コード例 #1
0
  private void nearCallback(Object data, DGeom o1, DGeom o2) {
    int i;

    // only collide things with the ground
    boolean g1 = (o1 == ground);
    boolean g2 = (o2 == ground);
    if (!(g1 ^ g2)) return;

    DBody b1 = o1.getBody();
    DBody b2 = o2.getBody();

    DContactBuffer contacts = new DContactBuffer(3); // up to 3 contacts per box
    for (i = 0; i < 3; i++) {
      contacts.get(i).surface.mode = OdeConstants.dContactSoftCFM | OdeConstants.dContactApprox1;
      contacts.get(i).surface.mu = MU;
      contacts.get(i).surface.soft_cfm = 0.01;
    }
    int numc = OdeHelper.collide(o1, o2, 3, contacts.getGeomBuffer());
    if (numc != 0) { // [0].geom,sizeof(dContact))) {
      for (i = 0; i < numc; i++) {
        DJoint c = OdeHelper.createContactJoint(world, contactgroup, contacts.get(i));
        c.attach(b1, b2);
      }
    }
  }
コード例 #2
0
  /** The call to ragdoll.destroy() used to cause an NPE. */
  @Test
  public void testIssue31() {
    DWorld world = OdeHelper.createWorld();
    world.setGravity(0, 0, -9.8);
    world.setDamping(1e-4, 1e-5);
    //    dWorldSetERP(world, 1);
    DSpace space = OdeHelper.createSimpleSpace();
    OdeHelper.createPlane(space, 0, 0, 1, 0);

    DxRagdoll ragdoll = new DxRagdoll(world, space, new DxDefaultHumanRagdollConfig());
    ragdoll.setAngularDamping(0.1);
    DQuaternion q = new DQuaternion(1, 0, 0, 0);
    Rotation.dQFromAxisAndAngle(q, new DVector3(1, 0, 0), -0.5 * Math.PI);
    for (int i = 0; i < ragdoll.getBones().size(); i++) {
      DxRagdollBody bone = ragdoll.getBones().get(i);
      DGeom g = OdeHelper.createCapsule(space, bone.getRadius(), bone.getLength());
      DBody body = bone.getBody();
      DQuaternion qq = new DQuaternion();
      OdeMath.dQMultiply1(qq, q, body.getQuaternion());
      body.setQuaternion(qq);
      DMatrix3 R = new DMatrix3();
      OdeMath.dRfromQ(R, q);
      DVector3 v = new DVector3();
      OdeMath.dMultiply0_133(v, body.getPosition(), R);
      body.setPosition(v.get0(), v.get1(), v.get2());
      g.setBody(body);
    }

    ragdoll.destroy();
  }