/** * @param pGLState * @throws IOException */ @Override protected void writeTextureToHardware(final GLState pGLState) throws IOException { final IPVRTexturePixelBufferStrategyBufferManager pvrTextureLoadStrategyManager = this.mPVRTexturePixelBufferStrategy.newPVRTexturePixelBufferStrategyManager(this); int width = this.getWidth(); int height = this.getHeight(); final int dataLength = this.mPVRTextureHeader.getDataLength(); final int bytesPerPixel = this.mPVRTextureHeader.getBitsPerPixel() / DataConstants.BITS_PER_BYTE; final boolean useDefaultAlignment = MathUtils.isPowerOfTwo(width) && MathUtils.isPowerOfTwo(height) && this.mPVRTextureHeader.mPVRTextureFormat == PVRTextureFormat.RGBA_8888; if (!useDefaultAlignment) { /* Adjust unpack alignment. */ GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1); } int currentLevel = 0; int currentPixelDataOffset = 0; while (currentPixelDataOffset < dataLength) { if (currentLevel > 0 && (width != height || MathUtils.nextPowerOfTwo(width) != width)) { Debug.w( "Mipmap level '" + currentLevel + "' is not squared. Width: '" + width + "', height: '" + height + "'. Texture won't render correctly."); } final int currentPixelDataSize = height * width * bytesPerPixel; /* Load the current level. */ this.mPVRTexturePixelBufferStrategy.loadPVRTextureData( pvrTextureLoadStrategyManager, width, height, bytesPerPixel, this.mPixelFormat, currentLevel, currentPixelDataOffset, currentPixelDataSize); currentPixelDataOffset += currentPixelDataSize; /* Prepare next mipmap level. */ width = Math.max(width / 2, 1); height = Math.max(height / 2, 1); currentLevel++; } if (!useDefaultAlignment) { /* Restore default unpack alignment. */ GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, GLState.GL_UNPACK_ALIGNMENT_DEFAULT); } }
@Override protected void writeTextureToHardware(final GLState pGLState) { final PixelFormat pixelFormat = this.mBitmapTextureFormat.getPixelFormat(); final int glInternalFormat = pixelFormat.getGLInternalFormat(); final int glFormat = pixelFormat.getGLFormat(); final int glType = pixelFormat.getGLType(); GLES20.glTexImage2D( GLES20.GL_TEXTURE_2D, 0, glInternalFormat, this.mWidth, this.mHeight, 0, glFormat, glType, null); final boolean preMultipyAlpha = this.mTextureOptions.mPreMultiplyAlpha; /* Non alpha premultiplied bitmaps are loaded with ARGB_8888 and converted down manually. */ final Config bitmapConfig = (preMultipyAlpha) ? this.mBitmapTextureFormat.getBitmapConfig() : Config.ARGB_8888; final ArrayList<IBitmapTextureAtlasSource> textureSources = this.mTextureAtlasSources; final int textureSourceCount = textureSources.size(); final ITextureAtlasStateListener<IBitmapTextureAtlasSource> textureStateListener = this.getTextureAtlasStateListener(); for (int i = 0; i < textureSourceCount; i++) { final IBitmapTextureAtlasSource bitmapTextureAtlasSource = textureSources.get(i); try { final Bitmap bitmap = bitmapTextureAtlasSource.onLoadBitmap(bitmapConfig); if (bitmap == null) { throw new NullBitmapException( "Caused by: " + bitmapTextureAtlasSource.getClass().toString() + " --> " + bitmapTextureAtlasSource.toString() + " returned a null Bitmap."); } final boolean useDefaultAlignment = MathUtils.isPowerOfTwo(bitmap.getWidth()) && MathUtils.isPowerOfTwo(bitmap.getHeight()) && pixelFormat == PixelFormat.RGBA_8888; if (!useDefaultAlignment) { /* Adjust unpack alignment. */ GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1); } if (preMultipyAlpha) { GLUtils.texSubImage2D( GLES20.GL_TEXTURE_2D, 0, bitmapTextureAtlasSource.getTextureX(), bitmapTextureAtlasSource.getTextureY(), bitmap, glFormat, glType); } else { pGLState.glTexSubImage2D( GLES20.GL_TEXTURE_2D, 0, bitmapTextureAtlasSource.getTextureX(), bitmapTextureAtlasSource.getTextureY(), bitmap, this.mPixelFormat); } if (!useDefaultAlignment) { /* Restore default unpack alignment. */ GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, GLState.GL_UNPACK_ALIGNMENT_DEFAULT); } bitmap.recycle(); if (textureStateListener != null) { textureStateListener.onTextureAtlasSourceLoaded(this, bitmapTextureAtlasSource); } } catch (final NullBitmapException e) { if (textureStateListener != null) { textureStateListener.onTextureAtlasSourceLoadExeption(this, bitmapTextureAtlasSource, e); } else { throw e; } } } }