/** {@inheritDoc} */ @Override protected void runImpl() { Player player = getConnection().getActivePlayer(); if (player.isProtectionActive()) { player.getController().stopProtectionActiveTask(); } Item item = player.getInventory().getItemByObjId(uniqueItemId); Item targetItem = player.getInventory().getItemByObjId(targetItemId); HouseObject<?> targetHouseObject = null; if (item == null) { log.warn( String.format( "CHECKPOINT: null item use action: %d %d", player.getObjectId(), uniqueItemId)); return; } if (targetItem == null) targetItem = player.getEquipment().getEquippedItemByObjId(targetItemId); if (targetItem == null && player.getHouseRegistry() != null) targetHouseObject = player.getHouseRegistry().getObjectByObjId(targetItemId); if (item.getItemTemplate().getTemplateId() == 165000001 && targetItem.getItemTemplate().canExtract()) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_COLOR_ERROR); return; } // check use item multicast delay exploit cast (spam) if (player.isCasting()) { // PacketSendUtility.sendMessage(this.getOwner(), // "You must wait until cast time finished to use skill again."); player.getController().cancelCurrentSkill(); // On retail the item is cancelling the current skill and then procs normally // return; } if (!RestrictionsManager.canUseItem(player, item)) return; if (item.getItemTemplate().getRace() != Race.PC_ALL && item.getItemTemplate().getRace() != player.getRace()) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CANNOT_USE_ITEM_INVALID_RACE); return; } int requiredLevel = item.getItemTemplate().getRequiredLevel(player.getCommonData().getPlayerClass()); if (requiredLevel == -1) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CANNOT_USE_ITEM_INVALID_CLASS); return; } if (requiredLevel > player.getLevel()) { PacketSendUtility.sendPacket( player, SM_SYSTEM_MESSAGE.STR_CANNOT_USE_ITEM_TOO_LOW_LEVEL_MUST_BE_THIS_LEVEL( item.getNameId(), requiredLevel)); return; } HandlerResult result = QuestEngine.getInstance().onItemUseEvent(new QuestEnv(null, player, 0, 0), item); if (result == HandlerResult.FAILED) return; // don't remove item ItemActions itemActions = item.getItemTemplate().getActions(); ArrayList<AbstractItemAction> actions = new ArrayList<AbstractItemAction>(); if (itemActions == null) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_IS_NOT_USABLE); return; } for (AbstractItemAction itemAction : itemActions.getItemActions()) { // check if the item can be used before placing it on the cooldown list. if (targetHouseObject != null && itemAction instanceof IHouseObjectDyeAction) { IHouseObjectDyeAction action = (IHouseObjectDyeAction) itemAction; if (action != null && action.canAct(player, item, targetHouseObject)) actions.add(itemAction); } else if (itemAction.canAct(player, item, targetItem)) actions.add(itemAction); } if (actions.size() == 0) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_IS_NOT_USABLE); return; } // Store Item CD in server Player variable. // Prevents potion spamming, and relogging to use kisks/aether jelly/long CD items. ItemUseLimits limits = item.getItemTemplate().getUseLimits(); if (player.isItemUseDisabled(limits)) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_CANT_USE_UNTIL_DELAY_TIME); return; } if (limits.getGenderPermitted() != null && limits.getGenderPermitted() != player.getGender()) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_CANNOT_USE_ITEM_INVALID_GENDER); return; } int useDelay = player.getItemCooldown(item.getItemTemplate()); if (useDelay > 0) { player.addItemCoolDown( item.getItemTemplate().getUseLimits().getDelayId(), System.currentTimeMillis() + useDelay, useDelay / 1000); } // notify item use observer player.getObserveController().notifyItemuseObservers(item); for (AbstractItemAction itemAction : actions) { if (targetHouseObject != null && itemAction instanceof IHouseObjectDyeAction) { IHouseObjectDyeAction action = (IHouseObjectDyeAction) itemAction; action.act(player, item, targetHouseObject); } else if (type == 6) { // Multi Returns Items (Scroll Teleporter) if (itemAction instanceof MultiReturnAction) { MultiReturnAction action = (MultiReturnAction) itemAction; int SelectedMapIndex = returnId; action.act(player, item, SelectedMapIndex); } } else { itemAction.act(player, item, targetItem); } } PacketSendUtility.sendPacket( player, SM_SYSTEM_MESSAGE.STR_USE_ITEM(new DescriptionId(item.getItemTemplate().getNameId()))); }