コード例 #1
0
ファイル: TestBackend.java プロジェクト: Tatsuo0/Tillerinobot
  @Override
  public BeatmapMeta loadBeatmap(int beatmapid, final long mods, Language lang)
      throws SQLException, IOException, UserException {
    OsuApiBeatmap beatmap = getBeatmap(beatmapid);

    BeatmapWithMods entry = new BeatmapWithMods(beatmapid, mods);

    FakePercentageEstimates estimates = database.estimates.get(entry);

    if (estimates == null) {
      double pp = Math.pow(2, beatmap.getStarDifficulty()) * 8;

      if (Mods.DoubleTime.is(mods)) {
        pp *= 2.5;
      }
      if (Mods.HardRock.is(mods)) {
        pp *= 1.3;
      }
      if (Mods.Hidden.is(mods)) {
        pp *= 1.1;
      }

      final double fPp = pp;

      estimates = new FakePercentageEstimates(mods, fPp);
    }

    return new BeatmapMeta(beatmap, null, estimates);
  }
コード例 #2
0
ファイル: TestBackend.java プロジェクト: Tatsuo0/Tillerinobot
  public OsuApiBeatmap getBeatmap(int beatmapid) {
    Random rand = new Random(beatmapid);
    OsuApiBeatmap beatmap = database.beatmaps.get(beatmapid);
    if (beatmap == null) {
      beatmap = new OsuApiBeatmap();
      beatmap.setBeatmapId(beatmapid);
      if (setIds.containsKey(beatmapid)) {
        beatmap.setSetId(setIds.get(beatmapid));
      }
      {
        // ARTIST
        String[] artists = {"Hatsune Miku", "IOSYS", "Nightcore", "DragonForce", "ClariS"};
        beatmap.setArtist(artists[beatmapid % artists.length]);
      }
      beatmap.setTitle("Beatmap " + beatmapid);
      {
        // VERSION AND DIFFICULTY
        String[] versions = {"Easy", "Normal", "Hard", "Hyper", "Insane", "Another", "Extra"};
        int diff = beatmapid % versions.length;
        beatmap.setVersion(versions[diff]);

        beatmap.setStarDifficulty(diff + rand.nextDouble());
        beatmap.setTotalLength((int) (30 + Math.pow(rand.nextDouble(), 3) * 600));
        beatmap.setApproachRate(5 + Math.min(4, diff) + (int) (rand.nextDouble() + .5));
        beatmap.setCircleSize(diff + 1);
        beatmap.setBpm(50 * Math.pow(2, diff * .4 + rand.nextDouble()));
      }
    }
    return beatmap;
  }