public void stillGraphics(Client curPlr, int absX, int absY, int heightLevel, int id, int pause) { for (Player p : Server.getPlayerManager().getClientRegion((curPlr).currentRegion)) { if (p == null) continue; if (!p.isActive) continue; if (p.disconnected) continue; Client c = (Client) p; if (c == curPlr || c.withinDistance(absX, absY, heightLevel)) { c.getPA().sendStillGraphics(id, heightLevel, absY, absX, pause); } } }