boolean mnemonicMatch(char key) { if (mnemonics != null) { char uckey = Character.toUpperCase(key); String parsedText = parse(text); for (int i = 0; i < mnemonics.length - 1; i++) { if (mnemonics[i] != -1) { char mnemonic = parsedText.charAt(mnemonics[i]); if (uckey == Character.toUpperCase(mnemonic)) { return true; } } } } return false; }
boolean mnemonicHit(char key) { if (mnemonics != null) { char uckey = Character.toUpperCase(key); String parsedText = parse(text); for (int i = 0; i < mnemonics.length - 1; i++) { if (mnemonics[i] != -1) { char mnemonic = parsedText.charAt(mnemonics[i]); if (uckey == Character.toUpperCase(mnemonic)) { if (!setFocus()) return false; if (OS.COMCTL32_MAJOR >= 6) { int bits = OS.GetWindowLong(handle, OS.GWL_STYLE); LITEM item = new LITEM(); item.mask = OS.LIF_ITEMINDEX | OS.LIF_STATE; item.stateMask = OS.LIS_FOCUSED; while (item.iLink < mnemonics.length) { if (item.iLink != i) OS.SendMessage(handle, OS.LM_SETITEM, 0, item); item.iLink++; } item.iLink = i; item.state = OS.LIS_FOCUSED; OS.SendMessage(handle, OS.LM_SETITEM, 0, item); /* Feature in Windows. For some reason, setting the focus to * any item but first causes the control to clear the WS_TABSTOP * bit. The fix is always to reset the bit. */ OS.SetWindowLong(handle, OS.GWL_STYLE, bits); } else { focusIndex = i; redraw(); } return true; } } } } return false; }