コード例 #1
0
  @Override
  public synchronized void startGame() {
    try {
      stopPlayer1GameTimer();
      stopPlayer2GameTimer();

      networkManager.sendCommand(StartGameCommand.class);

      player1ScoreCounter.reset();
      player2ScoreCounter.reset();
      updatePlayer1ScoreViewer(0);
      updatePlayer2ScoreViewer(0);

      board.getTetrisModel().clear();

      board.getTetrisModel().getFigureManager1().pregenerateFigure();
      board.getPlayer1PreviewerModel().clear();
      board
          .getTetrisModel()
          .getFigureManager1()
          .getNextFigure()
          .putFigure(board.getPlayer1PreviewerModel(), 4, 0);
      final AbstractFigure figure1 = board.getTetrisModel().getFigureManager1().getCurrentFigure();
      board.getTetrisModel().setFigure1(figure1);
      figure1.putFigure(board.getTetrisModel(), 4, 0);

      board.getTetrisModel().getFigureManager2().pregenerateFigure();
      board.getPlayer2PreviewerModel().clear();
      board
          .getTetrisModel()
          .getFigureManager2()
          .getNextFigure()
          .putFigure(board.getPlayer2PreviewerModel(), 4, 0);
      final AbstractFigure figure2 = board.getTetrisModel().getFigureManager2().getCurrentFigure();
      board.getTetrisModel().setFigure2(figure2);
      figure2.putFigure(board.getTetrisModel(), 14, 0);

      gameStarted = true;
      gamePaused = false;

      restartPlayer1GameTimer();
      restartPlayer2GameTimer();

      repaintPlayer1Previewer();
      repaintPlayer2Previewer();
      repaintDownShifter();
    } catch (IOException ex) {
      interraptGame(ex);
    }
  }
コード例 #2
0
  @Override
  public synchronized void player1PushDown() {
    if (gamePaused || !gameStarted) {
      return;
    }
    try {
      restartPlayer1GameTimer();
      if (board.getTetrisModel().getFigure1().pushDown() == AbstractFigure.RESULT_FREEZED) {
        updatePlayer1ScoreViewer(board.getTetrisModel().removeRows());
        board.getTetrisModel().getFigureManager1().pregenerateFigure();
        /*
         * Put preview figure
         */
        board.getPlayer1PreviewerModel().clear();
        board
            .getTetrisModel()
            .getFigureManager1()
            .getNextFigure()
            .putFigure(board.getPlayer1PreviewerModel(), 4, 0);
        repaintPlayer1Previewer();
        /*
         * Put new figure
         */
        final AbstractFigure figure = board.getTetrisModel().getFigureManager1().getCurrentFigure();
        board.getTetrisModel().setFigure1(figure);
        if (!figure.putFigure(board.getTetrisModel(), 4, 0)) {
          gameOver();
        } else {
          board.getDownShifter().doShift();
          networkManager.sendCommand(DoShiftCommand.class);
        }
      }

      updatePlayer1ScoreViewer(1);
      repaintDownShifter();
    } catch (IOException ex) {
      interraptGame(ex);
    }
  }