/** Initializes an sprite with an image filepath, and a rect. The offset will be (0,0). */ public CCSprite(String filepath, CGRect rect) { assert filepath != null : "Invalid filename for sprite"; CCTexture2D texture = CCTextureCache.sharedTextureCache().addImage(filepath); if (texture != null) { init(texture, rect); } }
/** * Initializes an sprite with a CGImageRef and a key The key is used by the CCTextureCache to know * if a texture was already created with this CGImage. For example, a valid key * is: @"sprite_frame_01". If key is nil, then a new texture will be created each time by the * CCTextureCache. * * @since v0.99.0 */ public CCSprite(Bitmap image, String key) { assert image != null : "Invalid CGImageRef for sprite"; // XXX: possible bug. See issue #349. New API should be added CCTexture2D texture = CCTextureCache.sharedTextureCache().addImage(image, key); CGSize size = texture.getContentSize(); CGRect rect = CGRect.make(0, 0, size.width, size.height); init(texture, rect); }
/** * Initializes an sprite with an image filepath. The rect used will be the size of the image. The * offset will be (0,0). */ public CCSprite(String filepath) { assert filepath != null : "Invalid filename for sprite"; CCTexture2D texture = CCTextureCache.sharedTextureCache().addImage(filepath); if (texture != null) { CGRect rect = CGRect.make(0, 0, 0, 0); rect.size = texture.getContentSize(); init(texture, rect); } else { ccMacros.CCLOGERROR("CCSprite", "Unable to load texture from file: " + filepath); } }
protected CCParticleSpiral(int p) { super(p); // duration duration = kCCParticleDurationInfinity; // Gravity Mode emitterMode = kCCParticleModeGravity; // Gravity Mode: gravity this.setGravity(CGPoint.zero()); // Gravity Mode: speed of particles setSpeed(150); setSpeedVar(0); // Gravity Mode: radial setRadialAccel(-380); setRadialAccelVar(0); // Gravity Mode: tagential setTangentialAccel(45); setTangentialAccelVar(0); // angle angle = 90; angleVar = 0; // emitter position CGSize winSize = CCDirector.sharedDirector().winSize(); this.setPosition(CGPoint.ccp(winSize.width / 2, winSize.height / 2)); posVar = CGPoint.zero(); // life of particles life = 12; lifeVar = 0; // size, in pixels startSize = 20.0f; startSizeVar = 0.0f; endSize = kCCParticleStartSizeEqualToEndSize; // emits per second emissionRate = totalParticles / life; // color of particles startColor.r = 0.5f; startColor.g = 0.5f; startColor.b = 0.5f; startColor.a = 1.0f; startColorVar.r = 0.5f; startColorVar.g = 0.5f; startColorVar.b = 0.5f; startColorVar.a = 0.0f; endColor.r = 0.5f; endColor.g = 0.5f; endColor.b = 0.5f; endColor.a = 1.0f; endColorVar.r = 0.5f; endColorVar.g = 0.5f; endColorVar.b = 0.5f; endColorVar.a = 0.0f; setTexture(CCTextureCache.sharedTextureCache().addImage("fire.png")); // additive setBlendAdditive(false); }
/** * purges the cache. It releases the retained instance. * * @since v0.99.0 */ public static void purgeSharedTextureCache() { if (_sharedTextureCache != null) { _sharedTextureCache.removeAllTextures(); } }