getMem(IDX.SIZE) - 1) * c.getComplexity() * Constant.GROW_COST); // the critter die because of grow w.lapse(); assertTrue( "the critter doesn't turn into food because of growth", w.getElemAtPosition(pos).equals(new Food(c.getMem(IDX.SIZE) * Constant.FOOD_PER_SIZE))); assertTrue("the critter doesn't die", w.order.size() == 0); }
/** * Test a critter {@code c1} MATE with another critter {@code c2} and create a new critter {@code * c3} * * <p>and the new critter has the property as expected * * @throws IOException * @throws SyntaxError */ @Test public void testMate() throws IOException, SyntaxError { World w = World.loadWorld("txt/MateTest/world.txt", session_id); Critter c1 = w.order.get(0); Critter c2 = w.order.get(1); int c1Energy = c1.getMem(IDX.ENERGY); int c2Energy = c2.getMem(IDX.ENERGY); // check the Critter c1 want to mate in this turn // but it doesn't success because Critter c2 wait in this turn c1Energy -= c1.getMem(IDX.SIZE); c2Energy += c2.getMem(IDX.SIZE); w.lapse(); assertTrue("Critter c1 doesn't try to mate", c1.getWantToMate() == true); assertTrue( "Critter c1 doesn't lose energy because it try to mate", c1.getMem(IDX.ENERGY) == c1Energy); assertTrue( "Critter c2 doesn't get energy when it should wait", c2.getMem(IDX.ENERGY) == c2Energy); assertTrue("The number of citters in the world is not as expected", w.order.size() == 2); // Critter c1 mate with Critter c2 in this turn // a new Critter c3 is created in this turn either after c1 or c2 w.lapse(); assertTrue("Critter c1 doesn't lose the energy as expected", c1.getMem(IDX.ENERGY) == 239); assertTrue("Critter c2 doesn't lose the energy as expected", c2.getMem(IDX.ENERGY) == 231); assertTrue("The number of citters in the world is not as expected", w.order.size() == 3); Critter c3 = w.order.get(2); assertTrue( "The new critter is at the expected location", w.getElemAtPosition(new Position(2, 1)) == c3 || w.getElemAtPosition(new Position(2, 4)) == c3); for (int i = 0; i < 3; ++i) assertTrue( "critter doesn't inherient the property of its parents", c3.getMem(i) == c1.getMem(i) || c3.getMem(i) == c2.getMem(i)); assertTrue( "Critter hasn't got initialized as expected", c3.getMem(IDX.SIZE) == 1 && (c3.getMem(IDX.ENERGY) == Constant.INITIAL_ENERGY - c3.getMem(IDX.SIZE) || c3.getMem(IDX.ENERGY) == Constant.INITIAL_ENERGY + c3.getMem(IDX.SIZE)) && c3.getMem(IDX.PASS) == 1 && (c3.getMem(IDX.POSTURE) == 0 || c3.getMem(IDX.POSTURE) == 10)); assertTrue( "Critter doesn't have the rule as expected", c3.getProgram() .getChildren() .get(0) .toString() .equals(c2.getProgram().getChildren().get(0).toString()) || c3.getProgram() .getChildren() .get(0) .toString() .equals(c1.getProgram().getChildren().get(0).toString())); if (c3.getProgram().getChildren().size() == 2) assertTrue( "Critter doesn't have the rule as expected", c3.getProgram() .getChildren() .get(1) .toString() .trim() .equals(c2.getProgram().getChildren().get(1).toString().trim())); // Critter c1 and c2 try to mate with each other again, but they // fail because they can't afford the energy w.lapse(); assertTrue("Critter c1 doesn't have the energy as expected", c1.getMem(IDX.ENERGY) == 238); assertTrue("Critter c2 doesn't have the energy as expected", c2.getMem(IDX.ENERGY) == 230); System.out.println(c3.getMem(IDX.ENERGY)); assertTrue( "Critter c3 doesn't have the energy as expected", c3.getMem(IDX.ENERGY) == 250 || c3.getMem(IDX.ENERGY) == 248 || c3.getMem(IDX.ENERGY) == 252); }