private void attachChildNode(FxNode node) { FxNode top = nodeStack.peek(); i(top).addChild(node); // if (!node.isBroken() && (node.getKind() != FxNode.Kind.Element)) { accessor.attach(node, fxModel); if (!node.isBroken()) { accessor.addChild(top, node); } if (i(node).isElement()) { pushInstance(node); } }