@EventHandler void EntitySpawn(CreatureSpawnEvent event) { // elder guardian -> ocean monument if (event.getEntityType().equals(EntityType.GUARDIAN)) { Guardian guardian = (Guardian) event.getEntity(); // elder guardian if (guardian.isElder()) { Location location = guardian.getLocation(); // not in custom area if (!plugin.isCustomArea(plugin.get_current_area_name(guardian))) { plugin.getServer().broadcastMessage("自動的に海底神殿エリアが作られました"); plugin.create_new_area(location, 50, "海底遺跡", "< Ocean monument >"); } } } }
@Override public void run() { for (Location l : Storage.blackholes.keySet()) { for (Entity e : Utilities.getNearbyEntities(l, 10, 10, 10)) { if (e instanceof Player) { if (((Player) e).getGameMode().equals(CREATIVE)) { continue; } } if (Storage.blackholes.get(l)) { Vector v = l.clone().subtract(e.getLocation()).toVector(); v.setX(v.getX() + (-.5f + Storage.rnd.nextFloat()) * 10); v.setY(v.getY() + (-.5f + Storage.rnd.nextFloat()) * 10); v.setZ(v.getZ() + (-.5f + Storage.rnd.nextFloat()) * 10); e.setVelocity(v.multiply(.35f)); e.setFallDistance(0); } else { Vector v = e.getLocation().subtract(l.clone()).toVector(); v.setX(v.getX() + (-.5f + Storage.rnd.nextFloat()) * 2); v.setY(v.getY() + Storage.rnd.nextFloat()); v.setZ(v.getZ() + (-.5f + Storage.rnd.nextFloat()) * 2); e.setVelocity(v.multiply(.35f)); } } } // Arrows toRemove.clear(); for (Set<CustomArrow> pro : Storage.advancedProjectiles.values()) { for (CustomArrow a : pro) { a.onFlight(); a.tick++; if (a.entity.isDead() || a.tick > 600) { toRemove.add(a); } } } for (CustomArrow pro : toRemove) { Storage.advancedProjectiles.remove(pro.entity); pro.entity.remove(); } for (Block block : Storage.webs) { if (Storage.rnd.nextInt(175) == 0 && block.getChunk().isLoaded()) { block.setType(AIR); websToRemove.add(block); } } for (Block block : websToRemove) { Storage.webs.remove(block); } websToRemove.clear(); for (LivingEntity ent : Storage.derpingEntities) { Location loc = ent.getLocation(); loc.setYaw(Storage.rnd.nextFloat() * 360F); loc.setPitch(Storage.rnd.nextFloat() * 180F - 90F); ent.teleport(loc); } tick++; // Other stuff for (FallingBlock b : Storage.anthMobs2) { if (!Storage.anthVortex.contains(Storage.anthMobs.get(b))) { for (Entity e : b.getNearbyEntities(7, 7, 7)) { if (e instanceof LivingEntity) { LivingEntity lE = (LivingEntity) e; if (!(lE instanceof Player) && lE instanceof Monster) { b.setVelocity(e.getLocation().subtract(b.getLocation()).toVector().multiply(.25)); if (lE.getLocation().getWorld().equals(b.getLocation().getWorld())) { if (lE.getLocation().distance(b.getLocation()) < 1.2) { EntityDamageEvent evt = new EntityDamageEvent(lE, EntityDamageEvent.DamageCause.SUFFOCATION, 100); Bukkit.getPluginManager().callEvent(evt); lE.setLastDamageCause(evt); if (!evt.isCancelled()) { lE.damage(8f); } } } } } } } } boolean r = Storage.fallBool; Storage.fallBool = !Storage.fallBool; for (FallingBlock b : Storage.anthMobs.keySet()) { if (Storage.anthVortex.contains(Storage.anthMobs.get(b))) { Location loc = Storage.anthMobs.get(b).getLocation(); Vector v; if (b.getLocation().getWorld().equals(Storage.anthMobs.get(b).getLocation().getWorld())) { if (r && b.getLocation().distance(Storage.anthMobs.get(b).getLocation()) < 10) { v = b.getLocation().subtract(loc).toVector(); } else { int x = Storage.rnd.nextInt(12) - 6; int z = Storage.rnd.nextInt(12) - 6; Location tLoc = loc.clone(); tLoc.setX(tLoc.getX() + x); tLoc.setZ(tLoc.getZ() + z); v = tLoc.subtract(b.getLocation()).toVector(); } v.multiply(.05); boolean close = false; for (int x = -3; x < 0; x++) { if (b.getLocation().getBlock().getRelative(0, x, 0).getType() != AIR) { close = true; } } if (close) { v.setY(5); } else { v.setY(-.1); } b.setVelocity(v); } } } for (Arrow e : Storage.tracer.keySet()) { Entity close = null; double distance = 100; int level = Storage.tracer.get(e); level = level + 2; for (Entity e1 : e.getNearbyEntities(level, level, level)) { if (e1.getLocation().getWorld().equals(e.getLocation().getWorld())) { double d = e1.getLocation().distance(e.getLocation()); if (e.getLocation() .getWorld() .equals(((Entity) e.getShooter()).getLocation().getWorld())) { if (d < distance && e1 instanceof LivingEntity && !e1.equals(e.getShooter()) && e.getLocation().distance(((Entity) e.getShooter()).getLocation()) > 15) { distance = d; close = e1; } } } } if (close != null) { Location location = close.getLocation(); org.bukkit.util.Vector v = new org.bukkit.util.Vector(0D, 0D, 0D); Location pos = e.getLocation(); double its = Math.sqrt( (location.getBlockX() - pos.getBlockX()) * (location.getBlockX() - pos.getBlockX()) + (location.getBlockY() - pos.getBlockY()) * (location.getBlockY() - pos.getBlockY()) + (location.getBlockZ() - pos.getBlockZ()) * (location.getBlockZ() - pos.getBlockZ())); if (its == 0) { its = (double) 1; } v.setX((location.getBlockX() - pos.getBlockX()) / its); v.setY((location.getBlockY() - pos.getBlockY()) / its); v.setZ((location.getBlockZ() - pos.getBlockZ()) / its); e.setVelocity(v.multiply(2)); } } for (Guardian g : Storage.guardianMove.keySet()) { if (g.getLocation().distance(Storage.guardianMove.get(g).getLocation()) > 2 && g.getTicksLived() < 160) { g.setVelocity( Storage.guardianMove .get(g) .getLocation() .toVector() .subtract(g.getLocation().toVector())); } else { Storage.guardianMove.remove(g); } } for (Player player : Bukkit.getOnlinePlayers()) { Config config = Config.get(player.getWorld()); for (ItemStack stk : player.getInventory().getArmorContents()) { HashMap<CustomEnchantment, Integer> map = config.getEnchants(stk); for (CustomEnchantment ench : map.keySet()) { ench.onFastScan(player, map.get(ench)); } } HashMap<CustomEnchantment, Integer> map = config.getEnchants(player.getItemInHand()); for (CustomEnchantment ench : map.keySet()) { ench.onFastScanHand(player, map.get(ench)); } } HashSet<Player> toDelete = new HashSet<>(); for (Player player : Storage.hungerPlayers.keySet()) { if (Storage.hungerPlayers.get(player) < 1) { toDelete.add(player); } else { Storage.hungerPlayers.put(player, Storage.hungerPlayers.get(player) - 1); } } for (Player p : toDelete) { Storage.hungerPlayers.remove(p); } toDelete.clear(); for (Player player : Storage.moverBlockDecay.keySet()) { Storage.moverBlockDecay.put(player, Storage.moverBlockDecay.get(player) + 1); if (Storage.moverBlockDecay.get(player) > 5) { Storage.moverBlocks.remove(player); toDelete.add(player); } } for (Player p : toDelete) { Storage.moverBlockDecay.remove(p); } }