public void setup() { world = client.getDefaultWorld(); // World world = client.getWorld("world"); material = (RenderMaterial) Spout.getFilesystem() .getResource("material://Spout/resources/resources/materials/BasicMaterial.smt"); updateNearbyChunkMeshes(false); // GL11.glEnable(GL11.GL_CULL_FACE); }
public void initRenderer() { createWindow(); // Mouse.setGrabbed(true); getLogger().info("SpoutClient Information"); getLogger().info("Operating System: " + System.getProperty("os.name")); getLogger().info("Renderer Mode: " + this.getRenderMode().toString()); getLogger().info("OpenGL Information"); getLogger().info("Vendor: " + GL11.glGetString(GL11.GL_VENDOR)); getLogger().info("OpenGL Version: " + GL11.glGetString(GL11.GL_VERSION)); getLogger().info("GLSL Version: " + GL11.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION)); getLogger().info("Max Textures: " + GL11.glGetString(GL20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)); String extensions = "Extensions Supported: "; if (getArguments().renderMode == RenderMode.GL30) { for (int i = 0; i < GL11.glGetInteger(GL30.GL_NUM_EXTENSIONS); i++) { extensions += GL30.glGetStringi(GL11.GL_EXTENSIONS, i) + " "; } } else { extensions += GL11.glGetString(GL11.GL_EXTENSIONS); } getLogger().info(extensions); soundManager.init(); Spout.getFilesystem().postStartup(); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glClearColor((135.f / 255.0f), 206.f / 255.f, 250.f / 255.f, 0); // worldRenderer = new WorldRenderer(this); // worldRenderer.setup(); renderer = new PrimitiveBatch(); mat = (RenderMaterial) this.getFilesystem() .getResource("material://Spout/resources/resources/materials/BasicMaterial.smt"); renderer.begin(); renderer.addCube(new Vector3(-0.5, -0.5, -0.5), Vector3.ONE, Color.RED, sides); renderer.end(); gui = new SpriteBatch(); }