コード例 #1
0
  private void handleNpeDeath(Entity subject) {
    EntityDamageEvent cause = subject.getLastDamageCause();

    // Increment the NPE's total death stat
    NpeData npeData = this.plugin.getNpeDataByClass(subject.getClass());
    npeData.incTotalDeaths();

    // Increment the ServerData statistics
    plugin.serverData.incNpesKilled();

    if (cause instanceof EntityDamageByEntityEvent) {
      Entity predicate = ((EntityDamageByEntityEvent) cause).getDamager();
      if (predicate instanceof Player) {
        // The NPE was killed by a player, reward them for their accomplishments
        PlayerData killerData = this.plugin.getPlayerData(((Player) predicate).getName(), "");
        String mobName = this.plugin.getSimpleClassName(subject.getClass()).toLowerCase();

        if (mobName.startsWith("craft")) {
          // it looks like a lot of the class names follow the format "CraftX", such as "CraftWolf"
          // or "CraftCreeper"
          mobName = mobName.substring(5);
        }

        if (killerData.getMobsKilled().containsKey(mobName)) {
          killerData.incMobsKilled(mobName);
        } else {
          plugin.log.info("MineJMX: A player killed an unknown mob type (\"" + mobName + "\")");
        }

        // and increment the NPE's specific death stat
        npeData.incDeathsByPlayer();
      } else {
        // The NPE was killed by another mob, increment NpeData statistics again
        NpeData killerData = this.plugin.getNpeDataByClass(predicate.getClass());
        killerData.incNpesKilled();

        // and increment the original NPE's specific death stat
        npeData.incDeathsByNpe();
      }
    } else if (cause instanceof EntityDamageByBlockEvent) {
      // killed by environment, increment the specific death counter
      npeData.incDeathsByEnvironment();
    } else {
      // drowned, burned, fell, etc...increment the environmental death counter
      switch (cause.getCause()) {
        case CONTACT:
        case DROWNING:
        case FALL:
        case FIRE:
        case FIRE_TICK:
        case LAVA:
        case LIGHTNING:
          npeData.incDeathsByEnvironment();
          break;
      }
    }
  }
コード例 #2
0
  @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
  public void onEntityDeath(EntityDeathEvent event) {
    // TODO: use get getLastDamageCause rather than checking on each
    // getdamage?
    Log.logInfo(
        "*** OnEntityDeath, before checks (victim: " + event.getEntity().toString() + ")", HIGHEST);
    Entity entity = event.getEntity();

    // If there's no damage record, ignore
    if (entity.getLastDamageCause() == null) {
      Log.logWarning(
          "OnEntityDeath: entity " + entity.toString() + " has no 'lastDamageCause'.", HIGH);
      return;
    }

    OccurredEvent drop = new OccurredEvent(event);
    Log.logInfo("EntityDeath drop occurance created. (" + drop.toString() + ")", HIGHEST);
    parent.sectionManager.performDrop(drop);
  }
コード例 #3
0
 public MCEntityDamageEvent getLastDamageCause() {
   return new BukkitEntityEvents.BukkitMCEntityDamageEvent(e.getLastDamageCause());
 }
コード例 #4
0
  @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
  public void onEntityDeath(EntityDeathEvent event) {
    Entity victimEntity = event.getEntity();
    EntityDamageEvent lastDamageEvent = victimEntity.getLastDamageCause();

    if (lastDamageEvent == null) return;

    if (victimEntity instanceof Player) {
      Player victim = (Player) victimEntity;
      if (Util.isExempt(victim)) return;

      if (lastDamageEvent instanceof EntityDamageByEntityEvent) { // + Player killed by entity
        Entity killerEntity = ((EntityDamageByEntityEvent) lastDamageEvent).getDamager();
        if (killerEntity instanceof Arrow) { // | + Victim was shot
          Arrow arrow = (Arrow) killerEntity;
          if (arrow.getShooter() instanceof Player) { // | | + Player shot Player
            Player killer = (Player) arrow.getShooter();
            if (Util.isExempt(killer)) return;
            VaultHook.transfer(victim, killer, Util.getPVPAmount(victim));
            Message.send(
                killer,
                Settings.Message.KilledPlayer.getValue()
                    .replace("<AMOUNT>", Util.getPVPAmount(victim) + "")
                    .replace("<PLAYER>", victim.getPlayerListName()));
            Message.send(
                victim,
                Settings.Message.KilledByPlayer.getValue()
                    .replace("<AMOUNT>", Util.getPVPAmount(victim) + "")
                    .replace("<PLAYER>", killer.getPlayerListName()));
          } else if (arrow.getShooter() instanceof Creature) { // | | + Creature shot Player
            VaultHook.withdraw(victim, Util.getPVELoss(victim));
          }
        } else if (killerEntity instanceof Player) { // | + Player killed Player
          Player killer = (Player) killerEntity;
          if (Util.isExempt(killer)) return;
          VaultHook.transfer(victim, killer, Util.getPVPAmount(victim));
          Message.send(
              killer,
              Settings.Message.KilledPlayer.getValue()
                  .replace("<AMOUNT>", Util.getPVPAmount(victim) + "")
                  .replace("<PLAYER>", victim.getPlayerListName()));
          Message.send(
              victim,
              Settings.Message.KilledByPlayer.getValue()
                  .replace("<AMOUNT>", Util.getPVPAmount(victim) + "")
                  .replace("<PLAYER>", killer.getPlayerListName()));
        } else if (killerEntity instanceof Explosive) { // | + Player exploded
          VaultHook.withdraw(victim, Util.getOtherAmount(victim));
          Message.send(
              victim,
              Settings.Message.KilledByWorld.getValue()
                  .replace("<AMOUNT>", Util.getPVPAmount(victim) + ""));
        } else if (killerEntity instanceof Creature) { // | + Creature killed Player
          VaultHook.withdraw(victim, Util.getPVELoss(victim));
          Message.send(
              victim,
              Settings.Message.KilledByMob.getValue()
                  .replace("<AMOUNT>", Util.getPVPAmount(victim) + "")
                  .replace("<MOB>", killerEntity.getType().getName()));
        } else if (killerEntity instanceof Slime) { // | + Slime killed player
          VaultHook.withdraw(victim, Util.getPVELoss(victim));
          Message.send(
              victim,
              Settings.Message.KilledByMob.getValue()
                  .replace("<AMOUNT>", Util.getPVPAmount(victim) + "")
                  .replace("<MOB>", killerEntity.getType().getName()));
        } else { // | + Player died
          VaultHook.withdraw(victim, Util.getOtherAmount(victim));
          Message.send(
              victim,
              Settings.Message.KilledByWorld.getValue()
                  .replace("<AMOUNT>", Util.getPVPAmount(victim) + ""));
        }
      } else if (lastDamageEvent instanceof EntityDamageByBlockEvent) { // + Player killed by blocks
        VaultHook.withdraw(victim, Util.getOtherAmount(victim));
        Message.send(
            victim,
            Settings.Message.KilledByWorld.getValue()
                .replace("<AMOUNT>", Util.getPVPAmount(victim) + ""));
      } else { // + Player died
        VaultHook.withdraw(victim, Util.getOtherAmount(victim));
        Message.send(
            victim,
            Settings.Message.KilledByWorld.getValue()
                .replace("<AMOUNT>", Util.getPVPAmount(victim) + ""));
      }
    } else {
      if (!(lastDamageEvent instanceof EntityDamageByEntityEvent)) return;

      Entity killerEntity = ((EntityDamageByEntityEvent) lastDamageEvent).getDamager();

      if (killerEntity instanceof Arrow) { // + Player shot an entity
        Arrow arrow = (Arrow) killerEntity;
        if (!(arrow.getShooter() instanceof Player)) return;
        Player killer = (Player) arrow.getShooter();
        if (victimEntity instanceof Creature) { // | + Player shot Creature
          Creature victim = (Creature) victimEntity;
          VaultHook.deposit(killer, Util.getPVEGain(killer, victim));
          Message.send(
              killer,
              Settings.Message.KilledMob.getValue()
                  .replace("<AMOUNT>", Util.getPVEGain(killer, victim) + "")
                  .replace("<MOB>", killerEntity.getType().getName()));
        } else if (victimEntity instanceof Slime) { // | + Player shot Slime
          Creature victim = (Creature) victimEntity;
          VaultHook.deposit(killer, Util.getPVEGain(killer, victim));
          Message.send(
              killer,
              Settings.Message.KilledMob.getValue()
                  .replace("<AMOUNT>", Util.getPVEGain(killer, victim) + "")
                  .replace("<MOB>", killerEntity.getType().getName()));
        }
      } else if (killerEntity instanceof Player) { // + Player killed an entity
        Player killer = (Player) killerEntity;
        if (victimEntity instanceof Creature) { // | + Player killed Creature
          Creature victim = (Creature) victimEntity;
          VaultHook.deposit(killer, Util.getPVEGain(killer, victim));
          Message.send(
              killer,
              Settings.Message.KilledMob.getValue()
                  .replace("<AMOUNT>", Util.getPVEGain(killer, victim) + "")
                  .replace("<MOB>", killerEntity.getType().getName()));
        } else if (victimEntity instanceof Slime) { // | + Player killed Slime
          Creature victim = (Creature) victimEntity;
          VaultHook.deposit(killer, Util.getPVEGain(killer, victim));
          Message.send(
              killer,
              Settings.Message.KilledMob.getValue()
                  .replace("<AMOUNT>", Util.getPVEGain(killer, victim) + "")
                  .replace("<MOB>", killerEntity.getType().getName()));
        }
      }
    }
  }