/** This is the heart of the event manager, which processes the events for a robot. */ public void processEvents() { // Remove old events eventQueue.clear(getTime() - MAX_EVENT_STACK); // Process custom events for (Condition customEvent : customEvents) { boolean conditionSatisfied = callUserCode(customEvent); if (conditionSatisfied) { addImpl(new CustomEvent(customEvent)); } } // Sort the events based on the time and priority of the events eventQueue.sort(); // Process event queue here Event currentEvent; while ((currentEvent = (eventQueue.size() > 0) ? eventQueue.get(0) : null) != null && currentEvent.getPriority() >= currentTopEventPriority) { if (currentEvent.getPriority() == currentTopEventPriority) { if (currentTopEventPriority > Integer.MIN_VALUE && isInterruptible(currentTopEventPriority)) { setInterruptible(currentTopEventPriority, false); // we're going to restart it, so reset. // We are already in an event handler, took action, and a new event was generated. // So we want to break out of the old handler to process it here. throw new EventInterruptedException(currentEvent.getPriority()); } break; } int oldTopEventPriority = currentTopEventPriority; currentTopEventPriority = currentEvent.getPriority(); currentTopEvent = currentEvent; eventQueue.remove(currentEvent); try { dispatch(currentEvent); setInterruptible(currentTopEventPriority, false); } catch (EventInterruptedException e) { currentTopEvent = null; } catch (RuntimeException e) { currentTopEvent = null; throw e; } catch (Error e) { currentTopEvent = null; throw e; } finally { currentTopEventPriority = oldTopEventPriority; } } }
/** * Removes all events from the event queue. * * @param includingSystemEvents {@code true} if system events must be removed as well; {@code * false} if system events should stay on the event queue. */ public void clearAllEvents(boolean includingSystemEvents) { eventQueue.clear(includingSystemEvents); // customEvents.clear(); // Custom event should not be cleared here }