コード例 #1
0
 /**
  * Establishes the binding index for the Vertex Buffer Specified by {@code name} in this Vertex
  * Array. This function is essential for Vertex buffers to be able to be used with the Vertex
  * array object.
  *
  * @param name Name of the Vertex buffer in this Vertex array to bind to an index in the array
  * @return True if the name exists, false otherwise
  */
 public boolean registerVBO(String name) {
   // check to make sure the buffer being set exists
   if (vbos.get(name) != null) {
     glVertexArrayVertexBuffer(vaoId, bufferIndices.get(name), vbos.get(name).getId(), 0, stride);
     return true;
   } else {
     return false;
   }
 }