public static void testPositiveXRotateXY() { Vector3d dir = new Vector3d(); Matrix4x3d m = new Matrix4x3d().rotateY((float) Math.toRadians(90)).rotateX((float) Math.toRadians(45)); m.positiveX(dir); TestUtil.assertVector3dEquals(new Vector3d(0, 1, 1).normalize(), dir, 1E-7f); }
public static void testNormal() { Matrix4x3d r = new Matrix4x3d().rotateY((float) Math.PI / 2); Matrix4x3d s = new Matrix4x3d(r).scale(0.2f); Matrix4x3d n = new Matrix4x3d(); s.normal(n); n.normalize3x3(); TestUtil.assertMatrix4x3dEquals(r, n, 1E-8f); }
public static void testPositiveXYZLookAt() { Vector3d dir = new Vector3d(); Matrix4x3d m = new Matrix4x3d().lookAt(0, 0, 0, -1, 0, 0, 0, 1, 0); m.positiveX(dir); TestUtil.assertVector3dEquals(new Vector3d(0, 0, -1).normalize(), dir, 1E-7f); m.positiveY(dir); TestUtil.assertVector3dEquals(new Vector3d(0, 1, 0).normalize(), dir, 1E-7f); m.positiveZ(dir); TestUtil.assertVector3dEquals(new Vector3d(1, 0, 0).normalize(), dir, 1E-7f); }
public static void testPositiveXYZSameAsInvert() { Vector3d dir = new Vector3d(); Vector3d dir2 = new Vector3d(); Matrix4x3d m = new Matrix4x3d().rotateXYZ(0.12f, 1.25f, -2.56f); Matrix4x3d inv = new Matrix4x3d(m).invert(); m.positiveX(dir); inv.transformDirection(dir2.set(1, 0, 0)); TestUtil.assertVector3dEquals(dir2, dir, 1E-6f); m.positiveY(dir); inv.transformDirection(dir2.set(0, 1, 0)); TestUtil.assertVector3dEquals(dir2, dir, 1E-6f); m.positiveZ(dir); inv.transformDirection(dir2.set(0, 0, 1)); TestUtil.assertVector3dEquals(dir2, dir, 1E-6f); }
public static void testInvert() { Matrix4x3d invm = new Matrix4x3d(); Matrix4x3d m = new Matrix4x3d(); m.rotateX(1.2f).rotateY(0.2f).rotateZ(0.1f).translate(1, 2, 3).invert(invm); Vector3d orig = new Vector3d(4, -6, 8); Vector3d v = new Vector3d(); Vector3d w = new Vector3d(); m.transformPosition(orig, v); invm.transformPosition(v, w); TestUtil.assertVector3dEquals(orig, w, 1E-6f); invm.invert(); TestUtil.assertMatrix4x3dEquals(m, invm, 1E-6f); }
public static void testPositiveZRotateX() { Vector3d dir = new Vector3d(); Matrix4x3d m = new Matrix4x3d().rotateX((float) Math.toRadians(90)); m.positiveZ(dir); TestUtil.assertVector3dEquals(new Vector3d(0, 1, 0), dir, 1E-7f); }