public CubicEntity( float pX, float pY, int pCubic, final ITiledTextureRegion pCubicStart, final ITiledTextureRegion pCubicTurn, final ITiledTextureRegion pCubicStop, final ITiledTextureRegion pCubicTurnOption[], ITextureRegion pTextureRegion) { super(pX, pY, pTextureRegion, mVertexBufferObjectManager); setAlpha(0.0f); TYPE = pCubic; mCubicStartAniSprite = new AnimatedSprite(0, 0, pCubicStart, mVertexBufferObjectManager); this.attachChild(mCubicStartAniSprite); mCubicStartAniSprite.setVisible(false); float turnX = getWidth() - pCubicTurn.getWidth(); float turnY = getHeight() - pCubicTurn.getHeight(); mCubicTurnAniSprite = new AnimatedSprite(turnX - 15, turnY - 15, pCubicTurn, mVertexBufferObjectManager); this.attachChild(mCubicTurnAniSprite); mCubicTurnAniSprite.setVisible(false); for (int i = 0; i < mCubicTurnOptionAniSprite.length; i++) { float turnOpX = getWidth() - pCubicTurnOption[i].getWidth(); float turnOpY = getHeight() - pCubicTurnOption[i].getHeight(); mCubicTurnOptionAniSprite[i] = new AnimatedSprite(turnOpX, turnOpY, pCubicTurnOption[i], mVertexBufferObjectManager); this.attachChild(mCubicTurnOptionAniSprite[i]); mCubicTurnOptionAniSprite[i].setVisible(false); } float stopX = getWidth() - pCubicTurn.getWidth(); float stopY = getHeight() - pCubicTurn.getHeight(); mCubicStopAniSprite = new AnimatedSprite(stopX - 15, stopY - 15, pCubicStop, mVertexBufferObjectManager); this.attachChild(mCubicStopAniSprite); mCubicStopAniSprite.setVisible(false); float scrollX = turnX + pCubicTurn.getWidth() / 2 - mScrollLeftTextureRegion.getWidth(); float scrollY = turnY + pCubicTurn.getHeight() - mScrollLeftTextureRegion.getHeight(); mScrollLeftSprite = new Sprite(scrollX, scrollY, mScrollLeftTextureRegion, mVertexBufferObjectManager); this.attachChild(mScrollLeftSprite); mScrollLeftSprite.setVisible(false); mScrollLeftSprite.registerEntityModifier( new LoopEntityModifier( new SequenceEntityModifier( new AlphaModifier(0.5f, 0.2f, 1.0f), new AlphaModifier(0.5f, 1.0f, 0.2f)))); }
protected void createInvSprite(ITiledTextureRegion sheet) { final float w = this.getWidth(); final float h = this.getHeight(); final float sw = sheet.getWidth(); final float sh = sheet.getHeight(); this.sInvSprite = new TiledSprite( (w - sw) / 2f, (h - sh) / 2f, sheet, EnvironmentVars.MAIN_CONTEXT.getVertexBufferObjectManager()); this.sInvSprite.setRotationCenter(sw / 2f, sh / 2f); this.sInvSprite.setRotation(Inventory.INVENTORY_ICON_ROTATION); }
protected void drawScene() { Log.i(TAG, "----------drawScene------------------------------"); this.mPhysicsWorld = new PhysicsWorld(new Vector2(0, 0), false); this.registerUpdateHandler(mPhysicsWorld); this.mPhysicsWorld.setContactListener(contactListener); final Sprite spriteBackGround = new Sprite( 960 / 2 - mBackGroundTextureRegion.getWidth() / 2, 0, mBackGroundTextureRegion, mVertexBufferObjectManager); this.attachChild(spriteBackGround); for (int i = 0; i < mTabSprite.length; i++) { mTabSprite[i] = new Sprite( 960 / 2 - 1150 / 2, 89.5f, tpTab[i].getTexturePackTextureRegionLibrary().get(0), mVertexBufferObjectManager); this.attachChild(mTabSprite[i]); mTabSprite[i].setVisible(false); } mTabSprite[0].setVisible(true); final Body body = this.physicsEditorShapeLibrary.createBody( "a3_5_1_iphone_dai", mTabSprite[0], this.mPhysicsWorld); this.mPhysicsWorld.registerPhysicsConnector( new PhysicsConnector(mTabSprite[0], body, true, true)); mTabSprite[0].setUserData(body); // Cubic Choose mCubicChooseSpite[CUBIC_YELLOW] = new Sprite( 279, 70, tpOne .getTexturePackTextureRegionLibrary() .get(Vol3OsyougatsuResource.packer_parta_1.A3_6_4_IPHONE_KOMA_ID), mVertexBufferObjectManager); this.attachChild(mCubicChooseSpite[CUBIC_YELLOW]); mCubicChooseSpite[CUBIC_GREEN] = new Sprite( 200, 90f, tpOne .getTexturePackTextureRegionLibrary() .get(Vol3OsyougatsuResource.packer_parta_1.A3_6_3_IPHONE_KOMA_ID), mVertexBufferObjectManager); this.attachChild(mCubicChooseSpite[CUBIC_GREEN]); mCubicChooseSpite[CUBIC_BLUE] = new Sprite( 110, 107, tpOne .getTexturePackTextureRegionLibrary() .get(Vol3OsyougatsuResource.packer_parta_1.A3_6_2_IPHONE_KOMA_ID), mVertexBufferObjectManager); this.attachChild(mCubicChooseSpite[CUBIC_BLUE]); mCubicChooseSpite[CUBIC_ORANGE] = new Sprite( 22f, 135, tpOne .getTexturePackTextureRegionLibrary() .get(Vol3OsyougatsuResource.packer_parta_1.A3_6_1_IPHONE_KOMA_ID), mVertexBufferObjectManager); this.attachChild(mCubicChooseSpite[CUBIC_ORANGE]); cubicTouch = new CubicTouch(0, 0, 960, 640, null); this.attachChild(cubicTouch); this.registerTouchArea(cubicTouch); for (int i = CUBIC_ORANGE; i <= CUBIC_YELLOW; i++) { final TextureRegion iOTextureRegion = new TextureRegion( bitmapTexture[i % 2], 2, 2, mCubicStartTiledTexture[i].getWidth(), mCubicStartTiledTexture[i].getHeight()); mCubicEntity[i] = new CubicEntity( 0, 100, i, mCubicStartTiledTexture[i], mCubicTurnTiledTexture[i], mCubicStopTiledTexture[i], mCubicTurnOptionTiledTexture, iOTextureRegion); this.attachChild(mCubicEntity[i]); mCubicEntity[i].setVisible(false); // Body final Body bodyCubic = this.physicsEditorShapeLibrary.createBody( CUBIC_BODYNAME[i], mCubicEntity[i], this.mPhysicsWorld); bodyCubic.setFixedRotation(true); bodyCubic.setActive(false); mCubicEntity[i].setUserData(bodyCubic); mPhysicsWorld.registerPhysicsConnector( new PhysicsConnector(mCubicEntity[i], bodyCubic, true, true)); } final SceneTouch sceneTouch = new SceneTouch(0, 0, 960, 640, null); this.attachChild(sceneTouch); this.registerTouchArea(sceneTouch); mSuzuAniSprite = new AnimatedSprite( 960 / 2 - mSuzuTiledTexTure.getWidth() / 2, -19, mSuzuTiledTexTure, mVertexBufferObjectManager); this.attachChild(mSuzuAniSprite); mShishiAniSprite = new AnimatedSprite(960, 59.5f, mShishiTiledTexTure, mVertexBufferObjectManager); this.attachChild(mShishiAniSprite); mShishiAniSprite.setVisible(false); mArrowSprite = new Sprite( 120, 133, tpThree .getTexturePackTextureRegionLibrary() .get(Vol3OsyougatsuResource.packer_parta_3.A3_8_1_IPHONE_YAJIRUSHI_ID), mVertexBufferObjectManager); this.attachChild(mArrowSprite); mArrowSprite.setVisible(false); }