@Override public String toString() { return "X [" + posBalon.getX() + "] Y [" + posBalon.getY() + "] Z[" + altura + "] " + "\tjugador: " + idxJugador + "\tEs rival: " + ganaRival; }
public Trajectory(Position ball, double velocity, double angle, double angleVert) { length = 75; positions = new Position[length]; z = new double[length]; AbstractTrajectory t = new AirTrajectory(velocity * Math.cos(angleVert), velocity * Math.sin(angleVert), 0, 0); for (int i = 0; i < length; i++) { double radio = t.getX((double) (i + 1) / 60d) * Constants.AMPLIFICA_VEL_TRAYECTORIA; positions[i] = new Position( ball.getX() + radio * Math.cos(angle), ball.getY() + radio * Math.sin(angle)); z[i] = t.getY((double) (i + 1) / 60d) * Constants.AMPLIFICA_VEL_TRAYECTORIA * 2; } }
private double calculateFitness( Position position, double z, int iter, Position last, double lastZ) { int oppIterToBall = ChimueloTacticUtils.calculateIterToBall( position, z, currentSituation.rivalPlayers(), currentSituation.rivalPlayersDetail(), currentSituation.rivalIterationsToKick()); double Dx = position.getX() - last.getX(); double Dy = position.getY() - last.getY(); if (!position.isInsideGameField(0)) { if (position.getY() > Constants.LARGO_CAMPO_JUEGO / 2) { double posX = (Dx / Dy) * (Constants.LARGO_CAMPO_JUEGO / 2 - position.getY()) + position.getX(); double Dz = z - lastZ; double posZ = (Dz / Dy) * (Constants.LARGO_CAMPO_JUEGO / 2 - position.getY()) + z; if (posZ <= Constants.ALTO_ARCO && Math.abs(posX) < Constants.LARGO_ARCO / 2 - Constants.RADIO_BALON && z - Dz <= Constants.ALTO_ARCO) { double fvel = Math.sqrt(Dx * Dx + Dy * Dy) / Constants.REMATE_VELOCIDAD_MAX; double fiter = Math.max(0, Math.min(1, (oppIterToBall - iter) / 75.0)); double fx = Math.max( 0, Math.min( 1, 1 - Math.abs(posX) / (Constants.LARGO_ARCO / 2 - Constants.RADIO_BALON))); return 1 + .40 * fvel + .45 * fiter + .15 * fx; } } return -1; } if (oppIterToBall <= iter) { double fdist = Math.max(0, Math.min(1, position.getY() / Constants.centroArcoSup.getY())); double fiter = Math.max(0.0, 1 - (iter - oppIterToBall) / 5.0); double fvel = Math.max(0, Math.min(1, Math.sqrt(Dx * Dx + Dy * Dy) / Constants.REMATE_VELOCIDAD_MAX)); return -1 + (.3 * fdist + .1 * fiter + .6 * fvel); } return 0; }