コード例 #1
0
  /**
   * Called when block physics occurs
   *
   * @param event Relevant event details
   */
  @Override
  public void onBlockPhysics(BlockPhysicsEvent event) {

    if (event.isCancelled()) {
      return;
    }

    ConfigurationManager cfg = plugin.getGlobalConfiguration();
    WorldConfiguration wcfg = cfg.get(event.getBlock().getWorld());

    int id = event.getChangedTypeId();

    if (id == 13 && wcfg.noPhysicsGravel) {
      event.setCancelled(true);
      return;
    }

    if (id == 12 && wcfg.noPhysicsSand) {
      event.setCancelled(true);
      return;
    }

    if (id == 90 && wcfg.allowPortalAnywhere) {
      event.setCancelled(true);
      return;
    }
  }
コード例 #2
0
 @EventHandler(priority = EventPriority.MONITOR)
 public void onBlockPhysics(BlockPhysicsEvent event) {
   if (event.isCancelled() || !OrebfuscatorConfig.getUpdateOnPhysics()) return;
   if (event.getBlock().getType() != Material.SAND
       && event.getBlock().getType() != Material.GRAVEL) return;
   if (!applyphysics(event.getBlock())) return;
   OrebfuscatorThreadUpdate.Queue(event.getBlock());
 }
コード例 #3
0
  /** Detect when water drains. */
  @EventHandler
  public void onBlockPhysics(BlockPhysicsEvent event) {
    if (event.isCancelled()) return;

    BlockState b = event.getBlock().getState();
    // As far as I know, these are always evaporation events.
    if (plugin.isBlockStateDetectable(b)) {
      plugin.executeSensorsAroundBlock(b, true, event);
    }
  }
コード例 #4
0
 @Override
 public void onBlockPhysics(BlockPhysicsEvent event) {
   if (event.isCancelled()) {
     return;
   }
   PortalManager pm = this.plugin.getPortalManager();
   MVPortal portal = pm.isPortal(null, event.getBlock().getLocation());
   if (portal != null
       && (event.getChangedType() == Material.PORTAL
           || event.getBlock().getType() == Material.PORTAL)) {
     event.setCancelled(true);
   }
 }
コード例 #5
0
 public void onBlockPhysics(BlockPhysicsEvent event) {
   if (event.isCancelled()) {
     return;
   }
   // Forces diode not to update and disable itself
   if (event.getBlock().getTypeId() == Material.DIODE_BLOCK_ON.getId()) {
     ConcurrentHashMap<Block, Sensor> sensorList = SensorManager.getSensorList();
     Iterator<Entry<Block, Sensor>> i = sensorList.entrySet().iterator();
     while (i.hasNext()) {
       Entry<Block, Sensor> e = i.next();
       if (SensorManager.isSign(e.getKey())
           && ((GenericSensor) e.getValue()).equals(event.getBlock().getLocation())) {
         event.setCancelled(true);
         return;
       }
     }
   }
 }