public void onDrawFrame(GL10 gl) { // Log.v("VIEW","onDrawFrame !"); mMainView.HandleResult(NME.onRender()); Sound.checkSoundCompletion(); // Log.v("VIEW","onDrawFrame DONE!"); }
public void onSurfaceChanged(GL10 gl, int width, int height) { // Log.v("VIEW","onSurfaceChanged " + width +"," + height); mMainView.HandleResult(NME.onResize(width, height)); }
// Called diectly by NME... public static void renderNow() { // Log.v("VIEW","renderNow!!!"); mRefreshView.requestRender(); }