/** * Notification that the construction phase of this node has finished. If the node would like to * do any internal processing, such as setting up geometry, then go for it now. */ public void setupFinished() { if (!inSetup) return; super.setupFinished(); if (pShape != null) pShape.setupFinished(); if (vfShape != null) vfShape.setupFinished(); }
/** * Notification that the construction phase of this node has finished. If the node would like to * do any internal processing, such as setting up geometry, then go for it now. */ public void setupFinished() { if (!inSetup) return; super.setupFinished(); childCount = vfChildren.size(); VRMLNodeType kid; for (int i = 0; i < childCount; i++) { kid = (VRMLNodeType) vfChildren.get(i); // Make sure the child is finished first. kid.setupFinished(); } }
/** * Notification that the construction phase of this node has finished. If the node would like to * do any internal processing, such as setting up geometry, then go for it now. */ public void setupFinished() { if (!inSetup) return; super.setupFinished(); if (pPickingGeometry != null) pPickingGeometry.setupFinished(); if (vfPickingGeometry != null) vfPickingGeometry.setupFinished(); numPickTarget = targetList.size(); vfPickTarget = new VRMLNodeType[numPickTarget]; for (int i = 0; i < numPickTarget; i++) { VRMLNodeType p = (VRMLNodeType) targetList.get(i); p.setupFinished(); vfPickTarget[i] = p; } targetList = null; updateChildren(vfPickTarget, numPickTarget); }