コード例 #1
0
  public void render() {
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    glLoadIdentity();

    if (_worldRenderer != null) {
      _worldRenderer.render();
    }

    /* UI */
    PerformanceMonitor.startActivity("Render and Update UI");
    renderUserInterface();
    PerformanceMonitor.endActivity();
  }